There is a painting brush in the terrain editor that can be set from 660ft-31680ft(6mile) diameter. It can be set from 25-100% fill which when you look close means it's targeting that percentage of the circle area you set the brush to in small spots of paint. If that could be set to the "raise hill tool", a 6 mile diameter is the combat area around a field a tank will ever drive through. Then a single click at say 1ft per second rise would create the whole tank micro terrain for any given location. Some adjustment would be required, but, the whole area would not require becoming a Michelangelo with a magnifying glass and a raise hill brush set to 660ft diameter and 1ft second to hand raise all of those micro features. Yeah I know, use L3Dt....Meh, at this point I can do it all with the free terrain editor that comes with the download. And you still have to paint the end results with our terrain editor while I fast create the coarse land mass in an art program as a hightmap anyway.