Rodent, I'm older than you have any clue.
I ran his idea through a filter of 15 years of experience with this game. Hitech through experience often very quickly responds into wish posts when it's something he likes or helps him make a decision. Until Hitech changes the fundamental working of the game as an open world with next to no forced player activity for their $14.95. This wish like all the others of it's nature over the years requires Hitech to force his customers to do something if they want to get past a fixed hurdle. That short lived AH2 capture path that had to be followed. It would be simpler and make more sense to wish for the MA to be reconfigured to a two sided conflict which ultimately "force" over time sharing emulates as a microcosm in a three sided arena.
No one will do anything logically, no one will up and fight, too many only fight when numbers are with them.....welcome to human nature and how it is clearly reveled in an open world combat game with limited restrictions. Humans don't stop being themselves just because they give themselves strange names behind secure anonymity in a shootemup game. If anything they become more so themselves within that secure anonymity. Most human beings are not fighters by nature, they want to play act at it and not loose. They are more likely to band together to win at all costs to stay safe, and be the worst of themselves while they are winning or loosing because they are acting out an anonymous fantasy.
If this game had been started out say like WT where the customer knows the match up and arena is two sided and forced play, then that would be the game's reality and how the game culture would have developed. The reality of this game is three sided, nothing forced, and everything open play. Forcing activity on the customers is not a part of this game's culture. Unless, and that is a ginormous unless, Hitech decides to throw it all out the window and force his customers to play in proscribed ways.
It would be a tad more to the point to wish for the MA changed to a two sided open world and all the problems associated with that. Then he could find combat while making later wishes related to forcing players to not band into hoards, auto side balancing, and forcing them to up and fight.