The plain and simple fact is it's boring and has very little impact whatsoever on the
game itself beyond getting "20 free perks" in each of the three categories; fighter, bombers, GVs.
Every field looks identical to the next, every town, the same thing.
And the most ridiculous of all is the fact that one moop can sit in the "map room"
with a .45 and stop a 15-20 pilot attack dead in its tracks.
There's a tactical and strategic (sophmoric) system in place in the game but it's
insufficient to hold anyone's attention for any length of time.
So, people prefer to "furball" for their fun, or as is increasingly the case,
"spawn camp" for hours at a GV watering hole.
Even if, as I've heard, the new airfields and town in "AH3" are pretty sweet looking,
unless the operational and strategic system gets some much needed creativity
injected into it, the fact will remain that people just get bored with captures
and acquiring "territory"...
Regards, Odd