Author Topic: Resolved Issues patch 24  (Read 508 times)

Offline hitech

  • Administrator
  • Administrator
  • *****
  • Posts: 12396
      • http://www.hitechcreations.com
Resolved Issues patch 24
« on: June 02, 2016, 11:29:21 AM »
************************************ Fixed for patch 24 ***************************
Need to add carrot to windows in VR.

+1

So far no issues with my DK2 set. Though the crappy resolution is better than DK1 - I'm enjoying it immensely. A little stuttering from time to time, but that is to be expected. Otherwise, I do like the ability to move things around (comms channel, map) though trying to type into the text buffer is a FPITA - I have to kinda look up and under the edge rim of the Rift.
« Last Edit: June 10, 2016, 05:04:09 PM by hitech »

Offline hitech

  • Administrator
  • Administrator
  • *****
  • Posts: 12396
      • http://www.hitechcreations.com
Re: Outstanding Issues.
« Reply #1 on: June 03, 2016, 12:59:07 PM »
***************************** Added pilot for patch 24 ************************************

The Ki-61 does not have a pilot in the cockpit when seen in external view.

« Last Edit: June 10, 2016, 11:02:55 AM by hitech »

Offline hitech

  • Administrator
  • Administrator
  • *****
  • Posts: 12396
      • http://www.hitechcreations.com
Re: Outstanding Issues.
« Reply #2 on: June 03, 2016, 03:42:17 PM »
************************************ Fixed for patch 24 ***************************

I guess the dx3compile was fixed but I'm still getting the d3dx11_43.dll error on both machines.

Hence why I didn't want you to install the stuff to fix it. Ill get it in the next patch.

HiTech
« Last Edit: June 09, 2016, 12:57:28 PM by hitech »

Offline hitech

  • Administrator
  • Administrator
  • *****
  • Posts: 12396
      • http://www.hitechcreations.com
Re: Outstanding Issues.
« Reply #3 on: June 08, 2016, 10:09:54 AM »
************************************ Fixed for patch 24 ***************************
Drane,

I found the same, but the zoom on my shadows was larger and showed in detail that the shadows were actually from outside map.  Looking back at your images I can even see details of complete buildings on the floor.

Sort of a puppymonkeybaby  ;)

(Image removed from quote.)

Offline hitech

  • Administrator
  • Administrator
  • *****
  • Posts: 12396
      • http://www.hitechcreations.com
Re: Outstanding Issues.
« Reply #4 on: June 08, 2016, 10:13:26 AM »
************************************* Fixed for path 24 ****************************

clipboad icon color bug yet.

Offline hitech

  • Administrator
  • Administrator
  • *****
  • Posts: 12396
      • http://www.hitechcreations.com
Re: Outstanding Issues.
« Reply #5 on: June 08, 2016, 10:18:08 AM »
****************************** Fixed for patch 24 ************************'


Yes. In the tower I do not have double vision until I move the cursor off the board then the cursor is doubled. If I then put the board away the cursor becomes normal.


Terry

Offline hitech

  • Administrator
  • Administrator
  • *****
  • Posts: 12396
      • http://www.hitechcreations.com
Re: Outstanding Issues.
« Reply #6 on: June 08, 2016, 03:47:15 PM »
************************************ Fixed for patch 24 ***************************
Canopy glass casts a dark shadow (at least in the Spit IX).
« Last Edit: June 09, 2016, 12:57:45 PM by hitech »

Offline hitech

  • Administrator
  • Administrator
  • *****
  • Posts: 12396
      • http://www.hitechcreations.com
Re: Outstanding Issues.
« Reply #7 on: June 09, 2016, 03:00:47 PM »
**************************** Fixed for patch 24 ***********************
Message window transparency  resets to 50% every time I exit an arena with both dx9 and dx11.  I deleted gui.cfg but it still happens.
« Last Edit: June 10, 2016, 10:05:40 AM by hitech »

Offline hitech

  • Administrator
  • Administrator
  • *****
  • Posts: 12396
      • http://www.hitechcreations.com
Re: Outstanding Issues.
« Reply #8 on: June 10, 2016, 09:19:27 AM »
**************************** Fixed for patch 24 ***********************

When I Alt+F4 in off-line, no matter how many times I click the check box for Don't show this message again, it pops up again.
« Last Edit: June 10, 2016, 10:06:26 AM by hitech »

Offline hitech

  • Administrator
  • Administrator
  • *****
  • Posts: 12396
      • http://www.hitechcreations.com
Re: Outstanding Issues.
« Reply #9 on: June 10, 2016, 09:20:13 AM »
************************************ Fixed for patch 24 ***************************

Terrain Editor

Confirming as reported earlier, deleting a spawn point crashes the TE. My only option is to locate the object code and delete it directly from the .oba file.
« Last Edit: June 10, 2016, 09:44:10 AM by hitech »

Offline hitech

  • Administrator
  • Administrator
  • *****
  • Posts: 12396
      • http://www.hitechcreations.com
Re: Outstanding Issues.
« Reply #10 on: June 10, 2016, 09:20:41 AM »
******************************* I can not duplicate, is it possible your icons need refreshing? *************

Terrain Editor

Base icons are showing up for Vehicle Spawn points.

Also, while setting two dozen or so V spawns, I noticed one in the wrong place and when I went to delete it, the TE crashed. I hadn't saved, so the spawns weren't displaying their numbers yet.

Notice the base icon issues circled in yellow. I blackened some of the 'base numbers' for clarity.

(Image removed from quote.)
« Last Edit: June 10, 2016, 09:52:57 AM by hitech »

Offline hitech

  • Administrator
  • Administrator
  • *****
  • Posts: 12396
      • http://www.hitechcreations.com
Re: Outstanding Issues.
« Reply #11 on: June 10, 2016, 09:21:24 AM »
************************************ Can not duplicate **************************

Terrain Editor

When setting an object in the TE and assigning it as Fact$$$, it doesn't show an icon in the Map window even though it will show properly in-game.
« Last Edit: June 10, 2016, 09:40:32 AM by hitech »

Offline hitech

  • Administrator
  • Administrator
  • *****
  • Posts: 12396
      • http://www.hitechcreations.com
Re: Outstanding Issues.
« Reply #12 on: June 10, 2016, 09:24:32 AM »
**************************** Fixed for patch 24 *****************
Was incorrect tagging of faces.

LVTs (at least the LVT2 vs the M3) are the only GVs able to cross over bridges spanning waterways.
« Last Edit: June 10, 2016, 10:58:45 AM by hitech »