I was at one of those airjer tank attacks, he had a wirble with him which kept his guys safe from the air about 70% of the time. And the river with bridges, the GVDAR was no different than the field or shore battery flashing. The combat space was the same area as the red box so we still had to "find" the GV's and get shot by the air cover wirble.
I witnessed a weakness to the GVDAR last night that I suspect airjer didn't realize he or a team mate had revealed. Someone in his attack kept driving the boarder of the red square coming off the spawn and crossing it into the next 3x3 area. This created the impression with a second red square that a tank was working it's way to attack the airfield while our tanks and aircraft were busy defending the white flagged town. It pulled me away from the town in my IL2 looking for that attack. Then that red square disappeared while the remaining red square covered both the spawn and the white flagged town. So Waystin and I talked about it and decided to fall back on the basics. I covered the town in my IL2 while he hunted the tank in his tank. Just as I showed up back at the white flagged town, airjer in an M3 was cresting over one of the town hills heading at the map room.
So what am I supposed to think, our tank players are lazy or airjer actually teaches tank warfare tactics for the US ARMY? The only thing that 3x3 red square accomplishes is to tell anyone within 10 miles of a GV where to go to fight a GV. Our competitor's games dump your tanks in each other's faces on a postage stamp and all of you know where each other is with nowhere to run. They don't even have Klingon cloaking trees like we do.
The 3x3 Hitech chose for the radar is the same combat space as the spawn to airfield\town micro combat terrain. You guys would help yourselves by asking Hitech to add a 3x3 grid to the red square so when you zoom the map all the way down you can see what your grid covers and plan accordingly. Or a micro grid of 1x1 squares that covers the airfield\town, port, vBase\strat when you zoom all the way in and can watch your red square. That way you can communicate sending someone in say an M8 to confuse things for the defenders. Everyone has quickly crippled themselves by relying on that stupid red square like lemmings. Look at the 5x5 red grid in the screen shot and imagine it larger with your red square inside the blue outlined area. Put numbers in each square and now tankers have a usable combat map. Or at least professor airjer will........
