Author Topic: Ack-protected bases!  (Read 2264 times)

Offline icepac

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Re: Ack-protected bases!
« Reply #60 on: March 07, 2017, 09:29:56 PM »
Players are ruining the game.

Same wash/rinse/repeat missions with little to zero variation on the theme and they expect the game to bow to thier super narrow mission profile.

Offline Shuffler

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Re: Ack-protected bases!
« Reply #61 on: March 07, 2017, 09:32:32 PM »
icepac is ruining the game


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Offline BuckShot

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Re: Ack-protected bases!
« Reply #62 on: March 07, 2017, 09:41:59 PM »
Shuffler is gaming the ruin!
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Offline Shuffler

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Re: Ack-protected bases!
« Reply #63 on: March 07, 2017, 09:46:40 PM »
Shuffler is gaming the ruin!

OMG  :airplane:
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Offline Mongoose

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Re: Ack-protected bases!
« Reply #64 on: March 07, 2017, 11:31:19 PM »
like if they made the 30MM as accurate as the 50 cal you would see the 152 and K4 being used A LOT more.

And if they made the P51 as fast as a 262, they wouldn't need to perk the 262.

The ballistic properties of the 30MM are not the same as the ballistic properties of the 50 cal.  The 30MM is as accurate as a 30MM, and the 50 cal is as accurate as a 50 cal.  They are not the same bullet, and they don't have the same flight characteristics.  The simulation reflects this.
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Offline scott66

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Re: Ack-protected bases!
« Reply #65 on: March 08, 2017, 12:34:32 AM »
scott66 is ruining the game.   :P
hey now! :neener:
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Offline Dobs

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Re: Ack-protected bases!
« Reply #66 on: March 08, 2017, 08:06:31 AM »
QUOTE
"True. I'm sorry but a lot of people left because the lack of action...or even don't play as much because of the lack of it. I like the direction HTC is going with the match play but the MA needs to be tweeked or else we are going to end up with a bunch of people sitting in towers waiting for the enemy to come boring themselves until they leave too. A community doesn't hold a player base, action does...and when half the base is sitting in man guns that means less of it for the MAJORITY of the community." --Junky II

As a refugee from another flight sim which started before this one....  THIS one item is what killed that game IMO. Being able to retreat to invisible (or in this something you can't be killed in) gvs and field guns, means a guy who dies twice won't roll another field to come in with alt...he'll jump into a gun or flak wagon and kill the fight.

With the Romulan cloaking device of "engine off=icon off" a GV can open fire and you'll never see him....Hell I'd settle for  if he was shooting his icon comes back. 
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Offline Bushmills

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Re: Ack-protected bases!
« Reply #67 on: March 08, 2017, 08:13:58 AM »
QUOTE
"True. I'm sorry but a lot of people left because the lack of action...or even don't play as much because of the lack of it. I like the direction HTC is going with the match play but the MA needs to be tweeked or else we are going to end up with a bunch of people sitting in towers waiting for the enemy to come boring themselves until they leave too. A community doesn't hold a player base, action does...and when half the base is sitting in man guns that means less of it for the MAJORITY of the community." --Junky II

As a refugee from another flight sim which started before this one....  THIS one item is what killed that game IMO. Being able to retreat to invisible (or in this something you can't be killed in) gvs and field guns, means a guy who dies twice won't roll another field to come in with alt...he'll jump into a gun or flak wagon and kill the fight.

With the Romulan cloaking device of "engine off=icon off" a GV can open fire and you'll never see him....Hell I'd settle for  if he was shooting his icon comes back.

Everyone needs a safe space! even in a combat sim!  :banana:

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Offline JunkyII

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Re: Ack-protected bases!
« Reply #68 on: March 08, 2017, 08:28:44 AM »
And if they made the P51 as fast as a 262, they wouldn't need to perk the 262.

The ballistic properties of the 30MM are not the same as the ballistic properties of the 50 cal.  The 30MM is as accurate as a 30MM, and the 50 cal is as accurate as a 50 cal.  They are not the same bullet, and they don't have the same flight characteristics.  The simulation reflects this.
You're missing the point..It's an example of how arena settings can influence players to play a certain way...not saying they will but it can help.


Players are ruining the game.

Same wash/rinse/repeat missions with little to zero variation on the theme and they expect the game to bow to thier super narrow mission profile.
You really do have some flawed thinking....if HTC looked at the game like that it would have already been dead.
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Offline icepac

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Re: Ack-protected bases!
« Reply #69 on: March 08, 2017, 05:58:18 PM »
Not flawed thinking.

It's just that my comment hit too close to home.

This sim has so many different types of experiences that it takes years to try them all.

Mix it up a little bit and enjoy more fun as a reward.

Offline JunkyII

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Re: Ack-protected bases!
« Reply #70 on: March 09, 2017, 07:00:13 AM »
Not flawed thinking.

It's just that my comment hit too close to home.

This sim has so many different types of experiences that it takes years to try them all.

Mix it up a little bit and enjoy more fun as a reward.
Tell me what I haven't done in the game that it offers besides certain scenarios....

Your logic is flawed when there's literally nothing you can come up with....
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