Author Topic: 2 side tuesdays  (Read 3781 times)

Offline caldera

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2 side tuesdays
« on: January 30, 2016, 05:00:18 PM »
Since the three way war often spends much of the time being a 2v1 war, can't we at least try a 2 sided war in the MA?

Make two new countries and try it out.   Convert some of the smaller scenario maps to use in the MA.   Can it get any worse than this?




One side's HQ is surrounded by enema bases.   Not to mention this map is 4 times the size needed for these numbers.
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Offline Chris79

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Re: 2 side tuesdays
« Reply #1 on: January 30, 2016, 05:19:27 PM »
This what happens when a bunch grown arse men reenact "lord of the Flies" and it's the rooks turn to be the fat kid. In all seriousness, if I were loged on right I'd Probably jump sides give and give you all a hand.


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Offline Busher

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Re: 2 side tuesdays
« Reply #2 on: January 30, 2016, 05:34:49 PM »
seems to be the nature of the game lately..... 2 chess pieces gang 1..... and I would hope most of us think it sux.

Most of us I hope would kick our kid's butt for bullying and that's what this is.

I hope HT sees the problem as well and has some ideas on how to encourage a 3-way fight.
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Offline bustr

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Re: 2 side tuesdays
« Reply #3 on: January 30, 2016, 05:38:52 PM »
So how do suggest screwing AH2 players by forcing them to either side? Remember, AH3 has many types of arena being tested. Or do you have no faith in AH3?
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Offline Bruv119

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Re: 2 side tuesdays
« Reply #4 on: January 31, 2016, 01:58:31 AM »
I'm cool with Bish vs Knits/Rooks.   No change there then eh.   :D
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Offline Vraciu

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Re: 2 side tuesdays
« Reply #5 on: January 31, 2016, 05:43:48 AM »
Since the three way war often spends much of the time being a 2v1 war, can't we at least try a 2 sided war in the MA?

Make two new countries and try it out.   Convert some of the smaller scenario maps to use in the MA.   Can it get any worse than this?




One side's HQ is surrounded by enema bases.   Not to mention this map is 4 times the size needed for these numbers.


+1
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Offline Bruv119

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Re: 2 side tuesdays
« Reply #6 on: January 31, 2016, 06:16:10 AM »
kings vs queens?    :D
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Offline The Fugitive

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Re: 2 side tuesdays
« Reply #7 on: January 31, 2016, 09:17:21 AM »
Joker and his crew thought it was a good plan to hang around the Rook HQ with his CV just off shore keeping the dar down and killing goons that tried to resupply. Mean while the Knights grabbed enough bases that the bish no longer had a shot at winning the map. Later that evening after MANY supply runs to get ammo back up so that we could hit the base that owned the CV. Once the Rooks took the base back and its CV it was a march down the coast taking base after base back.

So were they strategic and working to win the map, or were they being "dick's" keeping HQ down looking for easy kills on goons?  :headscratch:

Offline Vraciu

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Re: 2 side tuesdays
« Reply #8 on: January 31, 2016, 01:06:59 PM »
Joker and his crew thought it was a good plan to hang around the Rook HQ with his CV just off shore keeping the dar down and killing goons that tried to resupply. Mean while the Knights grabbed enough bases that the bish no longer had a shot at winning the map. Later that evening after MANY supply runs to get ammo back up so that we could hit the base that owned the CV. Once the Rooks took the base back and its CV it was a march down the coast taking base after base back.

So were they strategic and working to win the map, or were they being "dick's" keeping HQ down looking for easy kills on goons?  :headscratch:


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Offline Busher

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Re: 2 side tuesdays
« Reply #9 on: January 31, 2016, 07:36:39 PM »
Joker and his crew thought it was a good plan to hang around the Rook HQ with his CV just off shore keeping the dar down and killing goons that tried to resupply. Mean while the Knights grabbed enough bases that the bish no longer had a shot at winning the map. Later that evening after MANY supply runs to get ammo back up so that we could hit the base that owned the CV. Once the Rooks took the base back and its CV it was a march down the coast taking base after base back.

So were they strategic and working to win the map, or were they being "dick's" keeping HQ down looking for easy kills on goons?  :headscratch:

Those damn Jokers again huh. It seems that they represent a personal affront to your definition of ethics.  :uhoh
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Offline The Fugitive

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Re: 2 side tuesdays
« Reply #10 on: January 31, 2016, 09:11:38 PM »
Those damn Jokers again huh. It seems that they represent a personal affront to your definition of ethics.  :uhoh

ethics? hardly, poor game play you bet. They spent a lot of time keeping the HQ down and in the end instead of winning the map, which everyone says is the point of the game, their self serving tactics cost their team a win.

When it comes to lame game play like dropping HQ, flying off the map while you grab alt in B29  and such it hurts the game more than helps it. The more negative comments that come out the less likely people are going to try it out. Sure everyone could just shut up and only post nice things and sweep the crap under the rug  :rolleyes: but I think fixing the issues to steer players away from lame game play would help a lot more.  Then maybe we would be reading more after action reports where everyone had fun instead complaining about poor gamesmanship.

Offline Busher

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Re: 2 side tuesdays
« Reply #11 on: January 31, 2016, 09:43:47 PM »
ethics? hardly, poor game play you bet. They spent a lot of time keeping the HQ down and in the end instead of winning the map, which everyone says is the point of the game, their self serving tactics cost their team a win.

When it comes to lame game play like dropping HQ, flying off the map while you grab alt in B29  and such it hurts the game more than helps it. The more negative comments that come out the less likely people are going to try it out. Sure everyone could just shut up and only post nice things and sweep the crap under the rug  :rolleyes: but I think fixing the issues to steer players away from lame game play would help a lot more.  Then maybe we would be reading more after action reports where everyone had fun instead complaining about poor gamesmanship.

Sorry to hear you think the Jokers are at the root of these issues. I am a Joker and for the record I can't recall the last time we attacked anyone's HQ. We do attack strats as all Countries do..... it does facilitate, as you say, "winning the map".

As to "fixing the issues to steer players away from lame game play", I suggest its HT's purview to define what players can and cannot do. You might want to respect other peoples right to play without defining their actions in a self-serving way as "poor gamesmanship".
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Offline Plazus

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Re: 2 side tuesdays
« Reply #12 on: February 01, 2016, 05:06:27 PM »
Use a small to medium sized map with two sides could be a good way to re-kindle the fire that the game had ten years ago. I remember the days of 50 vs 50 aircraft in the air fur-balling and mixing it up.

Three sides on a small map may be good as well.

With smaller maps, we may experience a faster map rotation since it doesn't take as long to travel between bases along with a smaller number of them. With this in mind, it might be good to have more map varieties to keep the game-play fresh and engaging.
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Offline The Fugitive

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Re: 2 side tuesdays
« Reply #13 on: February 01, 2016, 05:57:02 PM »
See Rules #4, #6
« Last Edit: February 04, 2016, 10:58:55 AM by Skuzzy »

Offline Busher

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Re: 2 side tuesdays
« Reply #14 on: February 02, 2016, 05:58:44 PM »
« Last Edit: February 04, 2016, 10:59:20 AM by Skuzzy »
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