Nope that sounds like using a R.P.S. Rolling Plane Set-and HiTech said he won't use a RPS in this game. and it also sounds like you want people to play the game your or their way. I'm pretty sure I can safely say NOT go to happen
1. Add a picture of the ride on the front page (just like a sneak peek, but linked to a history article on the ride). <--not HiTechs job to teach people the history of the aircraft in the game--player can just as easily google the info on each plane fighter or bomber an tank. when in the hanger right click on that plane and get short list of important stats. also try using the same plane that is defeating you.. if a Brewster or a A6M or zeke is on the field that's what I take up to counter the threat..
It is not rolling plane set, it is just an incentive to take up something other than the same old uber rides we see up in the MA every night. Fly what you like at any time.
It might not be HTCs "job" to teach aircraft history, but in a game where the entire player base has shown an interest in a particular genre it would sure be smart idea. There are plenty of xbox ww2 flying games out there where you can have all the arcade style action you want. I would submit the players here are 1) into the more realistic flight modelling vs the xbox gameyness, and 2) if you look at the FSO turnouts much more likely to want to fly historic rides / historic missions in general.
Frankly you can run out in the Aircraft and Vehicles forum and find plenty of lovely research that has been done by players on a wide variety of aircraft topics on things like flaps, tail gun arcs on japanese bombers, superchargers, engine variants, fuel additives, etc. etc. etc. Obviously that indicates a bit of interest in the actual history of the rides and HTC can parlay that interest into more players - which benefits everybody.