It certainly worked for AW. I doubt that many of the current people would migrate to RR, but I'll bet a lot of arcade types would find it attractive.
- oldman
That was my thinking as well, oldman....
AAIK - the whole idea of a Relaxed Realism (Arcade) Arena is all about simplifying things
I completely understand Krusty's reply.... I'm just thinking about how to get the newer generation of players to stay... and still keep the current players happy by not adding easy mode stuff to the existing Main Arena as we knew it before all the "HUD display" type info began showing up...
Heck, I wasted nearly 3 years Closed Alpha testing and closed beta testing "World of Planes" before they renamed it "War Thunder"..... and one of the biggest complaints I remember about why others didn't play Aces High, was because the learning curve was to steep/too hard....or they couldn't get there game pad controller to work...
Once a game sucks in the new players, they will seek out and find their way to the Main Arena, as well as seek out help in possibly learning BFM/ACM and SA and Energy management, etc.....
I already posted that this is a wish that I'm not for, but I'm not thinking about myself, I'm thinking about how can Aces High offer something that could potentially entice new players to join