Waffle,
Remember during the alpha I tried to communicate this to you? In real life the reflector plate is optically clear, and when viewed through the windscreen, the view is clear. There is no tinting unless the windscreen like with the spit9 had green tinted armored windscreens. Pilots did not use the sunshade because it darkened the view and caused problems seeing the target. Like what was done with the Type 98 gunsight in the game's a6m family where the sun screen has been put in place. Pilots never used it or pulled them off and threw them away. And no one set them half up darkening out the bottom half of the view.
You gents know your screen shots will never show the con as clearly as you really see it on your monitor against clutter because of dithering in jpg format? And cons disappear against similar looking clutter in 2D rendering unless it's a still shot and contrast is imposed to differentiate the different groups of pixels. The clutter tile for that rock and the clutter camouflage on the spit make them the same while the spit and your cockpit are in motion outside of 200yd, sometimes I have to use full zoom in these situations. At 200yd the pixels will start differentiating with more contrast.
Here is what the view in the game's P38 and all gunsight's glass should look like. As clear as the panel next to it and you still have all those shadows and that clutter.
