Ok, its been stated before "Run VR leaving resolution at your monitors native settings". My question is, why does say Invidia record the gameplay(on desktop) at a different resolution? I get the "FULL screen", well as full screen as I can get it to go, and seems the video is at a different than monitors resolution. The cockpit and resolution seems to be a lot different? I run 1920 x 1080 but recorded at more like 1360x768? I know as stated, that running game in non native res can cause problems with VR so what if any settings can be made with res and vr. Question I guess is, if the desktop recording the VR game play is at lower than native could or would adjusting res in video settings improve IN VR (headset)graphics? I don't know even how to explain it let alone understand how it all works,just curious