Author Topic: Please fix Mini-Warps/Glitchy aircraft movement  (Read 2425 times)

Offline Vinkman

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Re: Please fix Mini-Warps/Glitchy aircraft movement
« Reply #45 on: April 20, 2017, 12:41:41 PM »
people are confusing alot of different things in this thread I will post a film of it when it happens again.

Ghi's skill was knowing when his opponent was about to shoot, neg g push at the right time then pull back his plane was not cartwheeling through the virtual sky!


Which was enabled by exterior pilot vues and hence shut down with the elimination of that view on the IL2
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Offline nrshida

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Re: Please fix Mini-Warps/Glitchy aircraft movement
« Reply #46 on: April 20, 2017, 01:01:52 PM »
I refuse to embrace any moves that aren't possible in real life......most of the time.

I myself embrace any move the flightmodel allows and especially those which go beyond the conventionally taught doctrines.

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Offline JunkyII

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Re: Please fix Mini-Warps/Glitchy aircraft movement
« Reply #47 on: April 20, 2017, 01:13:41 PM »
I myself embrace any move the flightmodel allows and especially those which go beyond the conventionally taught doctrines.
It's not a move though if a player is not in control of it on their end it is not a move it should be considered a glitch
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Offline nrshida

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Re: Please fix Mini-Warps/Glitchy aircraft movement
« Reply #48 on: April 20, 2017, 01:20:43 PM »
Watch the very end, this happens often and is what I'm talking about...GHI's plane does exactly this when I shoot at him I just know he's going low so I am there now...ignore my gunnery not being able to shoot using page up anymore is really painful for me

Yeah that's crazy. Never saw the disappearing-reappearing act in different orientations in AHII. Lift vector related perhaps?

But actually it was hard to watch for the laughing. I just imagined him in there screaming and crying "I want to live! I want to live!". Let me guess, started the fight with the advantage did he?





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Offline JunkyII

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Re: Please fix Mini-Warps/Glitchy aircraft movement
« Reply #49 on: April 20, 2017, 01:23:56 PM »
Yeah that's crazy. Never saw the disappearing-reappearing act in different orientations in AHII. Lift vector related perhaps?

But actually it was hard to watch for the laughing. I just imagined him in there screaming and crying "I want to live! I want to live!". Let me guess, started the fight with the advantage did he?
Started with 2 P51s dropping in on me :devil
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Offline nrshida

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Re: Please fix Mini-Warps/Glitchy aircraft movement
« Reply #50 on: April 20, 2017, 01:29:57 PM »
Started with 2 P51s dropping in on me :devil

Junky stop meddling with their $15's worth of ego every month!



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Offline Becinhu

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Please fix Mini-Warps/Glitchy aircraft movement
« Reply #51 on: April 20, 2017, 03:35:43 PM »
Last night was full of odd occurrences. Now first off I'm terrible and I am in no way accusing any wrong doing by other parties. I had an engagement with Judge as well, me in a pony and Judge in a Dora. During our merge on my end we were roughly 800 yards apart flying parallel in opposite directions. Easiest way would be a "top gun" position with both of us looking up through each other's canopies. He was firing with his nose pointing away from my POV but his rounds were flying past my plane just like he was dead on my six.

I also had a bomber hit me hard from 1.5k at a weird angle but most likely net lag from when I flew past him on an attack run. All this was occurring at the same time the 200 banter over Rud3boi and Joachim was occurring.


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Offline Vulcan

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Re: Please fix Mini-Warps/Glitchy aircraft movement
« Reply #52 on: April 20, 2017, 05:22:43 PM »
As of late I have had a feel the discrepancy is in the prediction code dealing with yaw inputs.

Offline Drano

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Re: Please fix Mini-Warps/Glitchy aircraft movement
« Reply #53 on: April 20, 2017, 06:04:49 PM »
As of late I have had a feel the discrepancy is in the prediction code dealing with yaw inputs.
Usually when I see this what I see on my end is something along the lines of : I'm closing from the 6, they roll 90 degrees then spin like a pinwheel (yaw) sideways but still in forward motion. I go up and right. They follow me right up like none of that happened. Usually Spits and 190s.

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Offline bustr

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Re: Please fix Mini-Warps/Glitchy aircraft movement
« Reply #54 on: April 21, 2017, 01:04:54 PM »
Junky's film is pretty classic for the series of events. From the con's perspective I bet all he is doing is pulling from side to side to disrupt Junky's aim. Then the weird spin was a wing stall because he got slow pulling side to side and stalled.

After what, almost 9 months of this it looks like there is lag in what we are seeing across the board. It is described exactly the same and filmed exactly the same and reproduces itself exactly the same every time by many different players. And gunnery has degenerated into a crap shoot for everyone reporting this across the board just like lag reduces gunnery to at such close range.

Other than that, as has been stated over the last 15 years. Check everything on your end it's probably your problem, just keep looking, don't forget the routers in between because your connection to the server can be incredible, one bad router on the cons side of the world can cause this. Do you have a film, and it's not fair to real lag to blame lag for everything.

Based on what I could do in AH2 applying the 100mph principle from all the WW2 fixed gunnery manuals, AH3 does not believe in the same universe or WW2 fixed gunnery manuals the 100mph principle comes from. Now we need tarot cards, a Ouija board, and some bird entrails to determine how to hit the funky chicken flippin, flopping con. I know, I know, go check my PC and my internet provider because it's probably all in my mind, even if we have films now showing the funky chicken spinning finish stall. I've seen alot in this game in about 15 years..... :O

Thought you gents would be more upset about battleships steaming around bases dueling with your tanks....sheesh.....  :P 
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