Yoy may or may not need to adjust your FLIGHT STYLE. For me, it meant adjusting my guns convergence. I use to have .50s set at 400yrds+ Now....275. I was getting so much closer that my 400 conv was just tickling wing tips as main parts of enemy plane was falling inside my wing mount gun conv. If you are use to playing with way distorted FOV like I have seen from some folk with videos out there, you will be disappointed with VR. It is around 70-80 FOV? Some where in that range I believe. The HAT views still work with Aces High and VR, have yet to find another Flight Sim/Combat Sim that has hat views AND VR at same time. The head movement is 1:1 and fixed, but Hat views can help if you need it. It WILL require changes to your style and you will need to be patient and open minded about those changes. Its not for every one, so dont expect to go from mediocre to best ever in a month because of VR. VR just lets a player experience the closest thing to BEING THERE as most will ever get. You may experience nausea, most say that this is less than what TIR players experienced, mainly because the head movement was more natural with VR. The way I see some players jerking and flopping around, they would get REAL uncomfortable in VR. I guess the biggest thing for me, was how BAD I was actually flying. You notice all the little signals of UNCOORDINATED flight that I WAS having success with in 2D. I have to be alot more deliberate now. Mainly from the tighter FOV I believe. Every thing is in your face and you can see the little details you would normally get away with,especially in shooting. That was my experience. I have read alot on these forums and some folk are mis understanding why VR is "Greatest Thing EVER". It will improve realism, but if you suck now-you will suck with VR. If you have trouble finding Vehicles-you will now have new issues to work through with VR (learning how to track ground targets with limited head movement). Gv'ing in VR will be your hardest to deal with. 2 eyed Binocular>2 eyed MON-ocular is just plain off when gunning through turret sights. HighTech addressed this with the new "Mode swap" on headset removal though. I am NOT trying to discourage anyone looking to get VR, just giving an honest assessment. I love it and wouldnt go back to 2D and TIR unless I just absolutely had too, and I REALLY loved it when I found TIR. For me VR is just plain awesome! Wish I had a Dollar for every time I have knocked something off my desk, when reaching for the Throttle
. I would have enough money to treat a few folk with free VR
The decrease in CRISPNESS is probably the biggest issue I hear with VR users, and it is a BIG step back from high def monitors. You will get use to it though. I was somewhat disappointed with VR at first, as it was WAY DIFFERENT. After about 2 months though I hardly noticed it. For me the "In the cockpit" realism feeling more than made up for some decrease in crispness. One other note to bring up,incase some dont read every bost about VR. If you wear prescription lenses, you will need them IN VR. Wearing glasses can cause SEVERE damage to Oculus Rift Lenses
I know for a fact. I didnt even think my glasses were even close to touching but they were. I got major scratches in less than 2 months. They do offer Prescription lens implants for Oculus, and I would strongly recomend looking into these if you do need your glasses for Vr. I just found out about them a bit too late.
https://widmovr.com/product/oculus-rift-prescription-lenses-adapter/