Author Topic: New Set up Rules and points for this scenario - READ THEM  (Read 10493 times)

Offline Viper61

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New Set up Rules and points for this scenario - READ THEM
« on: August 11, 2016, 09:12:26 AM »
Have to admit I let this one get past me to this point. 

Big changes to the setup and the point system introduced by AKWarHwk and company.

Have to wait and see if the new point setup has the intended effects.  I hope it does.  But I apploud the efforts <<S>>  The FSO needs new ideas and concepts to move it forward and this is one big bold change.  I highly encourage all in the community to closely read the scenario setup and especially the point rules.

To many changes to highlight here so you need to read them, understand them and then brief them to your squads.  This isn't the old point standard any longer.

Sides win by points and this new point method will make some types of silly operations a thing of the past if you expect to win.  Again long over due and a great move away from historical reenactments of battles won and lost and a move towards each side having an even chance to win with a historical flavor of a point in time in WWII.

The only request I have is that I would like us to go back to listing out the points after each frame is complete.  That served as a public "AAR" to your plan and execution of that plan by the side.  It also serves to guide the next frames CIC's plan with what worked or didn't, aggressiveness and method.

Nicely done CM's nicely done. <S>

Online Devil 505

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Re: New Set up Rules and points for this scenario - READ THEM
« Reply #1 on: August 11, 2016, 10:54:22 AM »
The new system looks mostly good, and I'm interested how it works out.

What I do not like at all is the no value for kills by the fighters on other fighters, except by the ace.

Given the distances involved there will likely not be any second sorties by the Allies, therefore once the bombers are gone (either out of range or killed) there is no point in fighting.  The whole event could be over by T-60. This is lame.



Also, the landing bonus for fighters is essentially useless.
Quote
Fighter aircraft will receive safe recovery points bases on the largest set number of fighters. i.e. 102 Axis fighter safe recovery points valued at 1 pts. ea. 96 Allied fighters will be valued at 1.06 pts. ea.
Why even bother writing some convoluted rule when you could have said that the bonus for fighters is zero, which it effectively is. (102 x 1= 102 : 96 x 1.06 = 101.76)
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Offline Zoney

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Re: New Set up Rules and points for this scenario - READ THEM
« Reply #2 on: August 11, 2016, 01:31:57 PM »
I'm stupid.  Please provide a link to where you are finding this Devil.
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Offline Nefarious

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Re: New Set up Rules and points for this scenario - READ THEM
« Reply #3 on: August 11, 2016, 01:48:22 PM »
I'm stupid.  Please provide a link to where you are finding this Devil.

http://www.ahevents.org/fso-current-next-event.html
There must also be a flyable computer available for Nefarious to do FSO. So he doesn't keep talking about it for eight and a half hours on Friday night!

Offline TheBug

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Re: New Set up Rules and points for this scenario - READ THEM
« Reply #4 on: August 11, 2016, 02:01:18 PM »



Also, the landing bonus for fighters is essentially useless.Why even bother writing some convoluted rule when you could have said that the bonus for fighters is zero, which it effectively is. (102 x 1= 102 : 96 x 1.06 = 101.76)

Isn't it to make the point value of each fighter for each side proportionally the same?  With the assumption that not all 102 axis or 96 Allied fighters will land.  But if they did the points would then be equal.  As opposed to 1pt for each plane no matter the side or amount rolled.  So with 100% recovery in the example above the Allies, even though they recovered all their planes, would be at a 6pt deficit.

I may be totally wrong and the example is not clear, but that would be how I would interpret it.
« Last Edit: August 11, 2016, 02:21:10 PM by TheBug »
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Online Devil 505

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Re: New Set up Rules and points for this scenario - READ THEM
« Reply #5 on: August 11, 2016, 02:17:59 PM »
I read it as 102 Axis and 96 Allied fighters landed -  then doing the math. Maybe I'm wrong, but that's what I understood of what was written. Your interpretation makes more sense though, so hopefully I'm wrong.

