Author Topic: New Player Observations  (Read 5684 times)

Offline Scca

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Re: New Player Observations
« Reply #45 on: June 26, 2018, 01:37:56 PM »
If a map is reset within 24 hours, the identical map comes up again.  If a map is not reset in 72 hours, it is reset automatically. 
This keeps stagnant maps from hanging around too long and small maps from getting knocked out too quickly.
What will keep a small easily taken map from remaining, well, forever...?
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Offline Scca

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Re: New Player Observations
« Reply #46 on: June 26, 2018, 01:39:00 PM »
Another option is what my squad does.  The AKs rotate the first of every month. That way we fly with and against everyone.
+1

Honestly the best part of being an AK... 
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Offline hitech

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Re: New Player Observations
« Reply #47 on: June 26, 2018, 01:52:31 PM »
What will keep a small easily taken map from remaining, well, forever...?

The timer would start when the map was chosen, not from each win / reset of the map.

HiTech

Offline Wiley

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Re: New Player Observations
« Reply #48 on: June 26, 2018, 01:57:01 PM »
I would also like to suggest lowering the max time from 7 (if I remember right) to 5 days.  That way a long standing map will not potentially be running over 2 weekends for a player that doesn't like it.

Wiley.
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Offline BBQsam

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Re: New Player Observations
« Reply #49 on: June 26, 2018, 06:15:25 PM »
You're ex-AW right?  Here Bish=AZ, Rook=BZ and Nit=CZ.  Many of the old allegiances still hold.  That should help explain some stuff.

In AW   Az = the good guys
            Bz = the bad guys
            Cz = the odd guys

I was Cz
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Give more to the game than you take away."
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Offline kilo2

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Re: New Player Observations
« Reply #50 on: June 27, 2018, 11:11:22 PM »
The timer would start when the map was chosen, not from each win / reset of the map.

HiTech

Why don't you just have the percentage to win a map change on a timer.

EXAMPLE - not real numbers here

1 Hour in - requires 99%

5 hours in - require 85%

and so on.

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Offline Vraciu

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Re: New Player Observations
« Reply #51 on: June 28, 2018, 05:22:05 AM »
Why don't you just have the percentage to win a map change on a timer.

EXAMPLE - not real numbers here

1 Hour in - requires 99%

5 hours in - require 85%

and so on.

Let’s keep it simple. 

Hitech is onto something here.

That said, 99% could be a trigger to win somehow...total victory like Axis & Allies the board game.  :D

Knowing what it takes to win is confusing to new players.  Even some of us who have been around awhile get ADD thinking about it.  A clipboard graphic showing bars or something to visually represent how close one is to winning a map might be helpful. 
« Last Edit: June 28, 2018, 05:24:03 AM by Vraciu »
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Offline TWCAxew

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Re: New Player Observations
« Reply #52 on: June 28, 2018, 05:28:17 AM »
Let’s keep it simple. 

Hitech is onto something here.

That said, 99% could be a trigger to win somehow...total victory like Axis & Allies the board game.  :D

Knowing what it takes to win is confusing to new players.  Even some of us who have been around awhile get ADD thinking about it.  A clipboard graphic showing bars or something to visually represent how close one is to winning a map might be helpful.

Just put the variable victory conditions next to it on the clipboard. No where in game asfar i am aware its stated anyway. Only we as vets know the numbers anyway.

edit: i dont know how i missed that big chunk of text in the bottom..
 edit 2: hmm you editted that in when i reloaded the page didn't you. very sneeky  :cheers:
DutchVII
« Last Edit: June 28, 2018, 06:20:31 AM by TWCAxew »
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Offline Shuffler

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Re: New Player Observations
« Reply #53 on: June 28, 2018, 07:10:24 AM »
Let’s keep it simple. 

Hitech is onto something here.

That said, 99% could be a trigger to win somehow...total victory like Axis & Allies the board game.  :D

Knowing what it takes to win is confusing to new players.  Even some of us who have been around awhile get ADD thinking about it.  A clipboard graphic showing bars or something to visually represent how close one is to winning a map might be helpful.

Can't get any more simple that to win.... survive a fight where the other doesn't.
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Offline hitech

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Re: New Player Observations
« Reply #54 on: June 28, 2018, 10:24:22 AM »
Just put the variable victory conditions next to it on the clipboard. No where in game asfar i am aware its stated anyway. Only we as vets know the numbers anyway.

edit: i dont know how i missed that big chunk of text in the bottom..
 edit 2: hmm you editted that in when i reloaded the page didn't you. very sneeky  :cheers:
DutchVII

It is shown in the same screen where you look at the current percentages.



HiTech
« Last Edit: June 28, 2018, 10:26:06 AM by hitech »

Offline Vraciu

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Re: New Player Observations
« Reply #55 on: June 28, 2018, 10:41:45 AM »
Just put the variable victory conditions next to it on the clipboard. No where in game asfar i am aware its stated anyway. Only we as vets know the numbers anyway.

edit: i dont know how i missed that big chunk of text in the bottom..
 edit 2: hmm you editted that in when i reloaded the page didn't you. very sneeky  :cheers:
DutchVII

I dunno.  I edited it at 05:24, you replied at 05:28...  :salute

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Offline Vraciu

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Re: New Player Observations
« Reply #56 on: June 28, 2018, 10:42:57 AM »
Can't get any more simple that to win.... survive a fight where the other doesn't.

Fascinating.   :rolleyes:
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Offline TequilaChaser

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Re: New Player Observations
« Reply #57 on: June 28, 2018, 11:10:03 AM »
24 hour minimum time

72 hour (or maybe 48 hour) maximum time for map rotation

 and I hope for Real life to get back to at least semi-normal, so I can get back to playing more frequently

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Offline TWCAxew

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Re: New Player Observations
« Reply #58 on: June 28, 2018, 11:21:45 AM »
I dunno.  I edited it at 05:24, you replied at 05:28...  :salute

I was at work. reloaded the page i think it out checking if you changed something  :bhead

but nvm :bolt:
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Offline TWCAxew

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Re: New Player Observations
« Reply #59 on: June 28, 2018, 11:23:28 AM »
It is shown in the same screen where you look at the current percentages.

(Image removed from quote.)

HiTech

i honestly never noticed :uhoh

i will take a step back i think :huh
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