Default FOV should be 120 IMO....one of the hardest things for new guys is SA and if your that "close" it makes it hard even for a veteran to track a plane.
Gunnery is a lot easier now IMO new tracers look awesome...the whirbs shooting from a field look legit.
Flight model seems easier, noticed it a lot in the 152s flat spin....it recovers a lot easier.
Milky way looks like a volcano exploded in the distance but the night in general is cool.
Clip board icons of planes and tanks are huge....is there a way to make those a lot smaller???
The scratch marks on the canopy sometimes stop very sharply so it goes from being a lot of scratches on it to none at all, this could be how HTC wants it.
Reflection from the moon off the canopy to the ground lights up a big area on ground instead of glaring the pilot so you can't see as well.
Just some things I noticed, pretty good fights...would like to see some sort of side balancing in the final product for sure...right now it's like early war with 10 on one side 5 on another and 2 on the last.
