Author Topic: Props to the Bish  (Read 3906 times)

Offline Dundee

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Re: Props to the Bish
« Reply #30 on: July 13, 2016, 03:29:18 PM »
The taking of 15, with the spawn to HQ was really mean, and your defense of it was impressive. 

 :salute it made for a great fight...  Nice work.

49Merlin drove an M3 all the way up there and ran the troops in to recapture the Base......Odd the Bish would do that, capture the HQ because they always say it ruins the game when the 49th takes theirs down....what a bunch of whiners. It's all good when they do it to someone else.

Offline The Fugitive

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Re: Props to the Bish
« Reply #31 on: July 13, 2016, 04:01:43 PM »
I dont agree with Violator for the most part, but you CAN see the effect of GV action has on the air combat. While I love GREEBO's map, every time it comes up there is far more players in GVs than the air.

I have no trouble with everyone playing the way they want. Be it GVs and spawn camping, or strat running, milk running, base grabbing and so on, THAT is what the game iin the MAs is all about. The only issue I have is people not fighting to do their things.

You want to hit strats, stop bombing and bailing, fight your way back to base.

You want to take a base, no NOE's come in and work for it.

You want to spawn camp, no problem but you will get bombed.

It is a combat game, I'd like to see the combat put back into it.

Offline Lusche

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Re: Props to the Bish
« Reply #32 on: July 13, 2016, 04:05:14 PM »
While I love GREEBO's map, every time it comes up there is far more players in GVs than the air.

Sure about that?
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Offline Wiley

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Re: Props to the Bish
« Reply #33 on: July 13, 2016, 04:13:49 PM »
Sure about that?

I generally don't notice maps, but I know during daytime NA, it's not unusual to log in and see say, 40 enemies not in tower, and enough bardar for 6-8 aircraft on all fronts, and no NOEs appear.

Wiley.
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Offline waystin2

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Re: Props to the Bish
« Reply #34 on: July 13, 2016, 04:20:32 PM »
Sure about that?
No he's not but he can't help speaking even if it is nonsense. :aok
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Offline Lusche

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Re: Props to the Bish
« Reply #35 on: July 13, 2016, 04:42:24 PM »
I generally don't notice maps, but I know during daytime NA, it's not unusual to log in and see say, 40 enemies not in tower, and enough bardar for 6-8 aircraft on all fronts, and no NOEs appear.

Wiley.


Over the last years I have come to mistrust darbars a lot ;)


I was asking because I was initially perceiving very similar, "most people are in TT anyway". But then I actually started to count players in TT with the help of the film viewer a few times. Each time the number of players in TT was just a fraction of the # of total active players in the arena. Quite a sizeable one when getting closer to US prime time, much lesser one during off hours. As a  matter of fact, in my last year (2015) TT was about empty quite often during US late night - which makes sense, as a "GV furball" needs a certain number of player too, just like an aerial does.

Of course, this never included the number of players in GV on other parts of the map, but as it contradicted the old saying "everybody's in TT" (and a TT IS the most attractive thing to a tanker) I'm just doubting the 'common knowledge' of "the majority of players are in GVs when CraterMA is up" as well.
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Offline Tumor

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Re: Props to the Bish
« Reply #36 on: July 13, 2016, 04:51:11 PM »
As for GVs, I personally feel like you're missing out if you haven't spent some time in them...I know they can be boring to some  but just my opinion

  I used to.. long time ago.  I see GVing as a means to an end, but definitely not one of the fun parts of the game.  Thing is, a precious few have figured out how to make seemingly impossible kill shots (not just range, but all of it) consistently.  GVing in AH stinks a bit too much of trickery for my taste.
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Offline DmonSlyr

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Re: Props to the Bish
« Reply #37 on: July 13, 2016, 05:05:59 PM »
This is just a Troll.  Stop feeding it.

I'm not a troll you dick wad.

First off, I never said I wanted tanks to go away. Read what I wrote first. I said I wanted TTs to go away. They are literally the exact opposite purpose of what our large MMO style of maps are designed for.

Secondly, think about what you are seeing from new players perspective. A huge map, a couple of rinkydink darbars with no dots scattered all over the map (hmm I wonder where the mystery single fighter/bomber is floating around, oh it's a 23K 190D, sigh). If there are a lot of tankers playing, they would literally have no freaking clue. The map looks unactionable.

If you take a lot of players, put them in their own area, and show no sign of action in that area on the map, that's basically what Tank Towns do. A flashing base simply doesn't do enough justice.

While I have my preferences about tanks. It's obvious that the FACTS show that players are bored, cannot find action, and Tanks are pushing the fighters out of the game. The Dar Bars are smaller, the maps look dead, the action is hard to find.

I mean can you seriously not see a correlation here?
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Offline Lusche

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Re: Props to the Bish
« Reply #38 on: July 13, 2016, 05:15:48 PM »
It's obvious that the FACTS show that players are bored, cannot find action, and Tanks are pushing the fighters out of the game. The Dar Bars are smaller, the maps look dead, the action is hard to find.
I mean can you seriously not see a correlation here?

