Author Topic: ww1af causes crash of aces high  (Read 502 times)

Offline Kanth

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ww1af causes crash of aces high
« on: December 04, 2017, 04:38:17 PM »
In terrain editor, show all shapes and it's the ww1af object.  If i just:

start a new terrain
Add HQ for each country
Add a ww1af for each country
check for errors, no errors
build
select the terrain on startup and go offline practice

it crashes.

Also same terrain just replaced those airfields with saf1m00 and mpr0 for each country and no problems at all.
« Last Edit: December 04, 2017, 04:46:24 PM by Kanth »
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Offline hitech

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Re: ww1af causes crash of aces high
« Reply #1 on: December 05, 2017, 09:23:39 AM »
You sent an ahedit dump file?

Any change you can post the terrain causing the crash?

HiTech

Offline Kanth

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Re: ww1af causes crash of aces high
« Reply #2 on: December 05, 2017, 12:23:01 PM »
I'm not sure what the difference was but i took the saf1m00's and maprooms out and added the ww1 airfields back in so i could give it to you and tested it really quick and i'm unable to reproduce it anymore. Opens right up no problem.  Problem solved!
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Offline hitech

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Re: ww1af causes crash of aces high
« Reply #3 on: December 05, 2017, 01:19:51 PM »
Did you possibly have the editor open the same time?

HiTech

Offline Kanth

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Re: ww1af causes crash of aces high
« Reply #4 on: December 05, 2017, 01:40:10 PM »
I definitely did
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