Author Topic: New FOV Slider  (Read 1885 times)

Offline 100Coogn

  • Gold Member
  • *****
  • Posts: 3925
New FOV Slider
« on: December 05, 2017, 01:44:32 PM »
Nice touch.  Thanks for putting that setting inside the game.   :aok

Coogan
Quote
From Wiley: If you're hitting them after they drop, that's not defense, that is revenge.
Game Id's:
AHIII: Coogan
RDR2: Coogan_Bear
MSFS-2020: Coogan Bear

Offline cav58d

  • Gold Member
  • *****
  • Posts: 3985
Re: New FOV Slider
« Reply #1 on: December 05, 2017, 03:44:01 PM »
Cool!  Does the FOV change in real time?
<S> Lyme

Sick Puppies II

412th Friday Night Volunteer Group

Offline bustr

  • Plutonium Member
  • *******
  • Posts: 12436
Re: New FOV Slider
« Reply #2 on: December 05, 2017, 03:45:44 PM »
Yes I tested it this morning offline.
bustr - POTW 1st Wing


This is like the old joke that voters are harsher to their beer brewer if he has an outage, than their politicians after raising their taxes. Death and taxes are certain but, fun and sex is only now.

Offline 100Coogn

  • Gold Member
  • *****
  • Posts: 3925
Re: New FOV Slider
« Reply #3 on: December 05, 2017, 04:07:49 PM »
Cool!  Does the FOV change in real time?

Not for me it doesn't.  I have to click 'OK' to apply setting.

Coogan
Quote
From Wiley: If you're hitting them after they drop, that's not defense, that is revenge.
Game Id's:
AHIII: Coogan
RDR2: Coogan_Bear
MSFS-2020: Coogan Bear

Offline Skuzzy

  • Support Member
  • Administrator
  • *****
  • Posts: 31462
      • HiTech Creations Home Page
Re: New FOV Slider
« Reply #4 on: December 05, 2017, 04:18:47 PM »
Not for me it doesn't.  I have to click 'OK' to apply setting.

Coogan

And that is the way it works.  It is not real time, but does take effect when you hit "OK".
Roy "Skuzzy" Neese
support@hitechcreations.com

Offline 100Coogn

  • Gold Member
  • *****
  • Posts: 3925
Re: New FOV Slider
« Reply #5 on: December 05, 2017, 04:52:33 PM »
And that is the way it works.  It is not real time, but does take effect when you hit "OK".

No problems with it.  I was just answering cav58d's question. (and correcting bustrs' reply)

Coogan
« Last Edit: December 05, 2017, 04:55:59 PM by 100Coogn »
Quote
From Wiley: If you're hitting them after they drop, that's not defense, that is revenge.
Game Id's:
AHIII: Coogan
RDR2: Coogan_Bear
MSFS-2020: Coogan Bear

Offline Bizman

  • Plutonium Member
  • *******
  • Posts: 9597
Re: New FOV Slider
« Reply #6 on: December 06, 2017, 02:01:55 AM »
Took a look at it yesterday and played with it to both extents to see how much difference it makes.

One note of caution for other extremists: Setting the FOV affects the size of the Clipboard, too. Take note where the + sign on the Clipboard is located since it will shrink unreadable if you set the FOV to the max value. I'm not saying the max were unusable for those who like a fish eye view, just reminding that it affects everything that has a set location in the virtual 3D cockpit and its surroundings.
Quote from: BaldEagl, applies to myself, too
I've got an older system by today's standards that still runs the game well by my standards.

Kotisivuni

Offline bustr

  • Plutonium Member
  • *******
  • Posts: 12436
Re: New FOV Slider
« Reply #7 on: December 06, 2017, 02:03:53 PM »
Real time = not having to close game and restart to update change to in game settings.
bustr - POTW 1st Wing


This is like the old joke that voters are harsher to their beer brewer if he has an outage, than their politicians after raising their taxes. Death and taxes are certain but, fun and sex is only now.

Offline JunkyII

  • Persona Non Grata
  • Plutonium Member
  • *******
  • Posts: 8428
Re: New FOV Slider
« Reply #8 on: December 06, 2017, 02:25:52 PM »
Nice addition HTC, for sure better for today's standard of video games UI.
DFC Member
Proud Member of Pigs on the Wing
"Yikes"

Offline 100Coogn

  • Gold Member
  • *****
  • Posts: 3925
Re: New FOV Slider
« Reply #9 on: December 06, 2017, 03:14:33 PM »
Real time = not having to close game and restart to update change to in game settings.

Real Time = FOV changes as you are moving the slider.  (clicking ok applies the setting after the fact..  Not real time)

Coogan
Quote
From Wiley: If you're hitting them after they drop, that's not defense, that is revenge.
Game Id's:
AHIII: Coogan
RDR2: Coogan_Bear
MSFS-2020: Coogan Bear

Offline -aper-

  • Nickel Member
  • ***
  • Posts: 369
Re: New FOV Slider
« Reply #10 on: December 06, 2017, 04:03:36 PM »
It would be good to be able to map it to mouse wheel for quick real time adjustments.

Offline Goat1

  • Nickel Member
  • ***
  • Posts: 385
Re: New FOV Slider
« Reply #11 on: December 06, 2017, 04:14:38 PM »
Where is the FOV Slider located?
Thanks;
Goat
"Go in close, and when you think you are too close, go in closer." — Major Thomas B. 'Tommy' McGuire, USAAF

Offline Skuzzy

  • Support Member
  • Administrator
  • *****
  • Posts: 31462
      • HiTech Creations Home Page
Re: New FOV Slider
« Reply #12 on: December 06, 2017, 04:15:50 PM »
From the clipboard, when online or offline: Options->Graphic Detail
Roy "Skuzzy" Neese
support@hitechcreations.com

Offline Goat1

  • Nickel Member
  • ***
  • Posts: 385
Re: New FOV Slider
« Reply #13 on: December 06, 2017, 04:21:02 PM »
Thanks;
Goat
"Go in close, and when you think you are too close, go in closer." — Major Thomas B. 'Tommy' McGuire, USAAF

Offline hitech

  • Administrator
  • Administrator
  • *****
  • Posts: 12388
      • http://www.hitechcreations.com
Re: New FOV Slider
« Reply #14 on: December 06, 2017, 04:48:28 PM »
It would be good to be able to map it to mouse wheel for quick real time adjustments.

That is what zoom is for. I.E. Zoom and FOV = same thing.