Author Topic: Radar Realism  (Read 1827 times)

Offline PapaH

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Radar Realism
« Reply #15 on: July 23, 2001, 05:25:00 AM »
Quote
Originally posted by Pepe:
dissatisfying (sp?)

Perfect spelling, Pepe...much better than my Spanish!

Addressing the GV attack problem:

Why not a system radio notification when ANY friendly field takes ANY damage...FIELD A-25 IS UNDER ATTACK!!

Wouldn't that work?

PapaH
Cutthroats Mercenary Company  :cool:

Offline Pepe

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« Reply #16 on: July 23, 2001, 05:36:00 AM »
I like the radio notification thingy, and would add a mannable Flak 88 in airfields, active either as A-A or Antitank Battery.

Cheers,

Pepe

Offline Betown

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« Reply #17 on: July 23, 2001, 05:48:00 AM »
Dar at the moment is very anoying to some people. Stratigy and/or bombing raids are almost totaly imposible. I am also one who is AGAINST inflight dars. I think it's a stupid idea and only helps people who want to go have a big old quake style gangbang.

IMO, the way dar should be setup is like this.

1) Kill Bar Dar
2) Have Radar Towers posted around the arena with a 20 mile Radius. Which will give you dot dar.
3) All fields give you dot dar for the sector that they are in. You kill the radar at the field, you kill the radar for that sector. (sectors without a field or a Dar Station in them don't show up dots.
4)No Radar under 500ft

These simple things would DRAMATICALY boost EVERYTHING in the arena, Field Captures would be fantasicaly fun because you would not get your balls busted all the time. Long Range HQ missions would be Possible because you would be able to plot your way through empty sectors.

Darn, It would be a blast.

Offline lazs1

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« Reply #18 on: July 23, 2001, 08:34:00 AM »
All radar threads boil down to this.... There are those who want to find the action at all times and those who want to hide from the action.

Those who want to find the action at all times want even more and better dar...  Those who wish to hide from the action want even less radar so that they can hide.

dont know about you but when i come on for an hour or so i want to have radar, fuel and know where there is a fite.  
lazs

Offline Pepe

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« Reply #19 on: July 23, 2001, 08:40:00 AM »
Lazs, I'm curious about this:

Have you ever flown in a no-inflight radar environment like, for instance, WB?

Cheers,

Pepe

Offline hblair

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Radar Realism
« Reply #20 on: July 23, 2001, 08:49:00 AM »
Pepe, yes he has, he came over from warbirds.

Next question, ask him if he's ever in his life participated in 1 ( one ) field capture mission.  :)

Offline Zigrat

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« Reply #21 on: July 23, 2001, 09:29:00 AM »
lazs i want to be able to find the fight too

but being able to check 6 by looking at a red dot on the clipboard in flight is rediculous. at very least dot dar should be removed from in flight (still available from tower)

Offline AN

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« Reply #22 on: July 23, 2001, 11:24:00 AM »
Seeker:
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Those of us that flew Airwarrior are used to the concept of drone goonies resuplying damaged fields.
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I don't know, Seeker, if we had drone goons in AH, I don't think anyone here would ever shoot at anything else. :P

FWIW, I like bardar, and would have even more trouble finding a fight without it.  I don't think it's any more cheesy than most of the other aspects of arena play (like pinpoint bombing, goony field caputre, the F3 view, and many many of the other concessions to gameplay.)

Dotdar, though, is more like an extra '6' view than a cheesy simulation of WWII radar, and I think it should go.

anRky
(Who, for one, has never really participated in any field capture, here or in AW.

*just sayin'*)

Offline Airscrew

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« Reply #23 on: July 23, 2001, 12:13:00 PM »
What a mess.
For all you guys that want to know where the fight is at I suggested the following ---
2. You have active radar at the tower and constant updates to your map, but once you take off from the field you can only update your map with radar by contacting your field or a field close to your intended target. This could be done with .dot commands ie: .radar -A26. this would update your map with enemy contacts at that time. You should be able to request updates as often as you like. And if radar is down at that field then no updates. However using this would reveal your current position at the moment you used the radio.

