Author Topic: Do games accurately reflect the nature of warfare?  (Read 836 times)

Offline DREDIOCK

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Do games accurately reflect the nature of warfare?
« on: January 24, 2015, 01:23:04 PM »
This is about FPS games and modern warfare but could just as easily be written about any other kind of war simulation or any other time period of warfare for that matter. Something to think about. Particularly those chest thumpers that like to compare themselves to RL counterparts

http://www.warriorlodge.com/blogs/news/16723392-do-todays-first-person-shooter-fps-games-accurately-reflect-the-nature-of-modern-warfare
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Offline PR3D4TOR

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Re: Do games accurately reflect the nature of warfare?
« Reply #1 on: January 24, 2015, 01:32:41 PM »
"Not even close." Totally agree. Real combat is just MORE. More of everything. More traumatic. More heartbreaking. More exhilarating. And yes,  more addictive.

https://www.youtube.com/watch?v=TGZMSmcuiXM
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Offline MiloMorai

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Re: Do games accurately reflect the nature of warfare?
« Reply #2 on: January 24, 2015, 04:15:53 PM »
Those cheat thumpers would be the first to get PTSD.

Offline Muzzy

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Re: Do games accurately reflect the nature of warfare?
« Reply #3 on: January 24, 2015, 06:46:42 PM »
They'd actually be the first to die.

From what I understand one of the advantages trained police have over the gangs in places like Mexico is that a lot of those guys think they're Scarface or <insert movie crime lord name here>. They do the same things the movie villains do in gunfights which usually results in them getting shot through car doors, getting shot trying to fire two guns, getting shot trying to fire two guns while jumping through the air, etc. You try any of that FPS stuff (or for that matter, any AH stuff) in a life-or-death situation and you will find out the difference between real life and a game really quick, and it may be the last lesson you ever learn.


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Offline eagl

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Re: Do games accurately reflect the nature of warfare?
« Reply #4 on: January 24, 2015, 09:35:00 PM »
Its like the difference between listening to guitar music and actually playing the guitar.  You might become an "expert" at knowing about various types of music by listening, but you still can't play until you actually learn and grow the callous pads.  And the longer you do it and the better you are at it, the deeper and harder the callous' get.
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Offline JunkyII

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Re: Do games accurately reflect the nature of warfare?
« Reply #6 on: January 24, 2015, 11:21:11 PM »
No.
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Offline Guppy35

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Re: Do games accurately reflect the nature of warfare?
« Reply #7 on: January 24, 2015, 11:54:30 PM »
My nephew, who spent a year in in combat in Afghanistan with the 101st made the comment to me in one of the first conversations we had after his return that 'it's not like a video game'.   He'd played all kinds of first person shooters.  Seeing his best buddy lose both his legs, and 6 of his friends killed in a suicide car bombing brought it home very fast.

I can only imagine, but I'd be the first to admit, despite years of reading about combat, that I have no clue what it's like and would never claim to.
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Offline Saxman

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Re: Do games accurately reflect the nature of warfare?
« Reply #8 on: January 24, 2015, 11:56:42 PM »
While not a trope of the FPS, the fact that video games STILL play the Chain Mail Bikini seriously rather than as a point of comedy or ridicule should be answering that question as well.

All the wire-fu twirly sword dance BS I see in RPGs and hack and slash action games makes me want to go (REAL) Medieval on those developers. GOD I can't wait for Kingdom Come to be finished...
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Offline Karnak

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Re: Do games accurately reflect the nature of warfare?
« Reply #9 on: January 25, 2015, 01:54:38 AM »
'Tis an absurd question.

Of course they don't.
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Offline Grayeagle

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Re: Do games accurately reflect the nature of warfare?
« Reply #10 on: January 26, 2015, 11:14:22 AM »
I will say that the actual mechanics of flying and landing an aircraft in a simulator (which AH comes close to being, f'rinstance).. helps a *lot* when you start flyin the real deal.
Takeoffs ..well . . so much is missing in a simulator.. being pushed back in your seat, correcting for wind/torque/adrenaline .. no computer screen gets you ready for that rush.
Drag racing comes close, tho :)
In a car with slicks on and enough power to need them.

And air combat ..the moves we learn translate very well into real life execution ..
..it's the interface that changes drastically ;)

(remembers Blesk relating the story of his encounter with an F-15 pilot long ago in one o' those air combat flights ..
..poor jet jockey got *owned* .. by Blesk .. of all people :)

IMHO

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« Last Edit: January 26, 2015, 11:18:24 AM by Grayeagle »
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Offline Hetzer7

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Re: Do games accurately reflect the nature of warfare?
« Reply #11 on: January 26, 2015, 11:37:41 AM »
Those cheat thumpers would be the first to get PTSD.

PTSD is not an indication of weakness.

Offline -ammo-

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Re: Do games accurately reflect the nature of warfare?
« Reply #12 on: January 26, 2015, 11:45:33 AM »
"Not even close." Totally agree. Real combat is just MORE. More of everything. More traumatic. More heartbreaking. More exhilarating. And yes,  more addictive.

https://www.youtube.com/watch?v=TGZMSmcuiXM

Thank you for sharing that gem. 
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Offline -ammo-

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Re: Do games accurately reflect the nature of warfare?
« Reply #13 on: January 26, 2015, 11:46:50 AM »
Those cheat thumpers would be the first to get PTSD.

Certainly you didn't mean your statement the way it is read and understood.  PTSD is not some sickness that only afflicts weak people
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Offline BuckShot

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Re: Do games accurately reflect the nature of warfare?
« Reply #14 on: January 26, 2015, 12:08:19 PM »
No. Only if you get only one "life" and can never play again if you die. Imagine the runners...
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