Author Topic: How about...  (Read 6410 times)

Offline lunatic1

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Re: How about...
« Reply #30 on: January 02, 2017, 09:20:06 AM »
when did it become a crime for players to run supplies to a town to keep the red guys from taking it? the red guys have the field covered, you get mad because people don't up because they will get vulched or picked, what are we supposed to up so you can get your vulch kills, so you can land your name in lights, red guys attack are supposed to just stay back and do nothing and let you have our base, like the rooks do. when I fly in from another base and luckey enough to get 1 kill, I get griped at or called a bad name for shooting them down, and base defender has the right to do whatever it takes to defend their base, you want a better fight at a base your attacking then don't vulch and pick, give a player a chance to up
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Offline Ramesis

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Re: How about...
« Reply #31 on: January 03, 2017, 02:22:08 PM »
when did it become a crime for players to run supplies to a town to keep the red guys from taking it? the red guys have the field covered, you get mad because people don't up because they will get vulched or picked, what are we supposed to up so you can get your vulch kills, so you can land your name in lights, red guys attack are supposed to just stay back and do nothing and let you have our base, like the rooks do. when I fly in from another base and luckey enough to get 1 kill, I get griped at or called a bad name for shooting them down, and base defender has the right to do whatever it takes to defend their base, you want a better fight at a base your attacking then don't vulch and pick, give a player a chance to up

+1
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Offline bustr

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Re: How about...
« Reply #32 on: January 03, 2017, 03:31:03 PM »
You guys who want to move the towns around are forgetting the target of GV spawns to fields are primarily the town. Move the town center out past 2.5-3 miles and you cannot respond quickly enough with aircraft to defend the town if you are late to the assault on the town. You forget how fast M8 and M3 can get from a spawn to the map room. I've had to do time trials of how long it takes to get say a panzer-H from the spawn to the town map room and from the airfield GV hanger to the town map room to try and even the fairness for both parties.

When the town center is 2.5 miles from the airfield, it takes a panther 5 min to get to the map room from the GV hanger. A panzer-H a bit longer. With the GV spawns 2.5 miles from the town map room, if it's similar open country to what the airfield GV cross, same amount of time. So it's an even race "if", you are not delayed seeing the flashing base minutes after the first GV left the spawn.

Then I time trialed some M3 and M8 from a 2.5 mile spawn to the map room. I've moved the GV spawns back to 3 miles which makes a panzer-H take a little over 7 minutes. The new open farmland tiles with villages placed down in the 6 square miles around a town have some long open farmland fields to race to the town if you feel lucky. And the defending GVs can respond in kind if they feel lucky.

People are going to hide in the ack, that's why you have guns and rockets. People are going to refuse to furball and do everything they can to screw your good time while having a good time doing it. And then no one thinks about the full picture of attacking or defending an airfield. This often relegates GVers to second class citizens when you spitball here in the forums how you would change the game if you were in charge. You might want to open the terrain editor and follow the wiki tutorial on building a quick offline arena. Then test your assumptions by flying or driving your ideas with a stop watch. Time is the enemy of fun.

Things you don't like about terrains are the imagination turned into a terrain of other players often no longer in our game. All of them followed a formula so a fight takes place in the 6 square miles around a base object as a mini war zone. Even with the strats on buzzsaw turned into spawn battle sites, the combat area is 6 square miles. Auto and manned ack from bases is just a cost of risking your hide by getting near them. M3's resupplying is a pain but, if you place GV spawns farther than 3 miles to specifically target delaying M3s from a town. The fight for the airfield will be over before the tanks get into strategic range.

Aircraft have the most flexibility in dictating combat in this game if the player is willing to dictate it with his ride. Many of the ideas spitballed in these forums seem to be about restricting other players and automated processes instead of using the flexibility provided by the game. You cannot win all the time and yes it sucks to get towered because the other guy is doing everything he can to ruin your moment.
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Offline Zimme83

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Re: How about...
« Reply #33 on: January 03, 2017, 04:22:33 PM »
The whining in here has nothing to do with people wanting a fair and even fight. They are just mad because no one are upping from a vulched field so that they can get easy kills. If someone comes in with more altitude he is an alt monkey or a pick tard and so on. In their world a fair fight is when the enemy is outnumbered and have lower alt and E. BnZ:ing is lame, unless they are doing it... A true whiner also always use the best plane available, he will not fly a P-40 or something like that so that he dont end up fighting a superior plane. If ENY prevents him from using the best rides, then he whines about ENY...

