A better plane is one thing..... being able to pull more Gs is all together different.
If correct, what I am reading is that the planes are dumbed down. If so that means they will react slower so that new pilots do not get into trouble as easy. It also means you can't react any quicker.... unless you pay. You can't turn at higher speeds... unless you pay.
hat else will be added to milk the cow..... cloaking devices, super guns?
I never said that in
my suggestion.
I suggested what might be carried over to AHIII from WOP was the concept of limited planeset F2P accounts and maybe they could use earned/purchased war cash to buy 1 life of subscriber plane (p-51, p-38, etc) similar to how subscribers can purchase perk planes with earned points. For subscriber planes, I'd allow the F2P to purchase war cash to fly them like a temp-subscription as well as earn the cash. Why not.
I do not think F2P accounts should be able to buy true perk planes with either earned or purchased war cash. They can only buy subscriber planes. And I do not think subscribes should ever be able to buy true perk planes with real cash. True perk planes should be earned and only by subscribers.
I also suggested F2P could use earned/purchased war cash to buy a slot in a scenario.
I never said anything about laser blasters.