Author Topic: Sqaud Insignia  (Read 4306 times)

Offline Someguy63

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Re: Sqaud Insignia
« Reply #15 on: March 14, 2015, 09:19:15 PM »
You are good at making friends
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Offline TheBug

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Re: Sqaud Insignia
« Reply #16 on: March 14, 2015, 09:21:54 PM »
You are good at making friends

I don't want you or him to be my friend.  You struggled to figure that out?
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Offline Someguy63

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Re: Sqaud Insignia
« Reply #17 on: March 14, 2015, 09:28:28 PM »
I don't want you or him to be my friend.  You struggled to figure that out?

No I struggle to figure out whether you are capable of being respectful. :aok

Should we go to the library and rent you out a book on respect?
« Last Edit: March 14, 2015, 09:57:26 PM by Someguy63 »
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Offline glzsqd

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Re: Sqaud Insignia
« Reply #18 on: March 14, 2015, 09:29:34 PM »
It is your insignia and you asked for opinions.

I don't like you because you come across as one of many who in my opinion has destroyed the soul of this game(and those like it) from what I remember of it many years ago.  I don't think you do it maliciously, and I don't fault you, but I can't help from not liking you.  Plus you misspelled squad.

I do appreciate your input, I was simply offering explanations to why it's the way it is.


Is there anything I've done in particular that has destroyed the soul of the game? How exactly do I come across as someone who does this? I've only been playing for a little over a year so I really wouldn't know what it was like many years ago.
« Last Edit: March 14, 2015, 09:32:02 PM by glzsqd »
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Offline Devil 505

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Re: Sqaud Insignia
« Reply #19 on: March 14, 2015, 09:37:54 PM »
First to make the gray transparent, it needs to be pure white. Second, the text is useless as it will be unreadable. Third, for a squad that has "Terminator" in the name, your emblem has little that resembles one. It looks more like French Mr. T has a flesh eating disease.

Of course, if you were emphasizing "Sloppy" you did a damn fine job of it.  :devil
« Last Edit: March 14, 2015, 09:40:14 PM by Devil 505 »
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Offline USRanger

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Re: Sqaud Insignia
« Reply #20 on: March 14, 2015, 09:54:53 PM »
Now how do I go about testing these without being a squad CO.


Thanks a lot Mar that was really nice of you

If your squad already has a nose art, the .bmp will be in your Aces High/Squads folder with the name of the squad leader.  Simply delete that nose art and replace it with your new .bmp, which must be the same name as the squad CO/creator.  When you play the game you will now see the new nose art on your planes.  Only you will see it.  Everyone else will still see the old nose art, unless/until a new one is submitted & accepted by HTC by the squad CO via "Upload Noseart".   
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Offline Devil 505

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Re: Sqaud Insignia
« Reply #21 on: March 14, 2015, 10:51:33 PM »
If your squad already has a nose art, the .bmp will be in your Aces High/Squads folder with the name of the squad leader.  Simply delete that nose art and replace it with your new .bmp, which must be the same name as the squad CO/creator.  When you play the game you will now see the new nose art on your planes.  Only you will see it.  Everyone else will still see the old nose art, unless/until a new one is submitted & accepted by HTC by the squad CO via "Upload Noseart".

Be sure to save a backup of the old one just in case.
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Offline glzsqd

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Re: Sqaud Insignia
« Reply #22 on: March 14, 2015, 10:53:18 PM »
Thanks Rangers.

I really appreciate all the comments and suggestions. I'm going to continue working on it and see if I can get it to look a little more, ummm professional I guess. It's supposed to be silly but I still want it to be recognizable and well done.

Ill keep this thread updated for now <S>



Might use one as a squad insignia and another just for nose art.
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Offline Mar

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Re: Sqaud Insignia
« Reply #23 on: March 14, 2015, 11:03:19 PM »
Aces High uses the color 176.176.176 for transparency in the nose art.
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Offline darkzking

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Re: Sqaud Insignia
« Reply #24 on: March 15, 2015, 01:11:15 AM »
It is your insignia and you asked for opinions.

I don't like you because you come across as one of many who in my opinion has destroyed the soul of this game(and those like it) from what I remember of it many years ago.  I don't think you do it maliciously, and I don't fault you, but I can't help from not liking you.  Plus you misspelled squad.
lol destroyed the soul of AH  :ahand. Must've been a boring place before we got here Glzz
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Offline glzsqd

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Re: Sqaud Insignia
« Reply #25 on: March 15, 2015, 02:04:46 PM »


Heres a another. Gave him Red Eyes in both spots and got rid of the Lightning. Gonna change the color scheme of the boarder and skull i think.
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Offline hcrana

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Re: Sqaud Insignia
« Reply #26 on: March 16, 2015, 06:47:09 AM »
That's an improvement.  I'd complete the mustache, though; maybe change the relief on the skull portion to dark gray for contrast.
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Offline JOACH1M

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Re: Sqaud Insignia
« Reply #27 on: March 16, 2015, 07:17:08 AM »
It is your insignia and you asked for opinions.

I don't like you because you come across as one of many who in my opinion has destroyed the soul of this game(and those like it) from what I remember of it many years ago.  I don't think you do it maliciously, and I don't fault you, but I can't help from not liking you.  Plus you misspelled squad.
You being a dick doesn't quite make the game any better either.  :aok
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Offline Kazaa

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Re: Sqaud Insignia
« Reply #28 on: March 16, 2015, 08:25:44 AM »
A couple ideas:

Adding a drop shadow between the face texture and the metal beneath would help add some depth.
Not sure why the left eye has the laser viable when his skin is still intact.
The merge between skin and the metal is too clean and soft.



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Offline glzsqd

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Re: Sqaud Insignia
« Reply #29 on: March 16, 2015, 08:43:21 AM »



Heres the Nose Art Version. Still can't get the file to save the backround RGB values at 176,176,176, It insists on staying at 192, 192, 192.




Thanks for the Suggestions Kazaa, IDK if I'm skilled enough at these editing programs to pull that off well, but I'm gonna give it a shot. The reason why the Lazer eye is also on the left side is because there's no lens glare where the eyeball would be, so the lazer eye illuminates through. I also think it makes it look less human, which is kind of what I want in the end.
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