Have you done this in real life?
The Mosquito isn't as good as the P-38, was infering I could sense the counter rotation and I only have 2 hours in real aircraft 
Colombo likely has..........he was a pilot for the collings foundation flying WWII iron.
What is the effect of transverse G on an aircraft?
My statement has to do with the fact that a plane can change it's direction 180 degrees faster with the rudder than in a banked turn while maintaining enough airspeed to fly.
The above statement references airspeeds above stall.
There is no "hovercraft turning" type of effect........the airplane just pivots while maintaining airspeed where a real life plane would "wash out" end up with negative airspeed..
The rudder is too effective maybe since you can knife edge a warplane here that never could do it in real life.
That said, aces high is the best sim out and I believe some softening of the penalties of flying beyond limits was necessary to retain players.
Fire up warbirds 2.77 and you will see a slightly less forgiving flight model as compared to warbirds 3 and aces high.
It was two different forum members that said learn it and it's realistic. I didn't say it was a common tactic - it doesn't have to be. As FLS explained, you could do these kind of aerobatic manoeuvres in other things apart from those dedicated aerobatic planes. The most unrealistic aspect of AH is the stick time. Some players have played for three times longer that the duration of the war, have thousands of hours in a type or enjoy pushing the flight 'model' to its limit. We also enjoy the luxury of being virtual - 'yup, that was definately too low!'.
Trouble with the realism argument is when it becomes selective it is essentially a logical fallacy.
I also have about 80 hours of aerobatic time in planes from a c150 aerobat to a citabria and later on, a super decathlon and have flown way too many planes beyond they were designed for.
This includes pointing a 150 aerobat straight up until airpseed read zero with power on, without power on, changing power settings at zero kt. and all manner of full deflection control inputs.
I feel lucky that I didn't pop rivits out of the skins or snap off wings doing what I did as a kid.
When you see "maneuvering speed" in the manual, stating full control inputs can be done at that speed or below within loading and weight and balance limits, it sure feels awfully close to the limits of the airframe and I'm not sure the manufacturer was imagining a 21 year old yanking stick or stomping rudder as hard and as fast as he could.
I fly safe now and have confidence in a plane knowning I've explored a couple corners of the envelope and that a properly maintained plane will not let me down as long as I keep up my end of the bargain.
You guys know that some guys make ATP without ever having spun a plane?