Author Topic: Grant the "kill" to the last shooter  (Read 2486 times)

Offline caldera

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Re: Grant the "kill" to the last shooter
« Reply #45 on: June 11, 2015, 04:13:19 PM »
When someone's  argument is "Ridiculous" and "anyway i know everything, i know HTC agrees with me so just stfu", then yes i think it is.

It's a"wishes" forum, i defend my point of view with valid points.

Anyway, im done. And for zoney, just think 2 sec about this : in WWII kills werent granted to the pilot who did the most damages on an enemy plane, it was granted to the guy that shot down the plane, whatever condition it was before.

So YES, i consider granting the kill to the guy who shot down the plane by doing the necessary remaining (or complete) damage so the wing finaly went off DESERVES the kill, it was like that in WWII, it would add realism, and many players ingame i spoke with are ok with that change idea. :salute
\

That would all end the moment they are hammering away at a plane and it's smoking, pilot wounded, radiator hit and a fuel leak - and then a friendly swoops down and takes his wing off to steal the kill.  Who in the world (aside from the stealer) would be OK with that?
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Offline Naughty

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Re: Grant the "kill" to the last shooter
« Reply #46 on: June 11, 2015, 04:16:28 PM »

   So lets look at it from the other angle Interceptor. You tangle with another plane and after minutes of hard flying, you finally get the advantage and open fire. you riddle him with bullets, taking more and more pieces of his plane. His rudder gone, Flaps gone, maybe missing an aileron, possibly pilot wounded. Obviously a sitting duck now. you maneuver in for the kill, just then a Pony comes screaming by, hits him with 1 or 2 shots, and he's dead. The Pony deserves the kill for all the work you just did ?   :headscratch:
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Offline Naughty

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Re: Grant the "kill" to the last shooter
« Reply #47 on: June 11, 2015, 04:18:05 PM »
 
   not repeating cladera, seems we posted same scenario at same time lol
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Offline Scca

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Re: Grant the "kill" to the last shooter
« Reply #48 on: June 15, 2015, 03:35:40 PM »
When new, kills are rare, and I fully understand the reason for your request.  While it doesn't seem fair now, later when you have improved you wouldn't like the scoring system you propose. 

Think about it.  You fight a guy for 5 minutes taking multiple parts off his plane.  He's going down, and someone swoops in to help, gets the last ping before your quarry hits the ground, HE gets the kill.  Would you still feel like your proposed scoring system is fair?

I would honestly like the OP to answer this one. 

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Offline Skyyr

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Re: Grant the "kill" to the last shooter
« Reply #49 on: June 15, 2015, 03:41:48 PM »
Accuracy is still tallied, but damage points are not awarded.

Also  the way we try set up the "Dead Plane" is if the plane is still controllable, and hence land-able it is not deemed as "Dead", hence a Pilot wounded plane would still score damage, because it could still be landed.

HiTech

Perfect! Thank you, sir.
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Offline Chalenge

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Re: Grant the "kill" to the last shooter
« Reply #50 on: June 16, 2015, 08:33:43 AM »
I still have film of how bad it was under the rule change the OP requested. I would shoot a wing off of an airplane and ten guys would chase it to the deck shooting all the way. The old method was ridiculous, because of the way people took advantage of it.
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Offline Scca

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Re: Grant the "kill" to the last shooter
« Reply #51 on: June 16, 2015, 09:17:54 AM »
I still have film of how bad it was under the rule change the OP requested. I would shoot a wing off of an airplane and ten guys would chase it to the deck shooting all the way. The old method was ridiculous, because of the way people took advantage of it.
I still see it happening today even though they don't get the kill... 
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Offline Karnak

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Re: Grant the "kill" to the last shooter
« Reply #52 on: June 16, 2015, 09:53:52 AM »
I still see it happening today even though they don't get the kill...
Not like it was.  Not nearly like it was.

