Author Topic: Beta 28/29 ** DX11 ** Released: Issues/Bug Reports  (Read 3188 times)

Offline bustr

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Re: Beta 28/29 ** DX11 ** Released: Issues/Bug Reports
« Reply #45 on: July 12, 2016, 02:46:10 PM »
First: My apology's to Chilli.... :salute

Hitech I just took a screen shot. When I went into that directory to preview it, all screenshots in that directory were in the same condition as Chilli's posted screen shot. The other screen shots were carried over from 7/1/2016 in a DX11 session and none of them had this problem before today when I took today's screen shot. Then I started the DX9 version of the game and took the same screen shot. It shows up correctly when previewed inside of the same directory next to the DX11 screen shots. I'm viewing with the Win7 preview pane in the file manager.
bustr - POTW 1st Wing


This is like the old joke that voters are harsher to their beer brewer if he has an outage, than their politicians after raising their taxes. Death and taxes are certain but, fun and sex is only now.

Offline Zimme83

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Re: Beta 28/29 ** DX11 ** Released: Issues/Bug Reports
« Reply #46 on: July 12, 2016, 03:52:04 PM »
I Believe it has been reported earlier but it's impossible to launch a Storch from the hangar at airfields, as soon as it starts to move it crash seemingly into the roof and you die. tried other bombers like the Lancaster and it works fine.
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Offline FLS

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Re: Beta 28/29 ** DX11 ** Released: Issues/Bug Reports
« Reply #47 on: July 12, 2016, 03:53:29 PM »
I just took an alt-S screenshot with the DX11 version online in Crater from the tower, mine looks normal.

Offline HanzUp

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Re: Beta 28/29 ** DX11 ** Released: Issues/Bug Reports
« Reply #48 on: July 12, 2016, 05:21:05 PM »
The normal-looking shot I posted was with DX9 (I get lower frame rates with DX11), so I tried again with DX11 and I do see some of what ChiLLi's shows (although not as much, probably because of different graphics settings). But oddly, I only see it with Windows Photo Viewer. If I open the files with a graphics editor (PaintShop Pro), it looks normal.

Offline bustr

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Re: Beta 28/29 ** DX11 ** Released: Issues/Bug Reports
« Reply #49 on: July 12, 2016, 06:10:07 PM »
I uninstalled beta29 and reinstalled. Did a screen shot, same results, and the only application the bitmap showed correctly in was Photoshop.
bustr - POTW 1st Wing


This is like the old joke that voters are harsher to their beer brewer if he has an outage, than their politicians after raising their taxes. Death and taxes are certain but, fun and sex is only now.

Offline Slate

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Re: Beta 28/29 ** DX11 ** Released: Issues/Bug Reports
« Reply #50 on: July 13, 2016, 10:58:17 AM »
  Condor, Bizman and I all stated AH3 dx11 will not run but so far no response from anyone including Hitech.

      I uninstalled all Betas and alphas then tried reinstalling Beta from the forums and the Homepage without success. Anyone new looking into this game will be discouraged from ever trying the game again. Any help would be appreciated.   :headscratch:

  I did notice now that Hitech in current issues added "missing vcomp120.dll " to next patch so maybe that will fix it.
« Last Edit: July 13, 2016, 11:01:49 AM by Slate »
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Offline Chilli

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Re: Beta 28/29 ** DX11 ** Released: Issues/Bug Reports
« Reply #51 on: July 13, 2016, 11:37:02 AM »
Slate,

Good that you picked up on the post from HiTech about the problem being patched in 30.  Also, this does not affect DX9 version, so I assume that most newcomers would not be aware of the missing dll.

What is more important is something that I learned the hard way, to try and replicate any suspected bugs and then report them in the current "Released:  Issues/Bug Reports" instead of working around it.  When I tried to find a work around for the missing dll notice, I disqualified my system from ever catching the bug again.

Quote
A few things to keep in mind.

This is a BETA test. Please do not compare our current Beta to other companies finished products. What you see now may be completely different in the final release.

You are here to help us create a product. We are not here to support the product on your system. Our goal is to fix bugs and complete Aces High, not to get the current Beta release working on your system. When you run into issues please try think about how to recreate it verses simply trying to work around it.

We will have different priorities than yours. Things you may think are major issues may be something we plan on addressing at a later time. An example of this was a stutter issue with one of the Alpha releases. It was a nuisance, for some people, but it really did not stop the Alpha from going forward, and hence I didn't spend much time trying to isolate the issue.

Be sure you install the Beta into a different folder than your current game folder.

Please post all issues/bugs, with the Beta, in this forum only, and in the thread labeled matching the version of the release.


Thanks for your help to complete Aces High III.

HiTech
« Last Edit: April 05, 2016, 01:39:05 PM by Skuzzy »

Offline Heater

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Re: Beta 28/29 ** DX11 ** Released: Issues/Bug Reports
« Reply #52 on: July 14, 2016, 06:48:06 AM »
All,
Just got back from a long brake from AH.... downloaded both the DX9/DX11 versions,
Frame rates are 60FPSin DX9 settings maxed out (Vsync on) 200 + (Vsync off)
However in DX11 no matter what settings, Vsync on /off FPS are 30...

