Never use to see so much whining over destroyed HQ. What changed?
hardness and how it's tied in to the strat system.
As it is now a single set of bombers can NOE in on most maps and drop HQ all by themselves with little or no warning. HTC was "reseting" a value each morning so it would only stay down 15 minutes then reset. Even with the addition if they hurt the "city" that time can be increased. HTC hasn't been resetting that value so the time is back up to where it was.
1 player can now black out the whole countries dar, and it takes half a dozen players multiple trips to resupply it. On top of that, if it was a big raid that generated a fight I don't think it would be as much an issue, but more often than not it is some NOE hide and seek type thing with the end play being the HQ hitter doing it just to tick players off and not taking advantage of the downed dar.