Author Topic: Why can't we fire bomber guns on runway?  (Read 1122 times)

Offline Slade

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Re: Why can't we fire bomber guns on runway?
« Reply #15 on: April 24, 2015, 11:09:40 AM »
Quote
yeah, and the hangars can be killed so nobody can up at all..
are either tactics promoting combat between players?

This is a phenomena found in an action known as "base taking".

I wonder if planes can be upped from other friendly fields that are not capped.  Hmm...

EDIT:
Could not help but notice your signature line verbiage "Kill the manned ack.".  That does not send mixed messages at all.
« Last Edit: April 24, 2015, 11:34:49 AM by Slade »
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Offline Butcher

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Re: Why can't we fire bomber guns on runway?
« Reply #16 on: April 24, 2015, 11:59:29 AM »
EDIT:
Could not help but notice your signature line verbiage "Kill the manned ack.".  That does not send mixed messages at all.


I don't know, it seems only a "veteran" player would understand not to up from a capped base, rather to take off from a nearby base and fly over and uncap it. But horse hockey.
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Offline kvuo75

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Re: Why can't we fire bomber guns on runway?
« Reply #17 on: April 24, 2015, 03:06:22 PM »
Is ackstarring 'combat' now?  Edit:  For that matter, is vulching?

Wiley.

i think vulching is cheap and lame.... that's why "just dont up into a vulch" is functionally the same as "your hangars are dead".

i wouldn't call not being able to take off because the hangars are down, "combat"

shutting down a base is perfectly fine if you want to take the base.. don't pretend vulching it is on some higher level than just flattening the field.


my sig says that because i spend a majority of my time in game shooting vulchers with 37mm field guns.. it is my response to their whines.


kvuo75

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Offline bozon

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Re: Why can't we fire bomber guns on runway?
« Reply #18 on: April 25, 2015, 02:16:19 PM »
With the slaved guns and 3-bomber formations, a bomber on the ground would bring more firepower than an M16 - plus it is harder to kill than an M16. It used to be possible and it was abused as heck. It was also possible to release bombs (that explode) on the ground, which led to B17 car-bombs.

i think vulching is cheap and lame.... that's why "just dont up into a vulch" is functionally the same as "your hangars are dead".

i wouldn't call not being able to take off because the hangars are down, "combat"

shutting down a base is perfectly fine if you want to take the base.. don't pretend vulching it is on some higher level than just flattening the field.
Vulching is impossible without the schmo that keeps spawning - therefore he is as much to blame as the vulchers.

In order to take the base fighters have to be cleared (FH), GVs have to be cleared (VH), and since Bomber ack-stars and A20 3rd-person fighters spawn from the BH, that needs to be taken out as well. In order to take out FH+BH+VH+Town all at once, which shooting down the airborne enemy and hunting convoys of M3 resuppliers you need a horde. A vulch-cap can be done with much smaller numbers and kept when hangars start to pop. I prefer that over a horde.

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Offline Oldman731

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Re: Why can't we fire bomber guns on runway?
« Reply #19 on: April 25, 2015, 09:02:32 PM »
i think vulching is cheap and lame.... that's why "just dont up into a vulch" is functionally the same as "your hangars are dead".


Agreed.  An age-old issue.

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Offline BuckShot

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Re: Why can't we fire bomber guns on runway?
« Reply #20 on: April 26, 2015, 04:53:00 AM »

Vulching is impossible without the schmo that keeps spawning - therefore he is as much to blame as the vulchers.


This, but you can't blame the vulchers. Have a look around before you take off.

While under vulch attack, I like rolling a base defence plane out of the hanger and doing a 180 turn on the ground and take off in the opposite direction, away from the field.

I make it about 50% of the time.

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Offline bustr

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Re: Why can't we fire bomber guns on runway?
« Reply #21 on: April 26, 2015, 01:41:38 PM »
Bish and Rooks may not do the following to each other when a field is shut down and vulched. Both have discovered that the current generation of knights get weak kneed at the sight of high alt rescuers in force while they are vulching a field. But, the well known furballers will stand till the horrible horded end at least.

This is countered by the times knights bring a country sized horde and the high alt rescue force is too little too late. This latter condition is less frequent as the former due to lower prime time numbers.

Again, not sure what takes place in the other two country's against each other.
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Offline waystin2

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Re: Why can't we fire bomber guns on runway?
« Reply #22 on: April 27, 2015, 10:42:23 AM »
-1.
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Offline Bruv119

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Re: Why can't we fire bomber guns on runway?
« Reply #23 on: April 27, 2015, 05:46:04 PM »
there was this one time at band camp (back in FA) when this feature was enabled.  Myself and 2 of my daring do squaddies decided to up b17s and fly to the nearest enemy field.  We snuck in low on a previously de-acked runway and landed on the plane spawn point to setup a 3 way crossfire. 

People could tab and ctrl tab around different spawn positions but all were in our field of fire.  We proceeded to mow down every poor Japanese pilot that decided to spawn in.   After a good 20 kills each then took off and flew home.   

Kind of like GV camping with gunners.   It was fun but totally unfair.   Can't say I'm for or against it having 3-4 guys all sat in bombers on the runway, would make bombing / rocket vulching them all quite exciting rather than sitting in soft guns or wirbs.   :devil
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Offline Mister Fork

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Re: Why can't we fire bomber guns on runway?
« Reply #24 on: April 28, 2015, 10:11:23 AM »
Back in Aces High V1.0 before we disabled the bomber guns, around 10-15 pilots would up B-17 bombers if we dropped the Vehicle Hanger and it would essentially turn the airport into a crazy hail of bullets from the bombers acting as gun platforms to prevent a field capture. 

It was 'gaming the game' and a idiotic method to prevent your field from being captured because bombers don't do so well against iron bombs...it was also before we had formations as an option. After numerous complaints, Hitech turned off bomber guns until you were airborne and it stopped to behaviour.

So no, while it could be funny, it was not used to stop vulching but to stop field capture because the VH and FH were down.  Mind you - if we were on a field capture mission as a squad, we would usually end up scoring another 10-15 kills - bombers don't take well to iron bombs raining down on them. :D
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Offline glzsqd

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Re: Why can't we fire bomber guns on runway?
« Reply #25 on: April 28, 2015, 10:12:53 AM »
Bombers make really good Battering Rams :D
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