System:
Win10 64bit
I7 6700 4GHz
32GB DDR 4 3300
ATI R9 390 8GB Gaming Crimson 16.3.2 Drivers.


PS HiTech is still a DWEEB!
« Last Edit: July 14, 2016, 06:50:17 AM by Heater »
HiTech is a DWEEB-PUTZ!
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Offline Pudgie

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Re: Beta 28/29 ** DX11 ** Released: Issues/Bug Reports
« Reply #53 on: July 14, 2016, 10:36:06 AM »
All,
Just got back from a long brake from AH.... downloaded both the DX9/DX11 versions,
Frame rates are 60FPSin DX9 settings maxed out (Vsync on) 200 + (Vsync off)
However in DX11 no matter what settings, Vsync on /off FPS are 30...

System:
Win10 64bit
I7 6700 4GHz
32GB DDR 4 3300
ATI R9 390 8GB Gaming Crimson 16.3.2 Drivers.


PS HiTech is still a DWEEB!


Hi Heater,

Welcome back!

I see that you are using Crimson 16.3.2 drivers.

Try this to see if the FPS comes up in Beta 29 Dx11 version:

Go into Radeon Settings, Gaming, Global settings and disable the Power Efficiency setting then retry Beta 29 Dx11 again and see if the FPS does improve.

I've witnessed this on my box as well. Since you're using an AMD R9 390 vid card that setting should be enabled by default.....unless you've already disabled it.

 :salute
« Last Edit: July 14, 2016, 10:39:19 AM by Pudgie »
Win 10 Home 64, AMD Ryzen 9 3900X, MSI MPG X570 Gaming Plus, GSkill FlareX 32Gb DDR4 3200 4x8Gb, XFX Radeon RX 6900X 16Gb, Samsung 950 Pro 512Gb NVMe PCI-E SSD (boot), Samsung 850 Pro 128Gb SATA SSD (pagefile), Creative SoundBlaster X7 DAC-AMP, Intel LAN, SeaSonic PRIME Gold 850W, all CLWC'd

Offline Heater

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Re: Beta 28/29 ** DX11 ** Released: Issues/Bug Reports
« Reply #54 on: July 14, 2016, 01:55:30 PM »
Hi Heater,

Welcome back!

I see that you are using Crimson 16.3.2 drivers.

Try this to see if the FPS comes up in Beta 29 Dx11 version:

Go into Radeon Settings, Gaming, Global settings and disable the Power Efficiency setting then retry Beta 29 Dx11 again and see if the FPS does improve.

I've witnessed this on my box as well. Since you're using an AMD R9 390 vid card that setting should be enabled by default.....unless you've already disabled it.

 :salute
Thanks, that did the trick.... FPS is 60 (Vsync On) 190-220 FPS (Vsync off)
HiTech is a DWEEB-PUTZ!
I have multiple personalities and none of them like you !!!


Offline Pudgie

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Re: Beta 28/29 ** DX11 ** Released: Issues/Bug Reports
« Reply #55 on: July 14, 2016, 03:34:57 PM »
Thanks, that did the trick.... FPS is 60 (Vsync On) 190-220 FPS (Vsync off)

Thanks for the response!

Now I know that this affects the Grenada (Hawaii as well) GPU's as well as it does Fiji GPU's so I don't need to install my R9 290X to find this out.......................... .

Glad this helped you out!

 :salute
Win 10 Home 64, AMD Ryzen 9 3900X, MSI MPG X570 Gaming Plus, GSkill FlareX 32Gb DDR4 3200 4x8Gb, XFX Radeon RX 6900X 16Gb, Samsung 950 Pro 512Gb NVMe PCI-E SSD (boot), Samsung 850 Pro 128Gb SATA SSD (pagefile), Creative SoundBlaster X7 DAC-AMP, Intel LAN, SeaSonic PRIME Gold 850W, all CLWC'd

Offline oboe

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Re: Beta 28/29 ** DX11 ** Released: Issues/Bug Reports
« Reply #56 on: July 14, 2016, 05:28:18 PM »
App Hang driving a T34-85

Description:
  A problem caused this program to stop interacting with Windows.

Problem signature:
  Problem Event Name:   AppHangB1
  Application Name:   ahbeta11.exe
  Application Version:   0.0.0.0
  Application Timestamp:   5776b1ca
  Hang Signature:   4b24
  Hang Type:   2048
  OS Version:   6.1.7601.2.1.0.768.3
  Locale ID:   1033
  Additional Hang Signature 1:   4b24ab1749ed72813afe72d75f7a0 915
  Additional Hang Signature 2:   4bf4
  Additional Hang Signature 3:   4bf42a69b22e461c762cc4d6b5cd8 b45
  Additional Hang Signature 4:   4b24
  Additional Hang Signature 5:   4b24ab1749ed72813afe72d75f7a0 915
  Additional Hang Signature 6:   4bf4
  Additional Hang Signature 7:   4bf42a69b22e461c762cc4d6b5cd8 b45

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