EDIT: The more I think about it, the more I think giving a landing bonus to fighters is even worse than not having one. With a landing bonus, fighters only have incentive to land and not to fight.
« Last Edit: August 11, 2016, 02:25:30 PM by Devil 505 »
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Offline waystin2

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Re: New Set up Rules and points for this scenario - READ THEM
« Reply #6 on: August 11, 2016, 02:48:47 PM »
The setup is a good one but I would like to see something added for killing other fighters in future setups.
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Offline USCH

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Re: New Set up Rules and points for this scenario - READ THEM
« Reply #7 on: August 11, 2016, 08:50:56 PM »
Some clarification on that would be nice, if you get more for landing and not killing, than you would for killing 2 and dieing, it sounds like you would be making people avoid combat.

Offline puller

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Re: New Set up Rules and points for this scenario - READ THEM
« Reply #8 on: August 11, 2016, 09:30:07 PM »
So...either we (the japs) kill every bomber and don't allow any bombers to drop AND recover all our fighters or risk losing the frame...the concept of no points for fighter kills is unacceptable... I read and re-read the writeup...

If I was CIC this month I would be totally pissed...here we are in bamboo and rice paper planes...that catch on fire very easy...we have 18 planes capable of easily dispatching the bombers and 80 that will be kinda hard pressed unless in the right hands... like most PTO setups the jap fighters will be devastated by the Allied fighters... We will land less than 20% of our fighters and the Allies will win every frame by huge margins....

Guess that's what we get for handing the Allies their butts last month in the BoB  :ahand

I am a big fan of PTO setups...this is a setup for failure   :rolleyes:
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Offline Stampf

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Re: New Set up Rules and points for this scenario - READ THEM
« Reply #9 on: August 12, 2016, 11:19:12 AM »


Possibly the worst set up ever here.  Just give the Allies the victory on points every frame - we don't care about that - but when 'scoring' is put above 'action' and 'incentitive' to fly 120 minutes of the frame - someone needs their head checked.

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Offline puller

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Re: New Set up Rules and points for this scenario - READ THEM
« Reply #10 on: August 12, 2016, 12:23:32 PM »

Possibly the worst set up ever here.  Just give the Allies the victory on points every frame - we don't care about that - but when 'scoring' is put above 'action' and 'incentitive' to fly 120 minutes of the frame - someone needs their head checked.



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Offline Joker312

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Re: New Set up Rules and points for this scenario - READ THEM
« Reply #11 on: August 12, 2016, 02:25:55 PM »
I believe that the CM's are looking for a way to have victory attainable for either side.

Now is this the way to do it? Its seems like it may not be. Maybe it needs a closer look and adjustments elsewhere. They already added the N1K2 to the planeset to help address the usual lopsided aircraft available.

The CM's are trying their best to make this enjoyable for all. Lets give this a chance and then make comments and adjust as necessary.

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Offline USCH

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Re: New Set up Rules and points for this scenario - READ THEM
« Reply #12 on: August 12, 2016, 02:50:24 PM »
If I am capable of flying I'll be axis. With that being said I think the rules are rubbish. But I also plan to kill them all and let the points gods sort them out. If its screwed we will quickly find out.

Offline puller

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Re: New Set up Rules and points for this scenario - READ THEM
« Reply #13 on: August 12, 2016, 03:24:46 PM »
Coming from a squad that is normally axis and actively hunts the opposing fighters I am very disappointed... Yeah the points will show how screwed we will be...up thread I said it...this is what we get for thrashing the Allies in the Battle of Britain  :noid
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Offline Stampf

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Re: New Set up Rules and points for this scenario - READ THEM
« Reply #14 on: August 12, 2016, 03:33:28 PM »

The only concern imo when considering the current population and state of the union should be Action.  Action, and did I mention Action?  Incentives that are counter flight/fight should not be being considered at this juncture.

When we put you (Allies) to bed early tonight - I only can hope that your 'points' sooth that wound.





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