Highly effective when the arena is packed. See a lot of this from the bishops. Alchemist squadron has this mastered. Heavy 38's with canons very effective choice although quite annoying to their opponents when horded.
I believe Lusche was being sarcastic with his reply. While what he said DOES work it is the melted down version of the game. Players migrating to the quickest, easiest way to win the war.
Many older/long time players believe that the journey is more important that the end result. A lot of players have been here a long time and have done all the "easy" stuff. My old squad, "The 444th Air Mafia" had a plan called the "Lightning Strike". CO or air boss for that night would call out a base and that it was a Lightning strike and the squad would meet and grab our 38. NOE to the base in question and capture it in nothing flat, from DAR ring to capture in minutes. But after awhile you realize that just because you CAN do something doesn't mean you SHOULD do something. Grabbing base after base like that soon became very boring.
Many players are looking for more. Avoid the hordes and grab a base with 8-10 guys, heck just fight over a base just trying to keep the defenders down enough to slip a goon or M3 in. To many are so hell bent on grabbing the next base they forget to play the game.
A respectable player that has the ability to coordinate and makes other players to follow him/her.
Most attacks that stall is because of lack of coordination or people not bringing the "right" plane to the attack. (ex light fighters when jabos are needed or not having troops ready)
Ports, V-bases and small airfields are probably best taken by dropping all hangars and killing remaining defenders, larger airfields by killing VH, deacking and vulching the field to prevent planes/Gv:s from attacking troops.
(or a NOE smash and grab mission before anyone can react)
Bombing City and AAA strats helps a lot, its very hard to defend bases if they are WF/deacked 60+ Min's and especially if several bases are deacked and WF at the same time. (City should not be bombed below 50% or else the captured town stays WF for too long time after capture and gives the enemy a chance to retake it)
While this all sounds nice, it will not happen as you would like to see it. Many players couldn't care less for the "war" and so will continue to bring the wrong planes that are light because they are there to shoot some guys down, NOT bomb buildings. Dropping hangars kills fights so many won't do that either. Flying for hours to drop the city to get longer down time is also meaningless to many of these guys because, again they are only there to shoot other guys down.
If you want to help out the "war effort", go right ahead. Watch for planned missions and either join actively, or just tag along. Learn to watch the map. It won't take you long to see the difference in a fight that is for a capture as compared to one where most people are just furballing. This is a game, have fun! If your idea of fun is to fly a buff for hours avoiding rad rings to bomb the city, go for it, but do it because it's FUN not because it helps your "team".