Aces High shows both:
IAS (Indicated Air Speed) = Long White Needle pivoting from center of Speedometer out
TAS (True Air Speed) = Short Red Needle that pivots from outer ring edge in
http://trainers.hitechcreations.com/88-first-timers/learning-to-fly/1051-cockpit-gaugesCockpit GaugesSpeedometer•There are several different speedometers in the game, depending on aircraft country of origin, although they all operate the same way
•All speeds in mph
•Speedometer shows two different markings
•White needle is Indicated Air Speed (IAS) which is affected by pressure differences between altitudes.
•Red Mark indicates True Air Speed (TAS), adjusted for changes in altitude.
EDIT: Temperature, humidity, Atmospheric conditions all affect TASGoing off of what hitech posted, still doesn't tell the OP if the "pitot tube" on the different planes in game, are "Functionally Represented" or if the "pitot tube" is just modeled for "Visual Attributes"
I am not certain, but think that hitech has used the formulas ( read as coading, lol ) to calculate IAS and TAS for each individual plane, and that each individual planes pitot tube is there only for cosmetic reasons...... the reason I believe it to be this way is because when you are flying a plane and your wing is shot off, your indicated airspeed is still showing, it might be speeding up, it might be slowing down, but it doesn't "zero out" once the wing where the pitot tube is mounted is shot/blown off....(regardless if it's the right wing or left wing, but it is the wing that has the pitot tube mounted to it!)
as for hitech's post of:
If you are flying perfectly sideways at 100 mph the indicated air speed will be zero.
HiTech
In real life, yes most definitely.... Is Aces High III modeled the same way, as well? Your post has me thinking I need to go watch some films
Hope this helps
TC