Author Topic: Can we please...  (Read 7602 times)

Offline SFRT - Frenchy

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Re: Can we please...
« Reply #90 on: November 28, 2015, 12:40:22 PM »
It's called RESPONSIBILITY.

I ran a casino for a number of years and the employees who were the biggest whiney-bags with zero responsibility for their own actions were X & Y.  Everything was always everyone else's fault, no responsibility for their own actions.   This is no different that flying into CV AAA or base AAA or even wirb AAA and complaining that it's the game's fault.  John Wayne once said "Life is tough, it's even tougher if your stupid".  No one has a gun to your head forcing you to fly into AAA.  It may take some growing up on your part but if you walk into a pile of dog crap, don't complain if you smell like it.

Did you even try to read the 6 pages of answer provided to you?  :rofl It's about AAA begeing so effective that it prevents air combat because, too easily, players go hide into it as soon as they start loosing a fight. You keep on sounding like an old man seeking attention blabbering about lost glory  :frown:. Sorry dude.
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Offline JimmyD3

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Re: Can we please...
« Reply #91 on: November 28, 2015, 08:11:21 PM »
Did you even try to read the 6 pages of answer provided to you?  :rofl It's about AAA begeing so effective that it prevents air combat because, too easily, players go hide into it as soon as they start loosing a fight. You keep on sounding like an old man seeking attention blabbering about lost glory  :frown:. Sorry dude.

Hmmm and I was of the opinion that the field/cv aaa was not effective enough. :rolleyes:
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Re: Can we please...
« Reply #92 on: November 29, 2015, 10:48:29 AM »
Careful DmonSlyr your starting to sound like Skyyr.  :devil

LOL!  All hail the cartoon King!   :joystick:
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Offline DmonSlyr

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Re: Can we please...
« Reply #93 on: November 29, 2015, 11:21:14 AM »
LOL!  All hail the cartoon King!   :joystick:

I am a proud cartoon worrior, thank you very much  :D
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Offline guncrasher

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Re: Can we please...
« Reply #94 on: November 29, 2015, 02:00:45 PM »
Did you even try to read the 6 pages of answer provided to you?  :rofl It's about AAA begeing so effective that it prevents air combat because, too easily, players go hide into it as soon as they start loosing a fight. You keep on sounding like an old man seeking attention blabbering about lost glory  :frown:. Sorry dude.

nothing more fun than killing those hiding in the ack.  funny thing is most fights dont happen in the ack.  unless of course you are vulching then they'll do whatever it takes to stay alive.


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Re: Can we please...
« Reply #95 on: November 30, 2015, 01:22:21 AM »
nothing more fun than killing those hiding in the ack.  funny thing is most fights dont happen in the ack.  unless of course you are vulching then they'll do whatever it takes to stay alive.
semp

Want to keep people from running to ack?  Kill the friggin ack.

Rockets folks.  Learn to employ rockets.  Just because you want to kill ack, doesn't mean you have to dive into/through it.


 
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Offline waystin2

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Re: Can we please...
« Reply #96 on: November 30, 2015, 09:40:55 AM »
Want to keep people from running to ack?  Kill the friggin ack.
 

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Offline Someguy63

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Re: Can we please...
« Reply #97 on: November 30, 2015, 09:55:33 AM »
Want to keep people from running to ack?  Kill the friggin ack.

Rockets folks.  Learn to employ rockets.  Just because you want to kill ack, doesn't mean you have to dive into/through it.


 

What about cv ack?  You know, the one mentioned in the OP.
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Offline bustr

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Re: Can we please...
« Reply #98 on: November 30, 2015, 11:35:01 AM »
Want to keep people from running to ack?  Kill the friggin ack.

Rockets folks.  Learn to employ rockets.  Just because you want to kill ack, doesn't mean you have to dive into/through it.



POTW kills ack so we can eat undisturbed. Waystin loves eating ack for some reason and the noises he makes while de-acking a base are terrifying. It's also sad watching a hoard of green names hovering outside of ack like sissies waiting for Waystin to make the place a "safe vulch zone" for them. That is one of the reasons POTW picks fights at other bases so we can reap the benefits of our risky efforts.

