Author Topic: How many use VR?  (Read 4478 times)

Offline Dundee

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Re: How many use VR?
« Reply #30 on: October 17, 2018, 11:13:50 AM »
See Rule #4
« Last Edit: October 17, 2018, 02:42:48 PM by Skuzzy »

Offline 1stpar3

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Re: How many use VR?
« Reply #31 on: October 17, 2018, 02:20:45 PM »
 :rofl I thought he NAILED IT. We all fall into one of those "categories"....in fact some of us probably fit into 2 or more categories....I AM NOT WEIRD :neener:
"Life is short,break the rules,forgive quickly,kiss slowly,love truly,laugh uncontrollably,and never regret anything that made you smile."  “The two most important days in your life are the day you are born and the day you find out why.”- Mark Twain

Offline 800nate800

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Re: How many use VR?
« Reply #32 on: October 17, 2018, 06:50:06 PM »
No and and i don't plan on it   :joystick:
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Offline toddbobe

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Re: How many use VR?
« Reply #33 on: October 19, 2018, 08:21:43 AM »
I use Rift and LOVE IT!. The only downside is I cant fly bombers with it or GV very well. But this is me... I just enjoy being in a fighter so much that I dont spend time on other aspects of the game.

Todd

Offline flippz

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Re: How many use VR?
« Reply #34 on: October 19, 2018, 08:31:45 AM »
I use Rift and LOVE IT!. The only downside is I cant fly bombers with it or GV very well. But this is me... I just enjoy being in a fighter so much that I dont spend time on other aspects of the game.

Todd
Get voice attack for the bombers. They have free and pay ware. Set it up with sal is and gun pos and bomb every thing in sight. You can even do calibration by voice.

Offline toddbobe

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Re: How many use VR?
« Reply #35 on: October 19, 2018, 08:33:41 AM »
Get voice attack for the bombers. They have free and pay ware. Set it up with sal is and gun pos and bomb every thing in sight. You can even do calibration by voice.

Downloading now.

Offline 1stpar3

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Re: How many use VR?
« Reply #36 on: October 19, 2018, 02:56:52 PM »
Downloading now.
DO THE VOICE TRAINING program...really helps with recognition :salute
"Life is short,break the rules,forgive quickly,kiss slowly,love truly,laugh uncontrollably,and never regret anything that made you smile."  “The two most important days in your life are the day you are born and the day you find out why.”- Mark Twain

Offline germ

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Re: How many use VR?
« Reply #37 on: October 24, 2018, 03:30:53 PM »
Went from TrackIR to VR with a Rift. I don't think I could ever play the game without VR now. Yes, you loose a little graphic clarity, but what you gain in SA and immersion is worth it.

Not sure why people say they can't look behind with VR. I don't have any problems. You simply have to twist your neck like a real pilot is all.. which just adds to the immersion.

Offline 1stpar3

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Re: How many use VR?
« Reply #38 on: October 24, 2018, 04:15:35 PM »
Went from TrackIR to VR with a Rift. I don't think I could ever play the game without VR now. Yes, you loose a little graphic clarity, but what you gain in SA and immersion is worth it.

Not sure why people say they can't look behind with VR. I don't have any problems. You simply have to twist your neck like a real pilot is all.. which just adds to the immersion.
TRUE, guess it just takes getting used too :uhoh At first it was a pain in the neck :rofl NOW...its the BEST(ok..only) exercise I get! It is a heck of a work out program :devil
"Life is short,break the rules,forgive quickly,kiss slowly,love truly,laugh uncontrollably,and never regret anything that made you smile."  “The two most important days in your life are the day you are born and the day you find out why.”- Mark Twain

Offline Vulcan

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Re: How many use VR?
« Reply #39 on: October 28, 2018, 05:28:30 PM »
Latest Steam VR numbers:

Oculus Rift   306,000
HTC Vive   274,000
Windows Mixed Reality   47,000
HTC Vive Pro   13,000
Oculus Rift DK2   7,000
Total   647,000

They are saying around 160% year on year growth.