And so on...
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Offline OldBull

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Re: How about...
« Reply #34 on: January 03, 2017, 04:44:16 PM »
It seems to me that this discussion has been going on in one form or another since I have been playing for the 12-14 years I have been here. During that time I have engaged in most every aspect of what the game has to offer. I tire of one and move to something else. What I don't get is why it bothers one group when another group doesn't play with the same objective, why would it bother the furballers if another group want to capture a base or conduct tank operations? This is a multifaceted game with much to appeal to almost anyone with a historical intrest. So why do you care if I am not playing with the same objective as you are? Most often they tend to compliment each other
 My 2 cents worth
 
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Offline The Fugitive

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Re: How about...
« Reply #35 on: January 03, 2017, 06:13:35 PM »
The whining in here has nothing to do with people wanting a fair and even fight. They are just mad because no one are upping from a vulched field so that they can get easy kills. If someone comes in with more altitude he is an alt monkey or a pick tard and so on. In their world a fair fight is when the enemy is outnumbered and have lower alt and E. BnZ:ing is lame, unless they are doing it... A true whiner also always use the best plane available, he will not fly a P-40 or something like that so that he dont end up fighting a superior plane. If ENY prevents him from using the best rides, then he whines about ENY...

And so on...

Im not so cynical as that. I just want people to fight. As it is now an attacking force comes in all heavy and they all blow by any cap to dive down and hit what ever is still up, and circle back and forth through the ack until dead or all ack is down.

My choice is to maintain cap while they slowly but relentlessly (due to their numbers) destroy everything on the field, OR dive down with them blowing my cap and more often than not most of my E to tag them a few times to get the "kill" when they clip the ground, or succumb to damage. Neither option is a fight.

If I up at the field under attack heaven forbid they let you get wheels up and maneuvering speed, mostly because 95% could fight their way out of a wet paper bag so they MUST get ya before ya get wheels up. I have film of one guy diving from 10K to vulch me as I landed my oil spewing, fuel leaking lopsided .....due to missing parts... KI84 And hes ranked in the top 50 overall! I wish the guy who had shot me up in the fight would have got the kill after he blew all that alt  LOL!!.

Running M3 INSTEAD of jumping in a fighter is a cheap way out. I'd like to see it changed so the town can only be resupplied 5 loads and then it doesn't work any more. Those 5 loads would be enough to get it safe long enough for defenders to up or fly in to FIGHT the attackers off. Its a combat game after all.

Offline TheBug

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Re: How about...
« Reply #36 on: January 04, 2017, 09:02:19 AM »
Most often they tend to compliment each other

I agree.  This game really shines when all aspects of the game come together.

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Offline Shuffler

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Re: How about...
« Reply #37 on: January 04, 2017, 09:35:01 AM »
I agree.  This game really shines when all aspects of the game come together.

Hey nice boots.   :D
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Offline Randy1

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Re: How about...
« Reply #38 on: January 05, 2017, 06:29:33 AM »
It seems to me that this discussion has been going on in one form or another since I have been playing for the 12-14 years I have been here. During that time I have engaged in most every aspect of what the game has to offer. I tire of one and move to something else. What I don't get is why it bothers one group when another group doesn't play with the same objective, why would it bother the furballers if another group want to capture a base or conduct tank operations? This is a multifaceted game with much to appeal to almost anyone with a historical intrest. So why do you care if I am not playing with the same objective as you are? Most often they tend to compliment each other
 My 2 cents worth

Well posted.

