HT, what he meant re the Rift cursor dot is that before, when the clipboard was up, you could use the mouse to control that dot, and not have to use the Rift/head to move the dot around, which takes more precision and time and can be a bit of a pita. Are you able to allow the VR player to choose between using a mouse to control the cursor when the clipboard is up again? If not, it can be adjusted to, but again, it isn't quite as precise as using the mouse IMO, and also means you can't look around when the clipboard is up, as you must use your head in order to steer the cursor.
VR looking great still, very happy with how it turned out. I might try the Vive again tomorrow just to see how it's different and to finally try the hand controllers as the Hotas. As stated before, I found the Xbox controller to be surprisingly good, very precise shooting platform too.