Author Topic: Punish bailers  (Read 3986 times)

Offline Chalenge

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Re: Punish bailers
« Reply #60 on: January 01, 2017, 11:18:45 AM »
No, you would lose bomber pilots if HTC programmed in "public shaming" as has been suggested. If you lock someone into the cockpit until you have had your way with them, then yes there will be those that either quit, or at least stop flying bombers. And, by the way, some people only fly bombers. If that becomes less fun for them, then yes they may just go off and quit. Mouse pilots are a prime example, because it's easier to gun. Even then, though, it is easy to get lost in the views and gun angles and once confusion sets in so does frustration.

I do everything I can to make every engagement with bombers authentic (as much like WWII as possible). There are a few pilots that see the setup coming (probably because they have run into me before) and just bail. I may not have found them until they are RTB, or miles from their primary target, but they still bail. So, I am familiar with the frustration from the other side. But, I also know that it means I won.
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Online Vraciu

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Re: Punish bailers
« Reply #61 on: January 01, 2017, 11:46:11 AM »
Would you really lose bomber pilots if they got a "Shot down" if they bail over enemy territory around fighters?  I think not.

I think you're 100% correct.   

If, as certain people claim, only one percent of BUFF drivers bail then you wouldn't even notice those who MIGHT quit.

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Offline Vulcan

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Re: Punish bailers
« Reply #62 on: January 01, 2017, 03:51:35 PM »
I dispute that bailing bombers are anything like a constant. If you really want bomber kills, then you need to just set up a patrol over AAA. You may still run into bailers, but more often than not you will get kills.

Yeah nah... one week I decided to have a play with the 50mm cannon on the 410. I was doing buff patrols, I encountered quite of number of bomb and bailers I decided to start filming: http://bbs.hitechcreations.com/smf/index.php/topic,382661.0.html

Two things I noticed, many would climb to ridiculous altitudes - and once they dropped they'd bail. There were just as many that didn't (49ers always put up good fights). But if you start hunting the strat buffs it is very common.

iirc Cheyenne in particular belongs to a bomber specialist squad, and a few others I came across did too (Dickweed BG iirc) who bailed at the sight of a closing fighter.

Offline haggerty

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Re: Punish bailers
« Reply #63 on: February 20, 2017, 10:05:49 AM »
bump, still an issue.

Damage done should be wiped if you bail from your bombers for no reason right after bombing a target or atleast earn 0 perks or score for damage done.
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Online Vraciu

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Re: Punish bailers
« Reply #64 on: February 20, 2017, 10:09:57 AM »
 Give me the kill!!!
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Offline JVboob

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Re: Punish bailers
« Reply #65 on: February 21, 2017, 08:08:22 AM »
Award three kills to the closest enemy within visual range. 

Solved.

+1 it would happen to me alllll the time ill take the freebees
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Offline DubiousKB

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Re: Punish bailers
« Reply #66 on: February 21, 2017, 09:32:24 AM »
.... Don't expect to hunt bombers if they have already dropped bombs... Their whole reason to exist is to get that bomb to target, not to provide you with a target....

When I hear these complaints I think of the guy who is playing this GAME all day with hordes of WWII statistics books scattered around crying over realism..  :old:

Also does that mean all lawn-dart jabo's need to have their damage removed after flying through radar, ords, or VH's?   :furious  Or pmaybe a rocket GV that spawns, shoots, "bails", and repeats? noooo......  :bolt:

No, just those guys who "troll" me by what I perceive is wasting my time..... I think having 4 red guys HO me one at a time, whilst I hold off on the trigger, should be punishable by the all-mighty HTC... But I don't get to dictate to other players what actions they take within the rules of the game are "punishable", and which are not based on my feelings.......  :furious


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Offline caldera

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Re: Punish bailers
« Reply #67 on: February 21, 2017, 10:16:32 AM »
bump, still an issue.

Damage done should be wiped if you bail from your bombers for no reason right after bombing a target or atleast earn 0 perks or score for damage done.

