Author Topic: Beta 22 ** DX9 ** Released: Issues/Bug Reports  (Read 2343 times)

Offline Skuzzy

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Beta 22 ** DX9 ** Released: Issues/Bug Reports
« on: June 02, 2016, 03:01:44 PM »
New version up!

Please use this thread to post errors/issues with the Patch 22 DX9 version of the Aces High III Beta.  Thank you.
Roy "Skuzzy" Neese
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Offline 1stpar3

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Re: Beta 22 ** DX9 ** Released: Issues/Bug Reports
« Reply #1 on: June 02, 2016, 03:53:47 PM »
No problems as of yet, working pretty nicely! Did see a terrain issue? It seems that field A1 is Texas? Or victim of "Global Warming"? Its a bit under water. Other than that,it looks great, GUYS!
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Offline 715

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Re: Beta 22 ** DX9 ** Released: Issues/Bug Reports
« Reply #2 on: June 02, 2016, 04:13:57 PM »
Downloaded and installed fine.  Frame rates same as previous patches.

Vehicle hangers at airbases and ports appear to be pulling textures from the wrong part of the texture "Atlas" (i.e. the big texture file).  Example at A54 attached.  Not all are the same; they mess up in different ways and one I checked might have been right (forgot to write it down).  The VHs at vehicle bases I checked all appeared proper.  (CraterMA offline, same seen online as well.)

Offline JimmyD3

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Re: Beta 22 ** DX9 ** Released: Issues/Bug Reports
« Reply #3 on: June 02, 2016, 06:24:30 PM »
Down loaded and installed fine. Still can not get LVT to transition from water to land. GV's do now run into the water.

Crater MA map, base A1 is flooded as mentioned by 1stpar3.
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Offline NatCigg

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Re: Beta 22 ** DX9 ** Released: Issues/Bug Reports
« Reply #4 on: June 02, 2016, 07:02:12 PM »
a pink square around the cursor.

Offline bustr

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Re: Beta 22 ** DX9 ** Released: Issues/Bug Reports
« Reply #5 on: June 02, 2016, 07:12:33 PM »
CrateMA

Gun pits and the 88 skins are not rendering correctly.


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Offline Skuzzy

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Re: Beta 22 ** DX9 ** Released: Issues/Bug Reports
« Reply #6 on: June 02, 2016, 07:17:44 PM »
a pink square around the cursor.

Delete the "cursor.bmp" file from the Beta installation folder.  The patcher is supposed to remove that file.  Did you patch?
Roy "Skuzzy" Neese
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Offline Drane

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Re: Beta 22 ** DX9 ** Released: Issues/Bug Reports
« Reply #7 on: June 02, 2016, 09:58:01 PM »
In the online arena Greebo'sMA, there's an odd body of water next to field A2. It has striations like you would see if you flew too far off the map. Screenies attached.
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Offline Pudgie

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Re: Beta 22 ** DX9 ** Released: Issues/Bug Reports
« Reply #8 on: June 02, 2016, 10:26:59 PM »
Ran Updater Patch Beta 21 to 22 w\o a hitch.

Both versions opened online and offline w\o a hitch.


Beta 22 Dx9 version FPS is the same as Beta 21 Dx9 version (both 21 and 22 Patches @ 71 FPS on runway, 80 FPS in flight both smooth)

Will continue testing.................

 :salute
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Offline 715

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Re: Beta 22 ** DX9 ** Released: Issues/Bug Reports
« Reply #9 on: June 03, 2016, 01:14:48 AM »
17lber textures are sometimes wrong.  (PS- thanks for adding negative elevation, i.e. a bit of depression, to 17lbers, 88mm, and 37mm.)

LVT wake appears to be under water below the LVT (see attached image).

Offline Greebo

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Re: Beta 22 ** DX9 ** Released: Issues/Bug Reports
« Reply #10 on: June 03, 2016, 01:51:15 AM »
The Ki-61 does not have a pilot in the cockpit when seen in external view.

Offline Drane

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Re: Beta 22 ** DX9 ** Released: Issues/Bug Reports
« Reply #11 on: June 03, 2016, 07:36:35 AM »
Among the "tips" displayed while load bar is active - " use ' to give a check six "

May want to update this tip now that the key is default for activate/deactivate mouse control for flight.
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Offline allcrapp

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Re: Beta 22 ** DX9 ** Released: Issues/Bug Reports
« Reply #12 on: June 03, 2016, 09:53:57 AM »
In the online arena Greebo'sMA, there's an odd body of water next to field A2. It has striations like you would see if you flew too far off the map. Screenies attached.
I have seen this to have screen shots.

Offline hitech

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Re: Beta 22 ** DX9 ** Released: Issues/Bug Reports
« Reply #13 on: June 03, 2016, 10:16:19 AM »
I have seen this to have screen shots.

All ready fixed for next patch.

Offline Bizman

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Re: Beta 22 ** DX9 ** Released: Issues/Bug Reports
« Reply #14 on: June 03, 2016, 11:47:50 AM »
Updated fine from patch 19, all three updates.

CraterMA, 109 G-6 still getting smoke in the cabin during start. Most likely all of the planes where feet can be stuck under the gauge panel suffer from the same issue.
Further in the G-6 I noticed a block between the pedals. Most likely it's where it should be, but my concern is where the light comes from. To me it looks like there's a hole outside the window pane.
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