Author Topic: SUPPLY AND CLOUDS  (Read 2905 times)

Offline 49ZERO

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SUPPLY AND CLOUDS
« on: December 16, 2016, 03:54:40 PM »
First of all the supply effect needs to be set at 3 minutes. This game is a war game and not a supply game. Stats can be resupplied before 2 sets of 29s can land. The town can be resupplied in less than 5 minutes. The combat strategy of white flag to color flag in 5 minutes with 3 m3s is not working. The game can not be based on m3s. Now send in the clouds. Clouds should roll around randomly and not instant spawn over strats towns and cvs. I like the clouds but they need to be roaming around with maybey the birth place at the edges of the map then move in.

Offline JunkyII

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Re: SUPPLY AND CLOUDS
« Reply #1 on: December 16, 2016, 04:13:21 PM »
 :aok +1
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Offline DmonSlyr

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Re: SUPPLY AND CLOUDS
« Reply #2 on: December 16, 2016, 05:10:52 PM »
There have a been a few people asking that the re supply times be worked on. I don't know much about that side of the game, but I tend to agree with them, and would like to see more planes in the air defending instead of resupping in a vehicle. It takes a lot of time to bomb, and if you need that much time, It shouldnt be able to resupp that quickly without at least a big perk cost or something.
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Offline JunkyII

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Re: SUPPLY AND CLOUDS
« Reply #3 on: December 16, 2016, 08:49:02 PM »
There have a been a few people asking that the re supply times be worked on. I don't know much about that side of the game, but I tend to agree with them, and would like to see more planes in the air defending instead of resupping in a vehicle. It takes a lot of time to bomb, and if you need that much time, It shouldnt be able to resupp that quickly without at least a big perk cost or something.
Like Ive said many times...it takes longer to pork a field then it does to resupp it even if strats are down to zero
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Online Lazerr

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Re: SUPPLY AND CLOUDS
« Reply #4 on: December 17, 2016, 03:51:44 AM »
tick tick tick...      :rolleyes:

Offline Lusche

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Re: SUPPLY AND CLOUDS
« Reply #5 on: December 17, 2016, 03:59:27 AM »
Like Ive said many times...it takes longer to pork a field then it does to resupp it even if strats are down to zero


I don't think exaggerating that much doesn't really help your point :)
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Offline JunkyII

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Re: SUPPLY AND CLOUDS
« Reply #6 on: December 17, 2016, 10:00:25 AM »

I don't think exaggerating that much doesn't really help your point :)
Well if you account for the time it takes to drop strats vs bring them up....is it an exaggeration??
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Offline 8thJinx

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Re: SUPPLY AND CLOUDS
« Reply #7 on: December 17, 2016, 10:13:19 AM »
There have a been a few people asking that the re supply times be worked on. I don't know much about that side of the game, but I tend to agree with them, and would like to see more planes in the air defending instead of resupping in a vehicle. It takes a lot of time to bomb, and if you need that much time, It shouldnt be able to resupp that quickly without at least a big perk cost or something.

I was at an airfield yesterday where the only way to take off and defend in the air was to resupp the field ack to keep the vulchers off the runway.  It's a two-way street. 
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Offline Randall172

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Re: SUPPLY AND CLOUDS
« Reply #8 on: December 17, 2016, 10:18:09 AM »
PERK ALL RESUPPLY GENOROUSLY

Offline caldera

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Re: SUPPLY AND CLOUDS
« Reply #9 on: December 17, 2016, 10:33:52 AM »
The balance is out of whack for defense, via the easy town resupply. 

Towns should have a set down time, with no resupply at all.  Defend, instead of driving an M-3.
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Offline lunatic1

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Re: SUPPLY AND CLOUDS
« Reply #10 on: December 17, 2016, 11:21:10 AM »
wah wah wah  :cry :cry :cry :cry :cry
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Offline DmonSlyr

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Re: SUPPLY AND CLOUDS
« Reply #11 on: December 17, 2016, 12:13:10 PM »
I was at an airfield yesterday where the only way to take off and defend in the air was to resupp the field ack to keep the vulchers off the runway.  It's a two-way street.

Yeah I know what you mean. There are 2 things to consider in this situation.

1. Roll a ki84, 109g2, K, La7, and just keep rolling till you can get up. Extend out on the deck as far as you can and get alt, if you can escape the field. Then turn back and go shoot em all. If you can get the plane in the air, these are perfect planes to pull a quick reversal and pop a few as they overshoot. Using the best defensive planes makes a difference!  It's always helpful if you can get your handy dandy teamates to roll at the same time as you.

2. Roll from a back field. If you and a buddy or just you can roll from a back field in a high alt fighter. P51, p38, 190D,A. Temp for example. Get some alt and go mess with them.  I've also hoped that we can work on making the bases closer distance so players can defend from a back field more quickly in some cases.

In either case, this is something I would do instead of grabbing an M3, simply because I am not a vehicle guy ever.


Defending is one of the biggest rushes in this game. It's where you can find the most quick action and learn to fight in some intense situations. Just keep working at it!!

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Offline Randy1

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Re: SUPPLY AND CLOUDS
« Reply #12 on: December 17, 2016, 12:35:30 PM »
Like Ive said many times...it takes longer to pork a field then it does to resupp it even if strats are down to zero

No it doesn't. Strats do not have to be down anyway.

How many bases have you captured this tour?  I have captured 8 myself and our squad 13.  Not the best numbers in the game but we do a lot of base captures.

Offline JunkyII

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Re: SUPPLY AND CLOUDS
« Reply #13 on: December 17, 2016, 02:45:41 PM »
No it doesn't. Strats do not have to be down anyway.

How many bases have you captured this tour?  I have captured 8 myself and our squad 13.  Not the best numbers in the game but we do a lot of base captures.
You can disagree all you want...doesn't change the fact you're wrong...the FACT that people up M3s prior to an interceptor or tank killer in ANY situation where town is being hit is enough proof that I would ever need to argue that Town resupply is OP and needs to be nerfed. That should have never became a go to tactic because it promotes NON COMBAT scenarios which is not good for a combat simulator.

I was at an airfield yesterday where the only way to take off and defend in the air was to resupp the field ack to keep the vulchers off the runway.  It's a two-way street. 
Base resupply should remain the way it is....we are talking about town resupply which is too fast.
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Offline LocoMoto

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Re: SUPPLY AND CLOUDS
« Reply #14 on: December 17, 2016, 03:37:02 PM »
With the current setup I am forced to hit troop strats and pork barracks at the resupply base before hitting my primary target. That's a lot of work! Yes it pays off but good grief its adding an additional 20-30 minutes to just one sortie. I think an adjustment to the resup times is in order.