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Offline TequilaChaser

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Re: Can we please...
« Reply #99 on: November 30, 2015, 12:17:13 PM »
Heya MrGeezer, I was proud to serve my country and defend your right to bash my generation X....

NatCigg,
What qualifies someone playing AH as a vet?


For the rest, just shut up and play the game....quit looking back at past memories through Rose colored glasses ....as NoBaddy ( NB ), would always say to me..heh

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Offline Ack-Ack

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Re: Can we please...
« Reply #100 on: November 30, 2015, 12:49:58 PM »
WHEN were the proxy fuses available for use???  Mid 44?

The USN first used VT fused AA shells during the invasion of Sicily in 1943.  Since there was no worries of Germans capturing dude VT fuses artillery shells in the South Pacific, VT fused artillery shells were first used in that theater while being prohibited for use in the ETO out of fear the Germans could capture a dude shell and reverse engineer it.  It took the Battle of the Bulge for the US to clear the use of VT fused artillery shells in the ETO.

For the people that complain about how effective the 5 inch guns are in game, when used against kamikaze attacks in the Pacific, it increased the effectiveness sevenfold of the 5 inch gun against airborne targets.
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Re: Can we please...
« Reply #101 on: November 30, 2015, 02:35:33 PM »
What about cv ack?  You know, the one mentioned in the OP.

Puffy?  Nothing you can do.  Seem's I heard that Puffy is not "fired" from the CV... other than manned 5", rather, it's' programed to randomly explode around your a/c.  I WILL go along with Puffy needing work... It's rather ridiculous that one can guarantee critical damage to a P-51 if you remain inside Puffy coverage longer than say... 30seconds (ya, just barely an exaggeration on a good day), while plenty of other A/C can survive it quite awhile. Can't speak for allot of other aircraft, I imagine there are quite a few that suffer the same. An ya, I get that the closer you get to a CV the better the accuracy, but no... not at max range/high alt.  It's ridiculous. 

I'm not complaining, just sayin... that's why I don't ever fly Pony into Puffy.
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Offline Changeup

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Re: Can we please...
« Reply #102 on: December 01, 2015, 09:07:12 AM »
Puffy?  Nothing you can do.  Seem's I heard that Puffy is not "fired" from the CV... other than manned 5", rather, it's' programed to randomly explode around your a/c.  I WILL go along with Puffy needing work... It's rather ridiculous that one can guarantee critical damage to a P-51 if you remain inside Puffy coverage longer than say... 30seconds (ya, just barely an exaggeration on a good day), while plenty of other A/C can survive it quite awhile. Can't speak for allot of other aircraft, I imagine there are quite a few that suffer the same. An ya, I get that the closer you get to a CV the better the accuracy, but no... not at max range/high alt.  It's ridiculous. 

I'm not complaining, just sayin... that's why I don't ever fly Pony into Puffy.

Which planes do you fly into puffy?
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Offline PJ_Godzilla

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Re: Can we please...
« Reply #103 on: December 01, 2015, 11:12:47 AM »
Seem's I heard that Puffy is not "fired" from the CV... other than manned 5", rather, it's' programed [sic] to randomly explode around your a/c.

Tumor, are you serious about the above? I'd like Snail to address this as well. Why? Because I have yet to be hit by friendly puffy, afaik, and wondered how/why such a thing would be possible.
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Offline Lusche

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Re: Can we please...
« Reply #104 on: December 01, 2015, 11:50:09 AM »
Tumor, are you serious about the above? I'd like Snail to address this as well. Why? Because I have yet to be hit by friendly puffy, afaik, and wondered how/why such a thing would be possible.

Tumor is right, that's how 5" works. There are no actual shells flying, but there's a box around the enemy plane in which the burts will explode randomly. The size of the box depends on speed and the amount of g the plane pulls.
While the puffy stops shooting at an enemy once a plane friendly to the ack will get to 1k or closer, this friendly can still be hit by his 'own' puffy ack when he's at the very limit of that distance. It's just unlikely.
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