What about if no enemy around?  I bail out frequently in fighters because the enemies died or ran away.  Why should I waste more time RTB?  Suppose I have kills, do they get removed because I wanted to avoid further tedium?  Is a bomber pilot doing these things any different?
"Then out spake brave Horatius, the Captain of the gate:
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Offline Wiley

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Re: Punish bailers
« Reply #68 on: February 21, 2017, 10:53:15 AM »
What about if no enemy around?  I bail out frequently in fighters because the enemies died or ran away.  Why should I waste more time RTB?  Suppose I have kills, do they get removed because I wanted to avoid further tedium?  Is a bomber pilot doing these things any different?

If there's no enemy around, what's it matter?  I'd say it should go to the closest enemy regardless of whether they're in sight or not, but that's just me.

I can't help but think what a glorious game it would be if everybody just bailed upon sight of the enemy if everything wasn't to their advantage.  See even odds incoming in a fighter- bail.  Ground ack is up when you come in to jabo- bail.  Just give people x number of perks and points per hour for sitting in tower saving their planes.

Wiley.
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Offline caldera

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Re: Punish bailers
« Reply #69 on: February 21, 2017, 10:57:54 AM »
If there's no enemy around, what's it matter?  I'd say it should go to the closest enemy regardless of whether they're in sight or not, but that's just me.

I can't help but think what a glorious game it would be if everybody just bailed upon sight of the enemy if everything wasn't to their advantage.  See even odds incoming in a fighter- bail.  Ground ack is up when you come in to jabo- bail.  Just give people x number of perks and points per hour for sitting in tower saving their planes.

Wiley.

So the sissy that runs back to his base gets a proxy awarded because I don't take the time to rtb after he refuses to engage?  Or somebody running supplies two bases over gets a proxy because he's the closest?  That sounds like the mark of a great game feature.   :rolleyes:
« Last Edit: February 21, 2017, 11:00:44 AM by caldera »
"Then out spake brave Horatius, the Captain of the gate:
 To every man upon this earth, death cometh soon or late.
 And how can man die better, than facing fearful odds.
 For the ashes of his fathers and the temples of his Gods."

Offline Zimme83

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Re: Punish bailers
« Reply #70 on: February 21, 2017, 10:59:00 AM »
We should btw also punish those that attacks another fighter while having more than 500 ft alt advantage, those that vulch a fighter on the runway and those who extends more than 2k from a fight...
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Offline Wiley

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Re: Punish bailers
« Reply #71 on: February 21, 2017, 11:01:33 AM »
So the sissy that runs back to his base gets a proxy awarded because I don't take the time to rtb after he refuses to engage?  That sounds like the mark of a great game feature.   :rolleyes:

What difference does it make?  Obviously you don't care about RTB.  What's it matter what the other guy gets?

Wiley.
If you think you are having a 1v1 in the Main Arena, your SA has failed you.

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Offline haggerty

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Re: Punish bailers
« Reply #72 on: February 21, 2017, 11:04:38 AM »
Also does that mean all lawn-dart jabo's need to have their damage removed after flying through radar, ords, or VH's?   :furious  Or pmaybe a rocket GV that spawns, shoots, "bails", and repeats?

Yes
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Offline caldera

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Re: Punish bailers
« Reply #73 on: February 21, 2017, 11:07:28 AM »
What difference does it make?  Obviously you don't care about RTB.  What's it matter what the other guy gets?

Wiley.

I want every kill on me to be earned, that's why.
"Then out spake brave Horatius, the Captain of the gate:
 To every man upon this earth, death cometh soon or late.
 And how can man die better, than facing fearful odds.
 For the ashes of his fathers and the temples of his Gods."

Offline Wiley

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Re: Punish bailers
« Reply #74 on: February 21, 2017, 11:07:47 AM »
Yes

And how precisely do we differentiate intentional jabocide from incompetence?

Wiley.
If you think you are having a 1v1 in the Main Arena, your SA has failed you.

JG11