This is an
"Offline Only" gunnery training terrain.
There is only a single country with all objects set so you can blow them up or destroy them.
NOTE: All of the tanks that I set down on this terrain are defined as "structures" so you cannot destroy them with AP ammo. HE, bombs and rockets will. When you hit them with your AP ammo the hit animation is very distinct as your feed back at any range. Hitech created it this way and when I spoke to him during the alpha\beta period he was not going to change it.
Features List1. - 2 tank gunnery firing ranges with spawn to the firing line, 4 mile and 4000yd. There is also a 17lb and 88mm manned gun on each firing line. There are spawns to high points above each range to practice long range sniping.
2. - A 4000ft mesa over the airfield with a GV spawn that the drones fly within 800yds of the spawn point. A 37mm and 88m have been set there to practice with.
3. - A tank town object with three villages and farm land attached to it with GV spawns. About (200+) tanks are set everywhere so you can practice seeing them. A tank town map is added to your drop down maps.
4. - The town and 1 mile of farmland attached to the airfield has tanks in and around it with spawns to practice seeing the tanks.
5. - Three task groups a running to practice ship to ship, ship to planes, and shore batteries to practice shore to ship. One task group is running in a constantly turning path to practice bombing against.
6. - There are 5 bomber air spawns. 15,000ft at 15 miles out to setup for level bombing a target made up of hangers at the end of the 4 mile tank range. 5,000ft for low level practice with the B25H and A20. Three 1,250ft near the paths of two of the task groups to practice torpedo bombing.
7. - There are 2 fighter air spawns. 7,000ft to place your fighter 3k above the drones and 12,000ft near the CV groups to practice bombing the CV and Cruiser. I have gotten really tired of the time spent taking off and climbing to practice bombing.
8. - There are 7 PT spawns into the paths of the task groups.
9. - There are several additional 37mm and 88mm to practice shooting at the drones over the airfield.
The install file is a 7zip self extractor file, place it in the Aces High III folder and execute it:
C:\Hitech Creations\Aces High III Download===>> http://sabercathost.com/15eR/gunnery4.exeThis is a straight zip file, it will extract and create a folder called "gunnery" with all of the folders and files under it. You will have to copy everything by hand to the proper game folders.
ah3terr - 2 files (gunnery.res, gunnery.dod) copy to---> c:\Hitech Creations\Aces High III\ah3terr
chconfig - 1 folder (gunnery) copy to---> c:\Hitech Creations\Aces High III\chconfig
maps - 2 files (TankTown.bmp, gunnery.lst) copy tp--->c:\Hitech Creations\Aces High III\maps
Download===>> http://sabercathost.com/15eQ/gunnery.zipWhen the tower first appears your clipboard map will show this.

To set all of the things besides drones you will want to destroy to a 5 minute down time. On the clip board click Options, Arena Setup, choose Objects then Object Settings and click on load. I placed an object settings control file for this terrain in the install. You will have to repeat this every time you use this terrain unless some else knows a way to make these setting permanent.

Here is a overview showing the relationship of the spawns to the terrain.

Some aerial views.

