Author Topic: New GV dar  (Read 46056 times)

Offline wil3ur

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Re: New GV dar
« Reply #450 on: December 19, 2017, 05:25:53 PM »
I wasn't even under a tree yesterday, and they still couldn't find me shut down.  They even had a couple Storches up to look...  Eventually I was tracked and started taking fire due to manned guns tracing back my fire...  but even the FI and bomb****s couldn't find me sitting on top of a hill without a tree in sight.

So I'm at quite a loss as to how GV dar made this impossible.
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Offline Ciaphas

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New GV dar
« Reply #451 on: December 19, 2017, 05:29:35 PM »
Because people want to complain about something.


Let’s be honest here, any forward operating base will have observers. It is quite simple to triangulate a location based on sound. I perform location triangulation just about everyday in my job looking for Emergency Locators from aircraft whether it be a real world situation (plane crash) or because of a survival kit ELT Activation that happened by a careless maintainer on any 1 of 200 aircraft I maintain. So, what’s the complaint again?


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Offline molybdenum

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Re: New GV dar
« Reply #452 on: December 19, 2017, 05:37:48 PM »
No Bustr...I regrettably disagree. GV's have always had the ability to find a fight through sound, using an FI to find GV's, etc. Those tactics have not changed. What it has done is narrow the search area down further to a specific area reducing the time it takes to find a GV to fight. Nothing else has changed for the GV to GV fight from that perspective.

What it has also done is reduced the amount of time it takes to find a GV from an aircraft perspective by the same principles and now causing the unfair advantage. This is what most are upset about.

You can go on and on about your mothership / kilngon cloaking device banter. The fact of the matter is...the game was changed too much - for the worse.

Very well put. I wish I could be that succinct.

Offline bustr

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Re: New GV dar
« Reply #453 on: December 19, 2017, 07:04:57 PM »
Does Hitech owe it to the customers looking to fight GV's with a GV less than to customers who want to hide from fighting anyone if they can manage it all night?
bustr - POTW 1st Wing


This is like the old joke that voters are harsher to their beer brewer if he has an outage, than their politicians after raising their taxes. Death and taxes are certain but, fun and sex is only now.

Offline Ciaphas

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Re: New GV dar
« Reply #454 on: December 19, 2017, 07:05:34 PM »
Hitech owes nothing


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Offline Electroman

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Re: New GV dar
« Reply #455 on: December 19, 2017, 08:22:54 PM »
Does Hitech owe it to the customers looking to fight GV's with a GV less than to customers who want to hide from fighting anyone if they can manage it all night?

What is your point Bustr? Quit talking in riddles...

It isn't a question of whether or not he owes one side or another anything. What I and others have simply said is that there was too large of a shift to one side and favor one group of players now over another. Yes - it's the same advantage for all countries respectably, but to those who do not use fighters much and are / were more dedicated GV'ers a large part of their game play was changed - and not just a little...a LOT.




Offline The Fugitive

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Re: New GV dar
« Reply #456 on: December 19, 2017, 08:24:16 PM »
Bustr my friend your statement about "most of the gvers on these forums" is just out and out wrong and you know that. Go ahead and list at least 25 known long time GVers that fall into that category. You can't, because its not true.

And running around like keystone cop with shotguns blasting each other? Isn't that what air combat is? Flying around shooting at the enemy. No sir you are playing double standards, as are Devil and Fugi.

I have adapted to the change, I am still getting just as many gv kills, and aircraft kills as before, but there are many that will not or can not adapt. To them they are forced into a tough decision. And for ANY ONE on this forum to suggest that the likes of DR7, Killroy, Mano, Tyfoo, Virgle, Slider, GT101, GS, Rain000, Redctchr, WWhiskey (RIP) Hoagi, SEagle, DFCrash, Bangsbox, and numerous others, are not skilled and capable players of this game, just shows their ignorance and jealousy.

This thread needs to sealed, before bad blood comes from it.  There I'm done, no more discussion with FOOLS, you can't win. :mad:

They are very skilled..... at hiding and popping players that have no clue that they are there.

You "old timer" GVers have to look at what HTC looks at. They need players to stay/subscribe and play the game. If a new player spawns in and gets popped a bunch of times even if they change spawn point never knowing that there was someone there, or make a run to a field and again get popped never knowing a guy was around, or heaven forbid a guy LOOKING for a GV fight has no idea where any GVs are.

You yourself have said you have no trouble still getting your kills so obviously the GVdar doesn't seem to be hurting you, why are you complaining? Over all I think its a good move for HTC to help keep new players. Anything that creates more combat is a plus in my book.

Offline Oldman731

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Re: New GV dar
« Reply #457 on: December 19, 2017, 08:36:45 PM »
If a new player spawns in and gets popped a bunch of times even if they change spawn point never knowing that there was someone there, or make a run to a field and again get popped never knowing a guy was around, or heaven forbid a guy LOOKING for a GV fight has no idea where any GVs are.


Heh.  You must have witnessed my one and only foray in a tank.  I kept motoring around, looking for another tank, and was ambushed by a silent enema several times.  I thought, "Why doesn't he come out to fight?"  Dumb question, especially now that I have the wisdom imparted by reading these threads, but the notion of sitting around with your motor turned off until someone wanders into your field of fire just didn't occur to me.