It's not the tankers fault. Declining number of players overall (including tankers!) while still keeping up large maps is one of them. The amount of tanking hasn't significantly increased over the last few years. The AH populations still sits about one quarter of its time in GV. If you are a tanker looking for a battle you often run into the very same problems as the guys in the air...
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Offline DmonSlyr

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Re: Props to the Bish
« Reply #39 on: July 13, 2016, 05:23:48 PM »
It's not the tankers fault. Declining number of players overall (including tankers!) while still keeping up large maps is one of them. The amount of tanking hasn't significantly increased over the last few years. The AH populations still sits about one quarter of its time in GV. If you are a tanker looking for a battle you often run into the very same problems as the guys in the air...

 It is seemingly much more difficult to find a tank battle. There is nothing to show besides a base flashing. There is no sign of how many people are attacking a base with a tank. I think the tank game is much more difficult to find action because you aren't as mobile. I think tanking would be much more beneficial without tank towns because tanks would be used for their actual purpose. People would know there was a fight going on fighting between 2 bases and thus use the tank for attack or defense.   
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Offline NatCigg

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Re: Props to the Bish
« Reply #40 on: July 13, 2016, 05:48:27 PM »
Tankers provide a relevant source of income to HTC and help support your fighter habit.  Give them a break man.

+1

Plus GVs add a element where more people can Win!  Not all want to be Demon fodder only to be vulched!  :joystick:

Offline DmonSlyr

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Re: Props to the Bish
« Reply #41 on: July 13, 2016, 06:43:31 PM »
Look I'm just going to say because you guys aren't seeing my point Tanks are meant to be sneaky. They are mean't to be to the support for the attacking team to kill the defenders who are in tanks. They are not meant to be furballers. By that I mean, they are not intended to be used as sitting ducks in a arena of a death match. Tanks do not have a dar. If a lot of people are tanking in TT, a new player would never see that because tanks don't show a dar. They are mean't to be sneaky. If this game is going to transition to a tank and plane game, I feel like action needs to show on the map. If you want to conitinue to make them a sneaky part of the game and really mostly used for support like they are mean't be now, their shouldn't be Tank Towns. I'm not saying that tanks need to be taken out of the game.


BTW, I've been flying on the bish team as of late. It's much more challenging than being on the knights. So wtg bish! 
« Last Edit: July 13, 2016, 06:47:38 PM by DmonSlyr »
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Offline The Fugitive

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Re: Props to the Bish
« Reply #42 on: July 13, 2016, 09:08:10 PM »
Sure about that?

I don't have the time to build the stats like you do, but I know what I see. I don't get to play on the GREEBO map as much as I would like. I admit it is the only map I spend any time in a GV.

The last time it was up and I was on it there were two ..... well Ill call them battles  :rolleyes: On one front and nothing going on on the other. The two "battles" were a half dozen guys defending against a horde of 20-25.... buffs and fighters, no goons. The other battle was my squad. I think we had 6-10 guys on and we took 3 buffs a goon and the rest fighters to another base a couple of sectors from the horde. After capturing that base without a defense we upped again for the next base over grabbing up through the dar. Again, no defense and we captured that one.

Last mission, after a number of guys had logged, we went to help the horde figuring we might get some "action" at least, but The horde was down in the weeds looking to vulch and the only planes over 10k were the few pickers looking to pad their scores. As our fighters moved in they ran away.

After that I moved to tank town where even after 11pm eastern there were 20-30 tanks fighting it out on the NE side. don't know how many were down on the SW side as I never got that far.

No I don't have the numbers, but if half the players are in tanks on the GREEBO map, at least they are concentrated in a smaller area. The other half are spread out and so make it look even worst if your looking for air combat.

I don't make this stuff up. It is what it is...... unfortunately. Maybe I should make some youtube videos of how hard it is to find fights these days? Big green darbars with no red in sight. Bases flashing with no dar up meaning it could be anything from a porker in a panzer to a whole squad doing another NOE, or a high alt buff that will bail as soon as I catch him.

No, if I make any videos they will be positive ones. There are problems, and I hope they get addressed soon either in the release of AH3, or tweaks to the maps (put large maps on the shelf and adjust win percentage to help keep the small maps up longer) to hold us over until then. 

Offline bustr

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Re: Props to the Bish
« Reply #43 on: July 13, 2016, 10:16:36 PM »
AH3 you will no longer see green or red colored dots. You will see tiny fighters or bombers. And if your tanks are in a dar circle you will see a tiny green tank. But, to use it successfully, you will have to zoom into the map to see only a single sector.


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Offline guncrasher

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Re: Props to the Bish
« Reply #44 on: July 13, 2016, 10:51:58 PM »
good thing Hirsch never listens to customers.


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