No one created a thread yet to discuss tonight's Radar Test?
I think it is a step in the right direction, however map wide radar is obviously far too powerful, especially with pinpointing vehicles.
I do however think that a country should have full radar coverage within their borders and slightly forward as well. Hopefully tonight's test is a step towards that setup. I'd just install more radar towers for an area that change hands with the nearby base, and can be taken down.
Too far powerful is an understatement, historically we cannot see the enemy in enemy territory. The current setup ruins the game. It's retarded. It's better off left in a testing arena where the developers can crunch the effectiveness. In the main arena, it is messing with my $$$ I pay to play but cannot play because the enemy can see everyone the moment they take off.
And yeah, last time I checked there was no radar in real life for ground vehicles. A bigger farce. Also a big farce is the 'DAR BAR' which already tips us off to missions etc. Why mess with it and add full time radar? Are you trying to be historical? Then end the dar bars. We already have plenty of places for furballs.
All these fancies being tested on us like lab rats are retarded and will spell the fall of Aces High just as Warbirds went down the drain. Innovate the graphic engine or it will fall aside to competition such as DCS, IL2, War of Planes, War of Tanks. All gorgeous graphics.
Our bases already run into everyone elses bases in close quarters conflict. Some annonymity is needed. If you build radar towers to cover everyone then so be it, build the radar towers AND INCREASE TERRAIN SIZES to compensate (like real world).