Author Topic: In-game transactions in lieu of $15/m  (Read 12889 times)

Offline hitech

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Re: In-game transactions in lieu of $15/m
« Reply #60 on: November 28, 2017, 08:34:56 AM »
One of my current thoughts is a weekly tournaments with  $500 to a $1k prize to the winner once a week.

HiTech

Offline Krusty

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Re: In-game transactions in lieu of $15/m
« Reply #61 on: November 28, 2017, 08:58:13 AM »
My issue with that is: It will only reward the same names over and over again. "Dueling" in this game is a practiced skillset that differs from general combat. It's a very specific set of timings and techniques that might get you killed in the MA during a normal engagement. In short, people train themselves to fly and fight that way, as in the DA. The same people that have learned how to game that particular game are going to have an edge up on ANY johnny-come-lately that might try their hat at a competition -- or it might just dissuade people from participating at all.


It caters to a specific sub-set, is what I mean, and might leave the rest out.

Offline hitech

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Re: In-game transactions in lieu of $15/m
« Reply #62 on: November 28, 2017, 09:20:02 AM »
My issue with that is: It will only reward the same names over and over again. "Dueling" in this game is a practiced skillset that differs from general combat. It's a very specific set of timings and techniques that might get you killed in the MA during a normal engagement. In short, people train themselves to fly and fight that way, as in the DA. The same people that have learned how to game that particular game are going to have an edge up on ANY johnny-come-lately that might try their hat at a competition -- or it might just dissuade people from participating at all.


It caters to a specific sub-set, is what I mean, and might leave the rest out.

The idea is to CREATE a hole new subset. Not cater to the existing.

HiTech

Offline Halo46

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Re: In-game transactions in lieu of $15/m
« Reply #63 on: November 28, 2017, 10:25:26 AM »
The idea is to CREATE a hole new subset. Not cater to the existing.

HiTech

Yeah, but it still is only going to be those who pown everyone. The leet of the leet will always be playing and winning. Joe schmoe will never have a chance and you will just be incentivizing a couple guys to drop their day jobs and be pro AHIII players is what Krusty was saying I think. I am scared to hear you want to pay players cash. A months free subscription, okay. Cash? Most never have a chance at it unless it is a login lottery.
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Offline The Fugitive

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Re: In-game transactions in lieu of $15/m
« Reply #64 on: November 28, 2017, 10:55:18 AM »
The idea is to CREATE a hole new subset. Not cater to the existing.

HiTech

what kind of subset are you looking to create? All I see is the same 5 or 6 guys who win koth taking how 500-1000 a week.

The same 500-1000 = 30-60 monthly subscriptions given away per week, 120-240 free months.

Pull 50 names a month from the active subscribers pool and give them a free month. Everyone has a chance that way, newbies included.

Offline Wiley

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Re: In-game transactions in lieu of $15/m
« Reply #65 on: November 28, 2017, 11:14:23 AM »
The idea is to CREATE a hole new subset. Not cater to the existing.

HiTech

You're thinking ESport?  Hmp.  Interesting.  Kind of seems a bit of putting the cart before the horse, from what I've seen elsewhere.  Players first, then cash tournaments seems to be generally how it goes.

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Offline AAIK

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Re: In-game transactions in lieu of $15/m
« Reply #66 on: November 28, 2017, 12:25:24 PM »
One of my current thoughts is a weekly tournaments with  $500 to a $1k prize to the winner once a week.

HiTech

This is an idea I have thought of for another place. Someone with the skills could earn a living out of it! Great way to attract players.

Offline SNO

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Re: In-game transactions in lieu of $15/m
« Reply #67 on: November 28, 2017, 12:27:12 PM »
One of my current thoughts is a weekly tournaments with  $500 to a $1k prize to the winner once a week.

HiTech

Don’t usually comment on this stuff but that is 133-266 players subs per month, maybe newbies get 1 month free instead of two weeks to try and learn and get hooked on the game. I suspect this is a troll as why would HT wanna give away $2-4K per month :headscratch:
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Offline bustr

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Re: In-game transactions in lieu of $15/m
« Reply #68 on: November 28, 2017, 12:57:36 PM »
Can they sue the Internet for making them loose or their hardware manufacturers?

That much money per week would also have the few winners doing everything they could to have a business class internet connection and a gaming PC that could beat HAL at running a HaloDeck with a live brothel. You could never know if you lost to the Internet along your route or your opponent just purchased the gaming rig from heck and had ATT run him a fiber line to Hitech's office. At the skill level in question here, wining and loosing would come down to a few electrons not playing nice on any given day.

So will HTC have them play on a closed network with the exact same PC's and hardware from the same location? Money does strange things to humans. 
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Offline 100Coogn

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Re: In-game transactions in lieu of $15/m
« Reply #69 on: November 28, 2017, 01:35:15 PM »
what kind of subset are you looking to create? All I see is the same 5 or 6 guys who win koth taking how 500-1000 a week.

The same 500-1000 = 30-60 monthly subscriptions given away per week, 120-240 free months.

Pull 50 names a month from the active subscribers pool and give them a free month. Everyone has a chance that way, newbies included.

Yep.  The aces of AHIII will have a pretty steady income, while most average players will never see any prizes..

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Offline pembquist

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Re: In-game transactions in lieu of $15/m
« Reply #70 on: November 28, 2017, 01:51:11 PM »
It seems to me that as an Esport air combat has a lot to recommend it. It is more of a general idea that has more to do with marketing and promotion than any particular software brand. It is an interesting thing to muse over. Do the profits come from selling software or subscriptions to an excited audience or selling advertising etc. on the back of events? If you are just handing out prizes to get people to sign up for the game as is I somehow think you don't really need to give hardly any money at all, look at video poker! I'd make it a little lottery like in that the prize would be a function of the level of subscriptions, I would also make it so that your average player had more than a zero chance of winning.

Outside of the box I think of coin-op where it is not the subscription for a game but the access to the game and the hardware, the old pinball or video model.

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Offline Zardoz

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Re: In-game transactions in lieu of $15/m
« Reply #71 on: November 28, 2017, 04:20:39 PM »
One of my current thoughts is a weekly tournaments with  $500 to a $1k prize to the winner once a week.

HiTech

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Offline 19zac

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Re: In-game transactions in lieu of $15/m
« Reply #72 on: November 28, 2017, 04:44:28 PM »
One of my current thoughts is a weekly tournaments with  $500 to a $1k prize to the winner once a week.

HiTech


This would be cool, but don't you think there should be more of a player base first? I am all for Esports, and this idea would attract more people because that is what gaming is turning into right now. But we need a bigger community first, I think.
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Offline popeye

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Re: In-game transactions in lieu of $15/m
« Reply #73 on: November 28, 2017, 08:26:19 PM »
Money does strange things to humans.

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Offline Randy1

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Re: In-game transactions in lieu of $15/m
« Reply #74 on: November 29, 2017, 07:08:17 AM »
Iracing has a similar playing pay and I can tell you iracing is very expensive.  It be something like you get a P-47D40 for free but A P-47M would be $20. 

The dueling tournament, would work better with something like a free month.  You put too much money into winning and you turn people evil.