Author Topic: Suggestions regarding next Scenario (October, 2016)  (Read 23887 times)

Offline puller

  • Gold Member
  • *****
  • Posts: 2210
Re: Suggestions regarding next Scenario (October, 2016)
« Reply #240 on: August 02, 2016, 06:14:50 PM »
  The Axis have to scout 2 full sectors, the Allies have to scout 1 1/2 sector.  Again, freeing up more planes to attack a side instead of search.  Balance it by giving the Axis 262 scouts so they can cover the larger area faster?

  :aok
"The road to Hell is paved with good intentions."
CO   Anti-Horde

Offline Zoney

  • Platinum Member
  • ******
  • Posts: 6503
Re: Suggestions regarding next Scenario (October, 2016)
« Reply #241 on: August 02, 2016, 06:17:19 PM »
  The Axis have to scout 2 full sectors, the Allies have to scout 1 1/2 sector.  Again, freeing up more planes to attack a side instead of search.  Balance it by giving the Axis 262 scouts so they can cover the larger area faster?

 :confused:
Wag more, bark less.

Offline Brooke

  • Aces High CM Staff
  • Plutonium Member
  • *******
  • Posts: 15731
      • http://www.electraforge.com/brooke/
Re: Suggestions regarding next Scenario (October, 2016)
« Reply #242 on: August 02, 2016, 06:31:28 PM »
Why do you think this?

I think it would be a lot easier to cover closer in, but regardless --

Given that there are folks who don't like it, I will make the areas equal.  The only reason I made them unequal is that it conformed to sector boundaries, and I figured that would reduce the probability of "The ships are 2 miles outside the area limits!" sort of thing.  But it's easy enough to change it.

I'll do it tonight.

Offline Brooke

  • Aces High CM Staff
  • Plutonium Member
  • *******
  • Posts: 15731
      • http://www.electraforge.com/brooke/
Re: Suggestions regarding next Scenario (October, 2016)
« Reply #243 on: August 02, 2016, 07:17:37 PM »
just to be clear, the real event will be played in AHII unless an act of god gets 3 running by then right?...

It will be whichever version of AH is the official released version at the time of the event.

Offline Brooke

  • Aces High CM Staff
  • Plutonium Member
  • *******
  • Posts: 15731
      • http://www.electraforge.com/brooke/
Re: Suggestions regarding next Scenario (October, 2016)
« Reply #244 on: August 02, 2016, 08:10:22 PM »
Draft 6 up with adjusted shipping area.  (Remember refresh to get latest.)

http://electraforge.com/brooke/flightsims/scenarios/201610_TunisiaFeb43/rules.html

Offline Brooke

  • Aces High CM Staff
  • Plutonium Member
  • *******
  • Posts: 15731
      • http://www.electraforge.com/brooke/
Re: Suggestions regarding next Scenario (October, 2016)
« Reply #245 on: August 02, 2016, 08:12:48 PM »
Target for Today participants:

How did it go for anyone who got shot down quickly into the 1-hour flight segment?

In past events, if I had too long a delay between when someone got shot down and when they could fly again, a lot of people just left.

Did that happen much?

What was typical flight time in TFT from takeoff until you were in a fight?

Offline Devil 505

  • Aces High CM Staff
  • Plutonium Member
  • *******
  • Posts: 9180
Re: Suggestions regarding next Scenario (October, 2016)
« Reply #246 on: August 02, 2016, 09:11:33 PM »
I'm sure some people left if they missed a launch window, but I bet most welcomed a break. Others just rode shotgun to be an extra set of eyes.

I don't remember how long it took until initial contact in the first phase, but after that there was always something important thing to do.
Kommando Nowotny

FlyKommando.com

Offline branch37

  • Silver Member
  • ****
  • Posts: 1831
      • VF-17 Jolly Rogers
Re: Suggestions regarding next Scenario (October, 2016)
« Reply #247 on: August 03, 2016, 06:12:59 AM »
Target for Today participants:

How did it go for anyone who got shot down quickly into the 1-hour flight segment?

