Author Topic: Map idea...  (Read 1518 times)

Offline atlau

  • Silver Member
  • ****
  • Posts: 1221
Map idea...
« on: August 31, 2018, 09:37:01 PM »
I was thinking that maybe a cool map idea would be to put all the countries city/strats in the middle of the map where we normally put fightertown/tanktown.

This would create a high risk/reward scenario for buff pilots to make a short flight where they could impact the strats, thus bringing in more fighters to defend and bomber escorts to protect and creating a snowball effect to increase the action.

Id also want to see multiple gv spawns so that gvers could spawn close to enemy cities and easily hit them, creating an incentive for gv hunters to actively seek them out rather than sit at a spawn engine off. This would create more mobile gv fights as tanks move around trying to find m4s decimating the city.

Basically this would be the inverse of the typical map where strats are sheltered and hopefully drive a centralized and intense 3 way engagement..

Thoughts?

Offline Vraciu

  • Plutonium Member
  • *******
  • Posts: 14206
Re: Map idea...
« Reply #1 on: August 31, 2018, 09:38:27 PM »
Incoming...


I’ll PM you my prediction.
”KILLER V”
Charter Member of the P-51 Mustang Skin Mafia
- THE DAMNED -
King of the Hill Champ Tour 219 - Win Percentage 100
"1v1 Skyyr might be the best pilot ever to play the game." - Via PM, Name Redacted

Offline 1ijac

  • Silver Member
  • ****
  • Posts: 1019
Re: Map idea...
« Reply #2 on: September 01, 2018, 02:10:34 AM »
Your idea is similar to the buzzsaw map.  On that map everyone's strat are always porked badly.  But it does create a lot of fighting.

one-eye
"One-Eye"

Offline popeye

  • Gold Member
  • *****
  • Posts: 3708
Re: Map idea...
« Reply #3 on: September 01, 2018, 05:49:47 AM »
Your idea is similar to the buzzsaw map.  On that map everyone's strat are always porked badly.  But it does create a lot of fighting.

It also creates a lot of resupplying and babysitting de-acked bases watching for sneaks.
KONG

Where is Major Kong?!?

Offline atlau

  • Silver Member
  • ****
  • Posts: 1221
Re: Map idea...
« Reply #4 on: September 01, 2018, 06:29:36 AM »
Im thinking something even more centralized. Like all the strats basically in a single sector. Would create more 3 way engagements.

Offline caldera

  • Platinum Member
  • ******
  • Posts: 6469
Re: Map idea...
« Reply #5 on: September 01, 2018, 07:39:04 AM »
Im thinking something even more centralized. Like all the strats basically in a single sector. Would create more 3 way engagements.

A three sided front in the center of the map would promote three way fights.  Most or all of the maps have lots of wasted space in the center.
Snuggie - voted "Sexiest Man Alive" for the entire Greater East Asia Co-Prosperity Sphere!

Offline Vraciu

  • Plutonium Member
  • *******
  • Posts: 14206
Re: Map idea...
« Reply #6 on: September 01, 2018, 09:45:54 AM »
I say a six-sided map (three countries) where each chess piece has two territories that are not contiguous.  Think WHEEL OF FORTUNE (though it doesn’t have to be a pie shape or circle).
« Last Edit: September 01, 2018, 11:50:17 AM by Vraciu »
”KILLER V”
Charter Member of the P-51 Mustang Skin Mafia
- THE DAMNED -
King of the Hill Champ Tour 219 - Win Percentage 100
"1v1 Skyyr might be the best pilot ever to play the game." - Via PM, Name Redacted

Offline atlau

  • Silver Member
  • ****
  • Posts: 1221
Re: Map idea...
« Reply #7 on: September 01, 2018, 10:54:23 AM »
A three sided front in the center of the map would promote three way fights.  Most or all of the maps have lots of wasted space in the center.

Strats attract buffs. Buffs attract fighters. Fighters attract furballers

Offline bustr

  • Plutonium Member
  • *******
  • Posts: 12436
Re: Map idea...
« Reply #8 on: September 01, 2018, 01:24:24 PM »
So which one of you is going to build it?
bustr - POTW 1st Wing


This is like the old joke that voters are harsher to their beer brewer if he has an outage, than their politicians after raising their taxes. Death and taxes are certain but, fun and sex is only now.

Offline Vraciu

  • Plutonium Member
  • *******
  • Posts: 14206
Re: Map idea...
« Reply #9 on: September 01, 2018, 02:14:56 PM »
Incoming...


I’ll PM you my prediction.

Box Number One - Checked!  :old:
”KILLER V”
Charter Member of the P-51 Mustang Skin Mafia
- THE DAMNED -
King of the Hill Champ Tour 219 - Win Percentage 100
"1v1 Skyyr might be the best pilot ever to play the game." - Via PM, Name Redacted

Offline atlau

  • Silver Member
  • ****
  • Posts: 1221
Re: Map idea...
« Reply #10 on: September 01, 2018, 03:47:00 PM »
So which one of you is going to build it?

Perhaps someone who is paid to develop games? Or enjoys it as a hobby? Im a lowly paying customer.

Offline Ciaphas

  • Silver Member
  • ****
  • Posts: 1955
      • DethKlokDave
Re: Map idea...
« Reply #11 on: September 01, 2018, 04:32:28 PM »
Box Number One - Checked!  :old:





Sent from my iPhone using Tapatalk
10.(Jabo)/JG 26 Nuisance Raids Scenario


Offline Lazerr

  • Platinum Member
  • ******
  • Posts: 5005
Re: Map idea...
« Reply #12 on: September 02, 2018, 07:19:40 AM »
Box Number One - Checked!  :old:

A blind guy could see that one coming. 

Offline Max

  • Platinum Member
  • ******
  • Posts: 7818
Re: Map idea...
« Reply #13 on: September 02, 2018, 07:36:19 AM »
I say a six-sided map (three countries) where each chess piece has two territories that are not contiguous.  Think WHEEL OF FORTUNE (though it doesn’t have to be a pie shape or circle).

I'd like to buy a vowel.  :neener:

Offline caldera

  • Platinum Member
  • ******
  • Posts: 6469
Re: Map idea...
« Reply #14 on: September 02, 2018, 07:54:41 AM »
I'd like to buy a vowel.  :neener:

Pat, I'd like to buy a clone of Vanna.  1980 vintage, please.



Snuggie - voted "Sexiest Man Alive" for the entire Greater East Asia Co-Prosperity Sphere!