You could probably get this information at the maproom also.
I dont loggin for only an hour and look for a couple of planes to shoot down to improve my score.  I logon for about 4-5 hours (which my wife really likes alot ).  I like to participate in planned missions with strategic and tactical objectives, and eventually plan missions myself.   Beat the enemy and win the "war" any way possible.

Offline hblair

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« Reply #24 on: July 23, 2001, 09:56:00 PM »
yeah!

 :)

Offline GunnerCAF

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« Reply #25 on: July 24, 2001, 12:51:00 AM »
How does radar work now?  What effect does the killing the radar at an airfield?  I'm not sure everyone here knows how it works.  If your using radar to check 6, you may be wondering why you died when there were no enemy dots on the map.

Has anyone tried sending fighters ahead of a deep bomber strike to take out field radar?

Thanks for the good discussion!  I will be off to the airshow in Oshkosh for about a week. <S>

Gunner <CAF>
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Offline DanielMcIntyre

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Radar Realism
« Reply #26 on: July 24, 2001, 07:46:00 AM »
What about if field radar down then no dot n no dar radar in that sector until it respawns.

Offline lazs1

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« Reply #27 on: July 24, 2001, 08:40:00 AM »
oh yeah... lets make it a squeak to find a fite so that the guys who want to spend 4-5 hors on line on "missions" getting 2 kills per day can have a good time.... maybe.   Then again... they might not enjoy themselves all that much.

zig... The dots aren't even close to being a way to "check six"   you dont even know what alt they are at.  in a real environment you would pretty much know who was a friendly and  who wasn't.  In AH it's all mixed up and compressed (fortunately).   The view system is the best there is but terribly limited even so.

I contend that those who would like less radar are doing so for reasons that have nothing to do with realism and everything to do with making their style more enjoyable at the expense of everyone else.

it boils down to... there are those who want to find the action and those who want to hide from it.  Those who want to fite and those who want kill people who never seen em.   Pick your side.
lazs

Offline AN

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« Reply #28 on: July 24, 2001, 09:04:00 AM »
lazs1:
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zig... The dots aren't even close to being a way to "check six"   you dont even know what alt they are at.  
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I don't agree, even though 'check six' is probably the wrong expression.  It's more like a limited god-mode, top down view.  One press of a button, and I can instantly 'see' planes that might be out of my line of sight.

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in a real environment you would pretty much know who was a friendly and  who wasn't
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In a 'real' environment, having my head down in the cockpit looking at a clipboard wouldn't improve my SA.

anRky

Offline dtango

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Radar Realism
« Reply #29 on: July 24, 2001, 09:48:00 AM »
I agree with laz and gunnerCAF.  I have participated in successful deepstrike missions as well as field capture missions as well as ones that were blown.  A couple of points:

(1) Current dar bar reinforces well coordinated and executed strikes, field caps etc.  I think it balances the "mission" player as well as the "furballer".  Strikes have to be well planned and executed to be successful.  Furballers can find a fight quickly.

(2) I think lazs1's summation is correct about those looking for a fight vs. those hiding from a fight.  Never shall the two meet  :).  Like the eternal optimist vs. pessimist argument.

(3) Personally I have about 1 to 1.5 hours of flight time each time I get on.  I've got a wife and kid to take care of  :).  The dar helps you find the fight.  I suspect that there are many others out there with similar situations.

Okay, now thoughts on the dot dar:
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I like Eaglec's concept of dot dar updating at some interval (every 1 min?).  My opinion is to keep this automatic.  I just think it is too much trouble to try and type a keyboard command each time you want an update.  Reminds me too much of the WW2 Online 3 steps to fire a rifle thing  :).

Other general thoughts:
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I thought killing dar at a field takes away the dot dar for that dar's coverage area?  Is this true or not?  If this is the case, maybe it the dar bar should drop for the sector as well?

I could live with the below 500 ft dar limit if "field under attack" or dot dar comes active when an enemy is within ID range of a base.
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