Author Topic: Now that's an interesting development  (Read 3859 times)

Offline waystin2

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Re: Now that's an interesting development
« Reply #30 on: May 01, 2018, 11:04:53 AM »
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Offline 8thJinx

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Re: Now that's an interesting development
« Reply #31 on: May 01, 2018, 11:10:01 AM »
Due to the incomparable and abigous nature of both kind of 'point', I'd rather not.
But yes, theres absolutely more damage on objects per kill. Damage per sortie & time went way up with AH3, while the number of kills per GV sortie and (even more) per hour went down. (No surprise when you consider the terrain changes)

So the ground game essentially migrated from a GV on GV fight, to shooting at buildings and gunpits. 

IMHO this could be rectified with one thing: more imaginative use of better terrain features.  Which is completely doable, and doesn't require anything extra from Dale and the gang. 
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Offline Lusche

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Re: Now that's an interesting development
« Reply #32 on: May 01, 2018, 11:13:51 AM »
So the ground game essentially migrated from a GV on GV fight, to shooting at buildings and gunpits. 

I think this is highly debatable  :D
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Offline Mano

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Re: Now that's an interesting development
« Reply #33 on: May 01, 2018, 01:29:27 PM »
Anyway to pull up GV damage/hour gv per Terrain?  ie  Crater vs Buzzsaw
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Offline Lusche

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Re: Now that's an interesting development
« Reply #34 on: May 01, 2018, 01:31:23 PM »
Anyway to pull up GV damage/hour gv per Terrain? 

As noted before: No.  :old:
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Offline Mano

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Re: Now that's an interesting development
« Reply #35 on: May 01, 2018, 01:47:11 PM »
The reason I ask is because when Crater is up the map changes configuration fairly quickly as v bases and airfields are conquered. Some of the strats are exposed to gv's. This happens in NDisles as well.  The older maps always had the strats really far from the action (a bomber had to fly a considerable distance to reach them).

good work btw.

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Offline wil3ur

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Re: Now that's an interesting development
« Reply #36 on: May 01, 2018, 04:24:25 PM »
It's because I jumped in a GV and started taking out bases and camping them with my panzer because people said GVing was too hard with GV dar, so I proved them wrong and skewed the numbers.   :old:
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Offline CAV

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Re: Now that's an interesting development
« Reply #37 on: May 01, 2018, 06:52:52 PM »


Maybe it is as simple as more GV's are now trying to help win the map as opposed to spawn camping for their score.

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Offline 1stpar3

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Re: Now that's an interesting development
« Reply #38 on: May 02, 2018, 04:17:42 PM »

Maybe it is as simple as more GV's are now trying to help win the map as opposed to spawn camping for their score.

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Offline scott66

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Re: Now that's an interesting development
« Reply #39 on: May 02, 2018, 10:11:02 PM »
Thinking hurts my brain :bhead
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Offline Mano

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Re: Now that's an interesting development
« Reply #40 on: May 03, 2018, 04:11:22 PM »
Then get back into Melee....no one thinks in there.    :D :D :D :rofl
Everything is funny as long as it is happening to somebody else.
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