Offline B4Buster

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Re: How about...
« Reply #39 on: January 06, 2017, 07:36:41 AM »
This argument hasn't gone away in 9 years I see.  :old:
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Offline 1stpar3

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Re: How about...
« Reply #40 on: January 07, 2017, 11:18:15 PM »
Nope! Some decent ideas being floated around on this though. This thread anyway :aok
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Offline Zimme83

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Re: How about...
« Reply #41 on: January 08, 2017, 02:21:24 AM »
The point with this game is the diversity. If i were interested in a game where furballers had their arena, gvers another etc then i would play WT instead. In AH i can dogfight, do a strategic bomb run, be a tanker, hurt some egos in a man gun or sneak in m3 (yes it can be really fun) so the game isnt as boring as it would if there was only one of those things i could do...
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Offline 1stpar3

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Re: How about...
« Reply #42 on: January 08, 2017, 02:50:16 AM »
The point with this game is the diversity. If i were interested in a game where furballers had their arena, gvers another etc then i would play WT instead. In AH i can dogfight, do a strategic bomb run, be a tanker, hurt some egos in a man gun or sneak in m3 (yes it can be really fun) so the game isnt as boring as it would if there was only one of those things i could do...
ABSOLUTELY SIR! You have to find your fun. like opinions, every body has one, so as long as folk do whatever makes them happy, the player base should stay constant...   I love it all! Well except for tanking, but I am getting there. I have a hard time understanding some of gripes about this game. True, use to be 600 plus players in 2 separate arenas, things change. Its Darwin 101, adapt and over come or throw your hands up and quit. I understand that a lot of folk just really dont like change but come on :bhead I missed out on the "glory days" so I have to make the best of what I have, so why cant some of you guys? Personally, a lot of these complaints are just selfishness. Its not how you want it and be darned what any one else thinks. That sort of thinking will never produce a vibrant experience let alone draw new players
"Life is short,break the rules,forgive quickly,kiss slowly,love truly,laugh uncontrollably,and never regret anything that made you smile."  “The two most important days in your life are the day you are born and the day you find out why.”- Mark Twain

Offline The Fugitive

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Re: How about...
« Reply #43 on: January 08, 2017, 08:58:03 AM »
ABSOLUTELY SIR! You have to find your fun. like opinions, every body has one, so as long as folk do whatever makes them happy, the player base should stay constant...   I love it all! Well except for tanking, but I am getting there. I have a hard time understanding some of gripes about this game. True, use to be 600 plus players in 2 separate arenas, things change. Its Darwin 101, adapt and over come or throw your hands up and quit. I understand that a lot of folk just really dont like change but come on :bhead I missed out on the "glory days" so I have to make the best of what I have, so why cant some of you guys? Personally, a lot of these complaints are just selfishness. Its not how you want it and be darned what any one else thinks. That sort of thinking will never produce a vibrant experience let alone draw new players

It is probably because you missed the "hayday" that you have a hard time understanding the gripes.

Yes there are many options to play, the issues  come up when those options are taken away. Say you like turny birds, old days there was always a fight going on where there were a bunch of birds spinning and rolling around trying to drop each other out of the sky, now you only find it now and then and only on certain maps.

Now everyone is in heavy planes and divebomb themselves to death ignoring any fight (use to drop ord to turn and fight to get the others in), or they fly high ENY planes to pick and run. I like to fight, all that is taken away most of the time.

Large bombing missions use to have them when we had the strats grouped up, now not so much.

Use to have spawn point to all the strats, now we only have buzzsaw doing it. That use to setup a lot of A2G fights, even search and destroy GV action. With buzzsaws alt that is pretty much a no go.

Buzzsaw pretty much kills all A2A with the alts of those ridges and the CVs spawning 20 miles apart.

I spent 6 hours hiding from the snow storm outside yesterday playing the game. I ran troops in M3s a couple times (had a running fight with a T34 that covered almost 50 miles), I ran a couple milk runs hitting towns (got a few guys to chase me killing 2 losing 2). I destroyed close to a hundred guns in ship to ship fighting (some one else always got the final blow to sink the ship  :furious), I capped the CVs in fighters losing to buffs more often than killing them, and help attack a few bases in my heavy fighter. I do a bit of everything, but got the chance to do very little of what I really enjoy, strait up dog fighting, why, because nobody does that any more.

The game has evolved away from what it was and is a very much watered down version. People are bored with the game play that we now have and have so moved on.

Offline rvflyer

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Re: How about...
« Reply #44 on: January 08, 2017, 03:23:58 PM »
Lets go a step farther and do away with the AI troops and make 10 players be the troops that actually capture. We could all load in a goon or M3 and be dropped off at the map room.:) Maybe capture with 5 players instead of 10 AI.
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