Really, I just want to reduce buzzsaw's occurrence in the rotation so this post will die. I think Greebo is busy with those unbelievably incredible skins he does while CraterMA had to be touched up by it's creator because only he knows that project. And Easyscor, and ghostdancer, I thought build exclusively for the AvA and special arena.
I still think buzzsaw is a Waffle joke like when he placed a copy of his finger print on the back right gunsight reflector plate in the Me410 during the closed alpha.
I keep telling you guys the time you waste in here flappin yur gums you could all build your own terrain. The process is that simple. Much of the headache is prototyping it as scaled to a 1:1 before you start building and working out your general placement problems there. Then it becomes a 3D art program erector set of pointing and clicking following your 1:1 blueprint. If you can use MS Paint, you can build terrains, granted it helps to have a tiny bit of artistic talent, not much. Just the ability to put your cloths on in the morning without mixing dots with stripes and thinking the cloths hamper is where your clean underwear is stored.
Like this prototype, think battleships and sneaking around. The majority of those rounded island ends can fit three airfields 19 miles apart since the 25x25 mile sector grids are 1:1 for the terrain editor 4096x4096 project space. I didn't catch on to this concept with my first terrain until it was finished. So it took months raising and cutting it out of the 4096x4096 ocean by hand limited to seeing one sector at a time. I'm not sure what is up with my 90 day license from L3DT, so I may have to create the arena with a grayscale heightmap file. That 31,416mile circumference 25,000ft gray wall will just popup like magic along with the islands during the import of the file. The actual sculpting then painting of the terrain, alot of it is like using your finger to push clay around or finger paint. You only have a single brush that scales from about 1\8 mile to 6 miles dia.
Easyscor and Greebo have written an excellent manual in PDF format that you can get from the terrain editor forum. And it is as easy as it reads, you just have to do it over a very large project area over and over and over like I will with the arena blueprint(hmm, brownprint) below.
***Note: you strat runners who waste your time screaming at Hitech. The only rule about strat placement is for minimum placement. Eighth miles from an airfield and three miles from a vBase. You can place your strats where you can easily run to them and single finger salute the community to oblivion all night long. You do not have to place vehicle spawns to them, or 163 bases near them, or make it easy for c47 to fly to them time wise. You just have to accept making changes if Hitech decides you need to moderate making them too easy for screwing the arena all night long as the cost of acceptance for MA rotation. Other than that, you can make an arena for the MA as a strat runners paradise. Just like I made mine to keep you guys from turning the lights out all night long for the other 99% of paying customers.
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If you notice my hours played the last 2 months....majority of them were either volunteer hours spent as a side CO or hours spent running KOTH, Because I said I would...I don't get much time for Aces High other then that and I'm sure that's why not more people try to build maps especially when you were saying how many hours you put into your first map...
Oh and btw my comment was in no way saying you guys are constantly doing MA terrains but it is similar to the skinner team of old where you guys are the SME on terrains.
Stop getting so defensive. Buzzsaw is a bad map, people are allowed to have issues with it without you holding the "build your own if you don't like it" over them.