Offline John Galt

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Re: How many use VR?
« Reply #40 on: October 28, 2018, 06:07:52 PM »
I am holding out for  a Hollow shed that doesn't malfunction and everything becomes real. 
VDub

Offline streakeagle

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Re: How many use VR?
« Reply #41 on: October 28, 2018, 09:11:48 PM »
If you already have a system capable of running VR and have the money to blow, go ahead and get VR. I have the Oculus Rift. My brother had both a Rift and a Vive, so I got to try both and decided the Rift was better for flight sims. BUT, as many have said before, the resolution is horrible compared to any flat screen display with 1024x768 or better. Because the resolution is spread over such a wide field of view, it is effectively somewhere between 640x480 and 800x600 with a flat panel in terms of being able to read gauges and see/identify distant contacts.

Aces High has one of the best VR implementations out of all the available flight sims, though DCS World and IL-2:BoX have very good implementations as well. If you are primarily flying air-to-air in Aces High, it is a great experience, except that you have to get really close to see the enemy aircraft's shape and attitude really well.

After flying VR, I am faced with a dilemma: the immersion of VR or the graphics quality of TrackIR/2d-monitor. No matter which way I play, I miss the features of the other. So I am roughly flying about 50% each way, though in Aces High I tend to fly 100% VR as the cockpits don't have digital displays with text that need to be read and the default icons overcome spotting/id problems even if they don't help with the exact attitude.

If you are on a budget and/or have a weaker PC, I wouldn't waste the money trying to upgrade enough to play VR, yet.
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Offline 1stpar3

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Re: How many use VR?
« Reply #42 on: October 29, 2018, 01:29:46 AM »
 :aok Well put! About like my situation...DCS- TIR, Aces High- ALL VR. AH BY FAR is the best at utilizing VR...being still able to use a "Hat Switch" to cheat on views...IF you need it!  :rock
"Life is short,break the rules,forgive quickly,kiss slowly,love truly,laugh uncontrollably,and never regret anything that made you smile."  “The two most important days in your life are the day you are born and the day you find out why.”- Mark Twain

Offline DaddyAce

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Re: How many use VR?
« Reply #43 on: October 29, 2018, 02:32:40 PM »
...... able to use a "Hat Switch" to cheat on views...IF you need it!  :rock

A very nice aid for us guys who have accumulated a lot of arthritis along our jouney.......    :old:

Offline Gman

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Re: How many use VR?
« Reply #44 on: October 30, 2018, 08:43:37 PM »
If you already have a system capable of running VR and have the money to blow, go ahead and get VR. I have the Oculus Rift. My brother had both a Rift and a Vive, so I got to try both and decided the Rift was better for flight sims. BUT, as many have said before, the resolution is horrible compared to any flat screen display with 1024x768 or better. Because the resolution is spread over such a wide field of view, it is effectively somewhere between 640x480 and 800x600 with a flat panel in terms of being able to read gauges and see/identify distant contacts.

Aces High has one of the best VR implementations out of all the available flight sims, though DCS World and IL-2:BoX have very good implementations as well. If you are primarily flying air-to-air in Aces High, it is a great experience, except that you have to get really close to see the enemy aircraft's shape and attitude really well.

After flying VR, I am faced with a dilemma: the immersion of VR or the graphics quality of TrackIR/2d-monitor. No matter which way I play, I miss the features of the other. So I am roughly flying about 50% each way, though in Aces High I tend to fly 100% VR as the cockpits don't have digital displays with text that need to be read and the default icons overcome spotting/id problems even if they don't help with the exact attitude.

If you are on a budget and/or have a weaker PC, I wouldn't waste the money trying to upgrade enough to play VR, yet.

I have had prcisley the same dilemma regarding switching to VR from lcd/track ir.   Great post.