In past events, if I had too long a delay between when someone got shot down and when they could fly again, a lot of people just left.

Did that happen much?

What was typical flight time in TFT from takeoff until you were in a fight?

The action was pretty much constant through the whole frame.  About halfway through I pulled my plane over in the grass and went and ate.  I'd imagine that getting shot down after a couple hours would be a nice break. 

CMDR Branch37
VF-17 Jolly Rogers  C.O.

Offline USCH

  • Silver Member
  • ****
  • Posts: 1713
Re: Suggestions regarding next Scenario (October, 2016)
« Reply #248 on: August 03, 2016, 06:05:49 PM »
cant wait to hide the Cv under the dirt...  :banana:  :rofl

Offline Kanth

  • Gold Member
  • *****
  • Posts: 2462
Re: Suggestions regarding next Scenario (October, 2016)
« Reply #249 on: August 03, 2016, 06:48:06 PM »

 :rofl  I reported a bug in beta a while back where the PT boats go right into the land and continue..I can only assume it hasn't been fixed.


cant wait to hide the Cv under the dirt...  :banana:  :rofl
Gone from the game. Please see Spikes or Nefarious for any Ahevents.net admin needs.

Offline Nefarious

  • Aces High CM Staff
  • Plutonium Member
  • *******
  • Posts: 15858
Re: Suggestions regarding next Scenario (October, 2016)
« Reply #250 on: August 05, 2016, 09:57:13 AM »
Is there a list of both sides groups that have been claimed by group leaders?
There must also be a flyable computer available for Nefarious to do FSO. So he doesn't keep talking about it for eight and a half hours on Friday night!

Offline Brooke

  • Aces High CM Staff
  • Plutonium Member
  • *******
  • Posts: 15731
      • http://www.electraforge.com/brooke/
Re: Suggestions regarding next Scenario (October, 2016)
« Reply #251 on: August 05, 2016, 01:09:34 PM »
Swareiam would be the one to post what he is thinking for allied side.

We still need an Axis CO.

Nefarious, how about it -- Axis CO?  :aok

Offline LCADolby

  • Platinum Member
  • ******
  • Posts: 7463
Re: Suggestions regarding next Scenario (October, 2016)
« Reply #252 on: August 05, 2016, 01:15:03 PM »
Hey Devil, what about you COing axis, I trust your judgement and I am sure many others would encourage the same.
JG5 "Eismeer"
YouTube+Twitch - 20Dolby10

MW148 LW301
"BE a man and shoot me in the back" - pez
"i’m good with just the game" - Animl-AW

Offline Devil 505

  • Aces High CM Staff
  • Plutonium Member
  • *******
  • Posts: 9180
Re: Suggestions regarding next Scenario (October, 2016)
« Reply #253 on: August 05, 2016, 01:35:44 PM »
I won't have the time for all that come October, Dolby. Thanks for the nomination though.  :salute
Kommando Nowotny

FlyKommando.com

Offline Wiley

  • Plutonium Member
  • *******
  • Posts: 8097
Re: Suggestions regarding next Scenario (October, 2016)
« Reply #254 on: August 05, 2016, 02:36:44 PM »
Target for Today participants:

How did it go for anyone who got shot down quickly into the 1-hour flight segment?

In past events, if I had too long a delay between when someone got shot down and when they could fly again, a lot of people just left.

Did that happen much?

What was typical flight time in TFT from takeoff until you were in a fight?

A few hours in, I took a bad one, got shot down about 2 minutes into a window.  It perturbed me, but I took a break, stretched my legs, and came back ready to keep going.

The way things ebbed and flowed, that was about the only time I think I was heavily engaged right after a window closed.  It might be a good idea to try to time it so major clashes happen not long before the window, but that's a pretty tall order.

I know I always felt busy during TFT, but I really don't remember what climbout times were actually like.  It all kind of blurred together.  I just remember every time I upped, there was someplace I had to be urgently.  Not a lot of dead time I can recall.

Wiley.
If you think you are having a 1v1 in the Main Arena, your SA has failed you.

JG11