Author Topic: Please fix Mini-Warps/Glitchy aircraft movement  (Read 2427 times)

Offline Krupinski

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Please fix Mini-Warps/Glitchy aircraft movement
« on: February 02, 2017, 08:33:44 PM »
I know I'm not the only one experiencing this, and I don't lag in any other game, so it's certainly not an issue with my connection... A lot of times when players make abrupt maneuvers, or stalls, their aircraft movement is far from fluid, and they appear to do some crazy unnatural things...

(It was never this bad in AH2 as far as I remember)

Here's an example for you...

https://www.youtube.com/watch?v=Jame7mb4Q7Y





« Last Edit: February 02, 2017, 08:38:21 PM by Krupinski »

Offline FESS67

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Re: Please fix Mini-Warps/Glitchy aircraft movement
« Reply #1 on: February 03, 2017, 12:21:04 AM »
We posted about this a long time ago Krup.  It was all explained away as legit moves..blah blah.  I just gave up arguing.

Offline Bruv119

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Re: Please fix Mini-Warps/Glitchy aircraft movement
« Reply #2 on: February 03, 2017, 03:10:48 AM »
it is definitely a bug because it never happened in AH2 at least not in the same crazy spin around the prop manner.
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Offline JunkyII

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Re: Please fix Mini-Warps/Glitchy aircraft movement
« Reply #3 on: February 03, 2017, 09:19:40 AM »
See rule #4
« Last Edit: February 03, 2017, 09:51:21 AM by hitech »
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Offline bustr

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Re: Please fix Mini-Warps/Glitchy aircraft movement
« Reply #4 on: February 03, 2017, 11:00:35 AM »
I don't know if players are intentionally doing it.

I saw this last night from a mossi I was fighting. Because of how large it is compared to the a6m I was able to see what was really happening. The mossi pulled itself into a stall then a flat spin. You could see the code attempting to make it look like a stall and entering a flat spin at the beginning. There were points where it jerked like that a6m and didn't render the full motions snapping rigidly from key point to key point. Almost like it was a film with cells cropped out. Once the mossi was in a slow flat spin, it was a classic slow flat spin until it pancaked into the ground.

It appears for very small rapid movements the plane on your screen is only getting the high points rendered so it looks gamey and snappy from point to point. I have noticed while the plane is in this condition, your chances of landing rounds on it from 50yds point blank are against you by %99.9999. But, hey I have not seen the krupinski tumble in Ah3 unless it turns into this and you cannot see that interesting maneuver in it's full glory. 
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Offline JunkyII

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Re: Please fix Mini-Warps/Glitchy aircraft movement
« Reply #5 on: February 03, 2017, 11:53:32 AM »
The problem is it can happen on any sort of manuever...I've seen this happen when a player is simply split Sing or attempting a very tight scissor....it's why stick stirring planes are so much more hard to track in AH3 then 2....because you can't determine the planes actual flight path.
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Offline Bruv119

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Re: Please fix Mini-Warps/Glitchy aircraft movement
« Reply #6 on: February 03, 2017, 12:51:48 PM »
junky nailed it.

the classic krup stall was well known about and you could track it all the way down.

this happens in a split second you think the guy has lost it completely then he smooths out as quickly as he stalled it and starts trying to shoot at you! 

i get annoyed by aggressive neg g evades so this takes the biscuit.
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Offline Lazerr

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Re: Please fix Mini-Warps/Glitchy aircraft movement
« Reply #7 on: February 03, 2017, 01:10:01 PM »
Yup.. and there are people exploiting it.

Ive seen all sorts of aircraft do it.

Offline Randy1

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Re: Please fix Mini-Warps/Glitchy aircraft movement
« Reply #8 on: February 03, 2017, 01:44:42 PM »
My WAG is it is not a bug.  It is the overall processing time it takes to get the updated image to the screen.  The processing time is simply longer in AH3 than AH2.

Offline JunkyII

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Re: Please fix Mini-Warps/Glitchy aircraft movement
« Reply #9 on: February 03, 2017, 03:21:19 PM »
My WAG is it is not a bug.  It is the overall processing time it takes to get the updated image to the screen.  The processing time is simply longer in AH3 than AH2.
This simply isn't true because the plane does completely random things....if it just took "longer" the plane wouldn't do the extra stuff...just freeze frame then reappear when your system caught up.
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Offline Vulcan

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Re: Please fix Mini-Warps/Glitchy aircraft movement
« Reply #10 on: February 03, 2017, 03:49:39 PM »
My 2 cents:

- sometimes it looks like the network prediction code struggles to track yaw prediction (I think AH3 has some sort of network prediction/smoothing code).
- I always thought the prediction/updates got more frequent as you got closer to a target. Under 400 yards updates appear to be the same as 1500 yards or 2000 yards, so movement can be chunky. (I'm a terrible shot so always prefer to get close <200 yards).
- snap rolls and strange moves (like that film above) don't throw around G's like I would expect. I think snap/instantaneous G's should have more of an effect on a pilot (if not blackout maybe input lag). G effects only seem to occur under sustained G's (ie blackout/redout).

Offline JunkyII

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Re: Please fix Mini-Warps/Glitchy aircraft movement
« Reply #11 on: February 04, 2017, 12:18:05 PM »
Wait until I overshoot at the end and please laugh at my poor gunnery......This is not ACM....its something that is broke.

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Offline Chris79

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Re: Please fix Mini-Warps/Glitchy aircraft movement
« Reply #12 on: February 04, 2017, 01:56:09 PM »
Wait until I overshoot at the end and please laugh at my poor gunnery......This is not ACM....its something that is broke.



Seen that many times before, mostly from spits. I do agree that this seems more prevalent in AH3


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Offline JunkyII

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Re: Please fix Mini-Warps/Glitchy aircraft movement
« Reply #13 on: February 04, 2017, 02:14:46 PM »
Seen that many times before, mostly from spits. I do agree that this seems more prevalent in AH3
I see it out of 190s the most probably because most 190 pilots don't know how to remove a plane from their 6 without a stick stir or unnatural neg G push.
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Offline bozon

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Re: Please fix Mini-Warps/Glitchy aircraft movement
« Reply #14 on: February 05, 2017, 02:20:31 AM »
190s create micro warps due to the roll rate that defeats the update rate. In particular when initiating a turn, the net code cant predict the sudden roll and then struggles to catch up. Other fast rollers like the spit 16 also do this.

When spinning out, the plane rolls into impossible angles in an instant, which creates the same problem as above. I am very violent on the controlls of the mossie and if my stick is not perfectly calibrated I often completely lose control. It also happens if by mistake I end up with uneven power to the engines. The result is 1--2 seconds where sky and ground flash across my screen is all directions. I have no idea how this looks from the outside, but the mossie doesnt not depart with much grace. Recovery is very long and unelegant, as opposed to most other planes, which makes this useless as a tactic.

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