I recall watching battles be lost because so many would throw away their altitude in an attempt to gain a kill on a falling carcass.  I saw that from both sides, pathetic when your team is the one that does it, funny when the enemy team would do it.
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Offline bustr

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Re: Grant the "kill" to the last shooter
« Reply #53 on: June 16, 2015, 12:20:29 PM »
To be a bit more neutral to who did what, award the two players only assists who did the most amount of damage resulting in downing the con. Didn't some countries award partial kills while a full kill had to be witnessed as the single pilot causing the death? That would inspire a whole new whine in here, wouldn't it?

So in WW2 if two or three of you were witnessed to placing rounds in an enemy which resulted in that enemy plane witnessed as going down. You all got partials for your kill tag on the side of your plane. Shouldn't a kill all to yourself be a bit more special in nature and effort? I guess the down side to this would be an increase in HOing just to get your name in lights to avoid the special effort.

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Offline Karnak

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Re: Grant the "kill" to the last shooter
« Reply #54 on: June 16, 2015, 12:24:45 PM »
Keep in mind that a key difference between a computer game and WWII, in terms of counting score, is that the computer game can very precisely determine who did more damage, or if a kill even happened.  As I am sure you are all aware, almost all nations (hello Finland, good job on being the exception) massively over claimed the number of enemy aircraft shot down.

Basically, a computer game makes scoring fair instead of arbitrary.
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Offline Skyyr

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Re: Grant the "kill" to the last shooter
« Reply #55 on: June 16, 2015, 02:58:42 PM »
I say we keep the current damage system, but allow assists to detract from the "kill" value of target, while counting as partial kills for those who got an assist.

Example:

Pilots A, B, and C shoot down pilot X. Pilot A did the majority of the damage, so he is awarded 1 "kill" point. However, pilots B and C assisted, so they are each awarded .2 kill points each. These could also be subtracted from pilot A, so he ends up with .6 kill points.

This awards all players who contributed to a kill.

The only downside I can see to it is players who are good shots rolling around tagging everyone they encounter once, allowing others to finish the kills, getting .2 points every time they do it. While the average player wouldn't be able to benefit from this, a good pilot could game this to increase Kills/Time, Kills/Deaths, and Kill Points quite easily.
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Offline Arlo

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Re: Grant the "kill" to the last shooter
« Reply #56 on: June 16, 2015, 07:43:50 PM »
You don't say? Wait ... you say. Admitting, in the end, how your say can be gamed. Meh. This ain't Fighter Ace. Change your squad name. And .... this ain't broke.  :D

Offline Skyyr

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Re: Grant the "kill" to the last shooter
« Reply #57 on: June 16, 2015, 09:34:53 PM »
You don't say? Wait ... you say. Admitting, in the end, how your say can be gamed. Meh. This ain't Fighter Ace. Change your squad name. And .... this ain't broke.  :D

Any system can be gamed, this one included; none are perfect. If I see an aircraft with half a wing, or damage on another component, I just aim for an undamaged area of a completely different component. Missing half of your left wing? I'll simply avoid it and shoot off the right wing, thereby becoming the greatest damage contributor. I have film after film of doing this, and it's easy. Roughly 10% of my encounters end up in assists, which means I get the kill 90% of the time whether the plane is already damaged or not.

Do I do this for the majority of my kills? No, but I have no problem ensuring that the planes I shoot at count as kills.

I prefer the system we have, I simply think assists should mean more than just score points, but I'm fine with the current implementation regardless. I just think it can be improved with a slight addition.
« Last Edit: June 16, 2015, 09:41:07 PM by Skyyr »
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nrshida: "I almost beat Skyyr after he took a 6 year break!"
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vs Shane: 30-11

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Mmmmm... tears.

Offline Scca

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Re: Grant the "kill" to the last shooter
« Reply #58 on: June 17, 2015, 08:42:37 AM »
I would honestly like the OP to answer this one.
Interceptor, still haven't answered this one..  Bueller, Bueller...
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