Junky's film is pretty classic for the series of events. From the con's perspective I bet all he is doing is pulling from side to side to disrupt Junky's aim. Then the weird spin was a wing stall because he got slow pulling side to side and stalled.
After what, almost 9 months of this it looks like there is lag in what we are seeing across the board. It is described exactly the same and filmed exactly the same and reproduces itself exactly the same every time by many different players. And gunnery has degenerated into a crap shoot for everyone reporting this across the board just like lag reduces gunnery to at such close range.
Other than that, as has been stated over the last 15 years. Check everything on your end it's probably your problem, just keep looking, don't forget the routers in between because your connection to the server can be incredible, one bad router on the cons side of the world can cause this. Do you have a film, and it's not fair to real lag to blame lag for everything.
Based on what I could do in AH2 applying the 100mph principle from all the WW2 fixed gunnery manuals, AH3 does not believe in the same universe or WW2 fixed gunnery manuals the 100mph principle comes from. Now we need tarot cards, a Ouija board, and some bird entrails to determine how to hit the funky chicken flippin, flopping con. I know, I know, go check my PC and my internet provider because it's probably all in my mind, even if we have films now showing the funky chicken spinning finish stall. I've seen alot in this game in about 15 years.....
Thought you gents would be more upset about battleships steaming around bases dueling with your tanks....sheesh.....