Author Topic: Naval Guns causing Direct3D sound issue and crashing game  (Read 1809 times)

Offline LTCClark

  • Copper Member
  • **
  • Posts: 255
Naval Guns causing Direct3D sound issue and crashing game
« on: March 12, 2018, 01:28:37 AM »
If you are in the naval guns and you fire at the same time someone else does the game just crashes

will try to provide a stack trace or debug
Get VoiceBot and Use Speech for game commands
www.voicebot.net
AutoHotkey and Software repo maps etc for AHIII

Offline hitech

  • Administrator
  • Administrator
  • *****
  • Posts: 12339
      • http://www.hitechcreations.com
Re: Naval Guns causing Direct3D sound issue and crashing game
« Reply #1 on: March 12, 2018, 02:16:46 PM »
there should be a dump file in the temp folder of AH, just zip it up and post it here.

HiTech

Offline LTCClark

  • Copper Member
  • **
  • Posts: 255
Re: Naval Guns causing Direct3D sound issue and crashing game
« Reply #2 on: March 12, 2018, 02:20:22 PM »
here are 3 in a row
Get VoiceBot and Use Speech for game commands
www.voicebot.net
AutoHotkey and Software repo maps etc for AHIII

Offline 1ijac

  • Silver Member
  • ****
  • Posts: 974
Using guns on task force causing dump to desktop
« Reply #3 on: March 18, 2018, 11:31:15 PM »
   While using the 8" guns on the task groups, my game crashed 4 times today.  I don't get booted often, but it is usually when I'm in task group guns firing away with others.   

Map:   Buzzsaw  (it has also happened on CraterMA in the past)
 
3 dmp files attached for the Buzzsaw map,  along with my DXDIAG. 

Thanks,  One-eye
« Last Edit: March 18, 2018, 11:48:54 PM by 1ijac »
"One-Eye"

Offline 1ijac

  • Silver Member
  • ****
  • Posts: 974
Re: Using guns on task force causing dump to desktop
« Reply #4 on: March 20, 2018, 01:06:20 PM »
The same issue happened on the map:  CraterMA  yesterday.   .Dmp file attached below.  Thanks

one-eye
"One-Eye"

Offline 1ijac

  • Silver Member
  • ****
  • Posts: 974
Re: Naval Guns causing Direct3D sound issue and crashing game
« Reply #5 on: March 22, 2018, 05:17:25 PM »
Game crashed on Oceana map while I was in the 16" guns on BB.  I'm wondering if it has something to do with my computer configuration, but I don't think I have experienced on every map.  DMP file and dxdiag attached below.

Thanks,  One-eye
"One-Eye"

Offline viking73

  • Nickel Member
  • ***
  • Posts: 484
Re: Naval Guns causing Direct3D sound issue and crashing game
« Reply #6 on: March 27, 2018, 12:46:53 AM »
been happening to me also.

T2Maw
80th FS {OM-KNIGHTS} Kommando Nowotny {FSO}/{CCS}
S.A.P.P.
Air Warrior 1996, Aces High 2000
Skin Designer

Offline Chalenge

  • Plutonium Member
  • *******
  • Posts: 15179
Re: Naval Guns causing Direct3D sound issue and crashing game
« Reply #7 on: March 27, 2018, 01:12:33 AM »
I don't know how the game programs the sound through FMOD (working on learning that aspect of it), but I think the number of voices may have something to do with it. If the explosions have polyphony added, it may be triggering the creation of a number of voices that exceeds the maximum supported for the audio device. I think Sound Blaster tips the scale at 128 simultaneous voices. Like I said, still learning but that seems like a possibility.
If you like the Sick Puppy Custom Sound Pack the please consider contributing for future updates by sending a months dues to Hitech Creations for account "Chalenge." Every little bit helps.

Offline bustr

  • Plutonium Member
  • *******
  • Posts: 12436
Re: Naval Guns causing Direct3D sound issue and crashing game
« Reply #8 on: March 28, 2018, 01:14:04 PM »
Last night on Baltic, cruiser guns firing at another ship. When the second 8in turret opened up my sight picture started vibrating rapidly and the yellow range bar no longer calculated the correct range when I lined it up on the enemy ship. Suddenly during a loud salvo from the other battery, CTD to the desktop.
bustr - POTW 1st Wing


This is like the old joke that voters are harsher to their beer brewer if he has an outage, than their politicians after raising their taxes. Death and taxes are certain but, fun and sex is only now.

Offline viking73

  • Nickel Member
  • ***
  • Posts: 484
Re: Naval Guns causing Direct3D sound issue and crashing game
« Reply #9 on: March 29, 2018, 02:57:27 AM »
What I found is that the crash happens when I am adjusting the gun elevation with key commands (w,s) while the gun loading sounds are happening. It crashes right at the end of the loading when the guns become available to fire. If I don't do anything till the guns are loaded and the sounds are done, I don't crash.
T2Maw
80th FS {OM-KNIGHTS} Kommando Nowotny {FSO}/{CCS}
S.A.P.P.
Air Warrior 1996, Aces High 2000
Skin Designer

Offline DubiousKB

  • Silver Member
  • ****
  • Posts: 1614
Re: Naval Guns causing Direct3D sound issue and crashing game
« Reply #10 on: March 29, 2018, 11:37:44 AM »
Last night on Baltic, cruiser guns firing at another ship. When the second 8in turret opened up my sight picture started vibrating rapidly and the yellow range bar no longer calculated the correct range when I lined it up on the enemy ship. Suddenly during a loud salvo from the other battery, CTD to the desktop.

I experienced this "Stutter" as well last night... Couldn't move the naval guns using SEA mode...   Didn't get any metrics for you guys, but thought I'd chime in as I had the same affect that bustr's describing happen to me. No CTD for me at any time, just unusable naval guns.
56th Fighter Group -  Jug Life

Offline 1stpar3

  • Gold Member
  • *****
  • Posts: 3701
Re: Naval Guns causing Direct3D sound issue and crashing game
« Reply #11 on: March 29, 2018, 02:25:50 PM »
Another problem is with VR...the default forward view is off by 90*. Almost like a fixed forward from battery location, so if gun moves to port,view is still slaved at starting battery location.
"Life is short,break the rules,forgive quickly,kiss slowly,love truly,laugh uncontrollably,and never regret anything that made you smile."  “The two most important days in your life are the day you are born and the day you find out why.”- Mark Twain

Offline popeye

  • Gold Member
  • *****
  • Posts: 3607
Re: Naval Guns causing Direct3D sound issue and crashing game
« Reply #12 on: April 24, 2018, 03:13:34 PM »
CTD firing rear 8" guns.
KONG

Where is Major Kong?!?

Offline JimmyD3

  • Gold Member
  • *****
  • Posts: 3799
Re: Naval Guns causing Direct3D sound issue and crashing game
« Reply #13 on: April 24, 2018, 03:23:04 PM »
CTD while firing 16" guns.
Kenai77
CO Sic Puppies MWK
USAF 1971-76

Offline hitech

  • Administrator
  • Administrator
  • *****
  • Posts: 12339
      • http://www.hitechcreations.com
Re: Naval Guns causing Direct3D sound issue and crashing game
« Reply #14 on: April 25, 2018, 11:08:31 AM »
When EXACTLY did it crash, when pulling the trigger?

The CTD crashes in the fmod system which I do not have axis to the source code to debug, so I need to get some insight of where to look. Any other information about as an example (what is around you)  will help me find it.

HiTech