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VRWorks
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Topic: VRWorks (Read 513 times)
terrydew
Copper Member
Posts: 311
VRWorks
«
on:
July 14, 2017, 07:35:33 AM »
Have any of the VRWorks features like those discussed in the link below been incorporated into AH3 yet? If not, are there any plans to do so?
https://www.roadtovr.com/eve-valkyrie-gets-new-ultra-graphics-option-thanks-nvidia-vrworks/
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Skuzzy
Support Member
Administrator
Posts: 31462
Re: VRWorks
«
Reply #1 on:
July 14, 2017, 09:23:43 AM »
If support comes to Oculus or the Vive (I know they were/are working on it), then it should be transparent to Aces High III.
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Roy "Skuzzy" Neese
support@hitechcreations.com
terrydew
Copper Member
Posts: 311
Re: VRWorks
«
Reply #2 on:
July 15, 2017, 02:46:38 PM »
Skuzzy I meant the Nvidia specific features which have to be coded in the app to be used? Supposedly performance and graphical quality improvements.
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