I flew a few sorties over the new ocean and immediately noticed a few areas that I feel could use some improvement. This is just my opinion, so take it for what it is.
The amount of sun reflection from the water is very overpowering. This maybe realistic. From a user perspective, I find it to be very distracting, disorientating, nauseating.
In AH2, I believe there were static cloud reflections built into the ocean shader. This gave a great sense of depth perception when over the sea/ocean. The removal of this feature I find to be dearly missed as it allowed the user to get an eye ball calculation of the current altitude.
There’s a very noticeable colour banding issue (see image attached) when looking at the ocean from higher altitudes. Hopefully something can be done to improve, mask or fix this? This gets worse when post is enabled.