But hey, that seems to be the way the GV game is played, and it has certainly been successful in attracting paying players over the past few years.  One hopes that there will be more oldman look-alike noobs than there will be angry departing souls.

- oldman

Offline 8thJinx

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Re: New GV dar
« Reply #458 on: December 19, 2017, 08:50:17 PM »
I just spent 45 minutes looking for a gif of someone beating a dead horse, and failed.
Join Date: Nov 2012

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Offline Devil 505

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Re: New GV dar
« Reply #459 on: December 19, 2017, 08:59:19 PM »
I just spent 45 minutes looking for a gif of someone beating a dead horse, and failed.

I've got a feeling that this one will be beat until there's nothing left except a base for Jell-O mix.
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Offline 8thJinx

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Re: New GV dar
« Reply #460 on: December 19, 2017, 09:04:08 PM »
Join Date: Nov 2012

B-24H Liberator SN 294837-T, "The Jinx", 848th BS, 490th BG, 8th AF, RAF Station Eye, delivered 1943.  Piloted by Lt. Thomas Keyes, named by by his crew, and adorned with bad luck symbols, the aircraft survived the entire war.

Offline The Fugitive

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Re: New GV dar
« Reply #461 on: December 19, 2017, 09:04:53 PM »

Heh.  You must have witnessed my one and only foray in a tank.  I kept motoring around, looking for another tank, and was ambushed by a silent enema several times.  I thought, "Why doesn't he come out to fight?"  Dumb question, especially now that I have the wisdom imparted by reading these threads, but the notion of sitting around with your motor turned off until someone wanders into your field of fire just didn't occur to me.

But hey, that seems to be the way the GV game is played, and it has certainly been successful in attracting paying players over the past few years.  One hopes that there will be more oldman look-alike noobs than there will be angry departing souls.

- oldman

Another thing to look at is they are trying to pull players from WOT and such. Those games have nothing BUT action!. It may only be for 10 minutes or what ever those games run, but they have to make it easier for THOSE players to find fights and get that actiopn.

Offline Electroman

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Re: New GV dar
« Reply #462 on: December 20, 2017, 12:30:40 AM »
They are very skilled..... at hiding and popping players that have no clue that they are there.

You "old timer" GVers have to look at what HTC looks at. They need players to stay/subscribe and play the game. If a new player spawns in and gets popped a bunch of times even if they change spawn point never knowing that there was someone there, or make a run to a field and again get popped never knowing a guy was around, or heaven forbid a guy LOOKING for a GV fight has no idea where any GVs are.

You yourself have said you have no trouble still getting your kills so obviously the GVdar doesn't seem to be hurting you, why are you complaining? Over all I think its a good move for HTC to help keep new players. Anything that creates more combat is a plus in my book.

The GVDar does nothing to stop players from "hiding and popping" other GV players. There is still that element although it is more obvious that a GV is located in the same section as you are now.

Again - it's not the GV to GV issue...it's the swinging this to far to the advantage of bomb****s to pop GV's.

Keep the GVDar - just don't narrow it to the 3x3 location square. Make it larger - say 6 x 6 or 9 x 9. At least don't narrow things down so much that you continue to give an unfair advantage every time a GV pops up at a base.

Offline waystin2

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Re: New GV dar
« Reply #463 on: December 20, 2017, 06:57:54 AM »
The GVDar does nothing to stop players from "hiding and popping" other GV players. There is still that element although it is more obvious that a GV is located in the same section as you are now.

Again - it's not the GV to GV issue...it's the swinging this to far to the advantage of bomb****s to pop GV's.

Keep the GVDar - just don't narrow it to the 3x3 location square. Make it larger - say 6 x 6 or 9 x 9. At least don't narrow things down so much that you continue to give an unfair advantage every time a GV pops up at a base.

A few things Elec.  You are starting to embarass yourself going on about this.  I thought you were a bit more of a scrapper and a lot less of a whiner.  Every time I have ever run into you, you have fought.  Something to be admired in this game.  You do need to note that not everyone kills GV's with bombs.  Further most of us that know how to hunt GV's still do it the way we always have prior to the addition of GV Dar.  However if I cannot find a vehicle within a reasonable amount of time I will use the new tool to narrow the search.  I will not spend my whole night playing whack a mole.  It's just not fun.

See you up there,

Waystin2
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Offline 8thJinx

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Re: New GV dar
« Reply #464 on: December 20, 2017, 07:55:35 AM »
Again - it's not the GV to GV issue...it's the swinging this to far to the advantage of bomb****s to pop GV's.

I really hope this thread dies.  Here's a few nails for its coffin:

AH2 had bombs.  AH2 had planes that carried bombs.  AH2 had pilots that flew planes that carried bombs.  AH2 had far fewer trees.  AH2 saw far more GV fights at the spawns and in between spawns, than at or on the bases.  Ord bunkers blow up when you drop a bomb on them.  Bombs are unavailable when ord bunkers are down.
Join Date: Nov 2012

B-24H Liberator SN 294837-T, "The Jinx", 848th BS, 490th BG, 8th AF, RAF Station Eye, delivered 1943.  Piloted by Lt. Thomas Keyes, named by by his crew, and adorned with bad luck symbols, the aircraft survived the entire war.