Author Topic: Punish bailers  (Read 3983 times)

Offline Vulcan

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Re: Punish bailers
« Reply #45 on: December 31, 2016, 05:06:32 PM »
Film and shame on the BBS.

Worked for me, I had a bailer: Cheyenne ; he denied it on chat. So I told him, well I've already posted the film on the BBS go have a look yourself. He lost the plot big time, raged at me on chat. It made me feel good  :devil

Those in squads especially do not like being called out.

Offline Bruv119

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Re: Punish bailers
« Reply #46 on: December 31, 2016, 05:49:49 PM »
+1   PUNISH THEM!!!

max out the manoeuvre kill range, doesn't appease the need to fill them full of lead but at least your time climbing/chasing up to them is rewarded.   

Might lead to a few   :headscratch: moments but at least you can then salute / call them yellow without having to consult a film.    :D

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Offline bustr

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Re: Punish bailers
« Reply #47 on: December 31, 2016, 07:15:20 PM »
You know this walks a very fine line. Punishing paying customers will make them quit if it appears to be driven by a lynch mob. And there is some lesser possibility a few of you might quit over this also. No one will win anything over this that is positive for the game. At the moment you do have paying customers who bail under a given set of circumstances. They probably stay and fight under other circumstances. If you make them quit the game, they will probably tell everyone they can for some time into the future to stay away from our game because it's populated with lynch mobs who live to punish paying customers for playing the game how they want for their $14.95.

Unless you simply enjoy punishing other people even if it means sinking the dingy keeping you afloat.
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Offline Vraciu

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Re: Punish bailers
« Reply #48 on: December 31, 2016, 07:28:30 PM »
Punishing was probably meant in jest.

The fact is if you bail because a plane scared you then the guy who scared you scored a kill on you.  It's common sense. 

There are people who probably quit over being thwarted for HQ/radar griefing.     I say it was worth the trade. 

Bomb and bail used to be a minor nuisance.   It is now becoming a constant aggravation, especially when numbers are low and fights are harder to find.  People aren't going to keep paying to fly a thirty minute intercept only to game-gamed out of a kill.
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Offline 100Coogn

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Re: Punish bailers
« Reply #49 on: December 31, 2016, 07:30:18 PM »
Something tells me common sense is not going to work with this guy.

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Offline Chalenge

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Re: Punish bailers
« Reply #50 on: December 31, 2016, 07:36:34 PM »
Nope. Much easier to let the fighter pilot quit than lose all of the bomber guys over this. Fighter pilots can always furball instead.
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Offline Vraciu

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Re: Punish bailers
« Reply #51 on: December 31, 2016, 07:52:18 PM »
Something tells me common sense is not going to work with this guy.

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Reminds me of Brad Pitt's line...  "Wackos everywhere.  Plague of madness." - 12 Monkeys
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Offline Chalenge

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Re: Punish bailers
« Reply #52 on: December 31, 2016, 07:52:53 PM »
This last tour I was climbing out, in fighter mode, when one of my squaddies called for an M3. I bailed. The closest enemy was probably a full sector away.

In the Ta-152 I have over 200 kills since my last death. I don't know exactly (could easily be over 300), it's been years. When I fly that plane I intend to go to high alt, because a bombers only real defense against a fighter is altitude, and speed. At altitude they can out turn just about anything, except the 152. This tour a Lanc form climbed up to 25k, which is where I found him. I had bullets on him before he knew I was there. It messed up his bombing, and he tried to race home to a CV. It sucked for his country, because he gave his CV away. It sucked for him, because after I shot down his drones he dove hard for home and his last bomber broke up in the dive and only then did he bail out.

I dispute that bailing bombers are anything like a constant. If you really want bomber kills, then you need to just set up a patrol over AAA. You may still run into bailers, but more often than not you will get kills.
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Offline Vraciu

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Re: Punish bailers
« Reply #53 on: December 31, 2016, 07:53:59 PM »
That's not the point.  Refer to the OP. 
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Offline Chalenge

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Re: Punish bailers
« Reply #54 on: December 31, 2016, 07:57:33 PM »
No. I'm refusing to acknowledge your points. You are just wrong.
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Offline Chalenge

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Re: Punish bailers
« Reply #55 on: December 31, 2016, 08:00:12 PM »
you do understand that a bail is consider a death right?

And just to be clear there is an achievement for bailing 'out of a perfectly good airplane,' so there should not be a global announcement about it. I bail out of goons all the time during resupply.
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Offline Vraciu

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Re: Punish bailers
« Reply #56 on: December 31, 2016, 08:02:35 PM »
See Rule #4
« Last Edit: January 03, 2017, 12:47:31 PM by Skuzzy »
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Offline Chalenge

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Re: Punish bailers
« Reply #57 on: December 31, 2016, 08:13:38 PM »
See Rule #4
« Last Edit: January 03, 2017, 12:47:42 PM by Skuzzy »
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Offline Vraciu

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Re: Punish bailers
« Reply #58 on: December 31, 2016, 08:23:09 PM »
« Last Edit: January 03, 2017, 12:47:55 PM by Skuzzy »
”KILLER V”
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Offline haggerty

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Re: Punish bailers
« Reply #59 on: January 01, 2017, 06:06:59 AM »
Nope. Much easier to let the fighter pilot quit than lose all of the bomber guys over this. Fighter pilots can always furball instead.

Would you really lose bomber pilots if they got a "Shot down" if they bail over enemy territory around fighters?  I think not.
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